NBA 2K16 Digital Short - Anthony Davis: The Rise - Operation Sports Forums

NBA 2K16 Digital Short - Anthony Davis: The Rise

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • hesko
    Pro
    • Jan 2012
    • 534

    #91
    Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

    Them shoulders tho.

    Comment

    • 2_headedmonster
      MVP
      • Oct 2011
      • 2263

      #92
      Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

      Ewwww. Wow. Those 2k nets are really bad lol. Never noticed.

      But yea, AD's arms look like legs. It boils down to the lack of definition and the rounded knee-bow.

      Comment

      • WISports
        Banned
        • Jun 2013
        • 2065

        #93
        Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

        Originally posted by BluFu
        What's wrong with his elbows in that picture though? They look almost exactly alike.
        If you honestly can't see the difference with the elbows in those two pics, then I don't know what to tell you. Elbows are pointy, like in the real photo. Not fat like knees, which is what the 2K pic looks like.


        It's clear to me that the only body scanning they did was maybe on the thumb nails.


        No excuses, with or without "body scanning".

        Comment

        • MarkWilliam
          72-10
          • Oct 2012
          • 2324

          #94
          Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

          Originally posted by 23
          I think being thin coupled with the net not sounding like a real net is what really kills it. You never get that wick or the ball hitting the back of the rim sound in 2k. Man they really need to revamp that stuff. You'd be shocked at what a difference a shot in pressure time sounding like that makes.


          NBA 2K has good rim and net physics/animations IMO. But I couldn't agree more with the sounds. Let's not get started on the dunk sounds.....my god.... haha.


          More touch dunks need to happen aswell. Right now, KD dunks it and the ring and back board shake like Shaq is about to break the stand haha...... and it sounds like THUNDER (no pun intended).... in real life, players touch dunk and you actually can't really hear anything except the net and the rim doesn't budge...... things like this would just look a little slicker (like they do in real life).


          But hey, I understand there are more important things than this and I probably represent a minority with these thoughts......


          Just hoping that net still animates nice - that's the key for me haha.

          Comment

          • 23
            yellow
            • Sep 2002
            • 66563

            #95
            Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

            OS wrote an article on rim net sounds a short while ago.. you can find the thread if you search for it.

            I plan on bumping it if things aren't right when the game comes out. Im tired of the rim sounding hollow like im blowing the top of a bottle on a missed shot. Some of that stuff has been there since the original NBA2K

            Comment

            • MarkWilliam
              72-10
              • Oct 2012
              • 2324

              #96
              Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

              Originally posted by 23
              OS wrote an article on rim net sounds a short while ago.. you can find the thread if you search for it.

              I plan on bumping it if things aren't right when the game comes out. Im tired of the rim sounding hollow like im blowing the top of a bottle on a missed shot. Some of that stuff has been there since the original NBA2K


              Ok I will search for it for sure! Thanks man.


              Hahaha "blowing the top of a bottle". PERFECT description. And I once heard dunk sounds described as a "trash compactor" - I found that hilarious.....

              Comment

              • 23
                yellow
                • Sep 2002
                • 66563

                #97
                Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                Originally posted by MarkWilliam
                Ok I will search for it for sure! Thanks man.


                Hahaha "blowing the top of a bottle". PERFECT description. And I once heard dunk sounds described as a "trash compactor" - I found that hilarious.....
                Here's a couple

                http://www.operationsports.com/forum...io-issues.html

                http://www.operationsports.com/forum...tmosphere.html

                Comment

                • lakers24
                  MVP
                  • Jun 2008
                  • 2010

                  #98
                  Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                  Definitely seems that the angle has a lot to do with why his elbows look odd as it looks fine with other angles/animations. His hair looks freaking amazing which is crazy to me since Steph and Harden they can't get right for some reason.

                  Anyways, I'm gonna take a wild guess and say we get the first gameplay trailer on Monday.
                  Last edited by lakers24; 08-21-2015, 03:03 AM.
                  PSN - QfRmCpT

                  https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

                  Comment

                  • 23
                    yellow
                    • Sep 2002
                    • 66563

                    #99
                    Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                    Originally posted by lakers24
                    Definitely seems that the angle has a lot to do with why his elbows look odd as it looks fine with other angles/animations. His hair looks freaking amazing which is crazy to me since Steph and Harden they can't get right for some reason.

                    Anyways, I'm gonna take a wild guess and say we get the first gameplay trailer on Monday.
                    Gonna be a sizzle trailer, but they didnt say when

                    Not sure if theyre waiting for madden to come out or not

                    Sorry for the topic evolving to so much but there isnt much to talk about in these low res clips man.

                    First teeth, now elbow shapes...

                    Pleast release info NOW and spare us

                    Comment

                    • WISports
                      Banned
                      • Jun 2013
                      • 2065

                      #100
                      Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                      Another thing regarding the net/rim interaction that not many talk about. The amount of swishes in 2k15 was crazy high. Like, 85% of made shots were nothing but net. It'd be nice to have more variation.

                      Comment

                      • MarkWilliam
                        72-10
                        • Oct 2012
                        • 2324

                        #101
                        Re: NBA 2K16 Digital Short - Anthony Davis: The Rise



                        Man the second one looks money! Will have a look when I get home (watching it at work may be a bit cheeky haha).


                        Man, I know NOTHING about making a video game, but re-creating things like rim sounds, arena sounds, atmosphere etc. .....seems like a freaking AWESOME job...... I'd not rest until it's perfect (if that were my job)..... haha.


                        Nudge nudge 2K..... fun times await! Haha.....

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66563

                          #102
                          Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                          Yep it got no attention though at least no comment from 2k.

                          Ea actually put out a blog and told how they captured sounds last year in complete detail

                          I wish 2k would do the same or hire someone to get it right. Its been too long

                          Comment

                          • Vni
                            Hall Of Fame
                            • Sep 2011
                            • 14869

                            #103
                            Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                            Net, rim sounds should be at the top of the list honestly. A three ball going through the net can sound so good in real life I don't get why we're stuck with theses unrealistic and boring sounds in 2K.

                            Comment

                            • MarkWilliam
                              72-10
                              • Oct 2012
                              • 2324

                              #104
                              Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                              Originally posted by 23
                              Yep it got no attention though at least no comment from 2k.

                              Ea actually put out a blog and told how they captured sounds last year in complete detail

                              I wish 2k would do the same or hire someone to get it right. Its been too long


                              Shots fired! Haha.....


                              Rim/net animations, rim sounds, net sounds, arena sounds/atmosphere may sound like small things on their own, but think about how many shots are taken in a game, that's how many times a ball interacts with the rim and net. The sound and look of it can really add or take from the realism aspect of the game...... dunks aswell obviously......If a team shoots 80-90 times in a full game, that's closing in on 200 times per game (both teams) that we have to see/hear said interaction...... if it isn't quite right, its that many times you're reminded that you're playing a video game (rather than being immersed)......


                              And to relate back to this topic, it was one of the dunks where the net barely seemed to move on this Davis trailer that caught my eye. Again, it was split second stuff so maybe/hopefully I'm wrong.....


                              Gameplay snippet from a broadcast cam will alleviate the speculation 2K..... just sayin haha!

                              Comment

                              • 23
                                yellow
                                • Sep 2002
                                • 66563

                                #105
                                Re: NBA 2K16 Digital Short - Anthony Davis: The Rise

                                I have little faith here myself. Its just one of those things id have to see.

                                I never thought of it in numbers terms but makes sense.its crazy that the crowd still goes silent on you and even sits down during big shots sometimes.

                                I guess its part of the overall presentation of atmosphere. The announcers PA crowd all seem to be coming out of the exact same mic on this game i dont get it.

                                Check the paul george video i posted in the 2nd thread and hear the hollow rim sound on both makes and misses. Its disgusting

                                Comment

                                Working...