An In-Depth Look at the Changes to the NBA 2K16 Ratings System - Operation Sports Forums

An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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  • DatGD12guage
    Pro
    • Jan 2010
    • 575

    #61
    Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

    Originally posted by KSOR24
    I think it's stupid that an entire ratings system is based on something so subjective. I would take advanced stats into consideration more than consensus opinions about players who played in easier eras. The ratings should be relative to all the players CURRENTLY in the league so there aren't as many variables.
    But your opinion on what era you think is easier is subjective.........

    While this may not be the best system I cant think of any other logical system better. However I do think it will be much better than the system now.

    I agree that there can only be one person who is the BEST at a particular area, like John Stockton is fair to say the best passer in terms of ALL TIME ASSISTS so he should be the standard.

    My only question is how will this work for categories like speed, ball handlng, quickness, vertical, contesting, etc.

    Or maybe im complicating things?

    Comment

    • 2k gamer all day
      Banned
      • Jul 2015
      • 316

      #62
      Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

      Interesting.. I like it

      It looks more realistic
      Last edited by 2k gamer all day; 08-22-2015, 03:03 AM.

      Comment

      • suh90beast
        Rookie
        • Sep 2011
        • 365

        #63
        Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

        Originally posted by ThaLiveKing
        Shouldn't they do Eras instead of HOF overall? Great rebounder back then might not be as good as a rebounder now. Or the other way around, maybe I'm missing something.

        I also feel that most of the best rebounders like Rodman should be irritant, have that personality of an aggressive rebounder to go along with their rating. If they could some how take the mental aspect of the game and coincide it with the ratings system, they could be onto something. Maybe have ratings fluctuate throughout the game based on what's going on. If Rodman is playing aggressive grabbing 18 rebounds in a game, you should see that effect on the opposing player bringing that rating down. I think we could have a realistic approach that way. NOt sure how if can be implemented, it's just an idea.

        New system looks interesting though. I'm just thinking out loud
        Yea we need to see agressive rebounders get after the ball

        Sent from a stoner in New Orleans

        Comment

        • Taer
          MVP
          • Sep 2011
          • 1436

          #64
          Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

          I understand choosing the Worm for the modern NBA standard for rebounding, yet I have a few questions due to this choice:

          • Will Classic NBA legends such as Russell and Kareem perform as they did classically or will we see modern gameplay, even with two classic teams from the 60's-70's in a match-up?
          • Are the newly generated rookies going to have a min-max parameter starting out, so there will be no random oddities resulting?
          • How do the statistical ratings play out within the playbooks and coaching philosophies? (Will a post-up Master still be able to record his awesome numbers in an entirely different system or will we see his effectiveness be limited due to a clash between skill-set and system being run by the coaching staff?

          I think deflation of stats is overdue, I'm just concerned that 1975 teams will play like 2015 teams and that statistical anomalies will still skew the leagues and myplayer (offline) files we run this year.

          Comment

          • ai2k2
            Pro
            • Aug 2002
            • 798

            #65
            Must mean LeBron is the highest rated in the current NBA with a 94 overall or something to that effect. I can't wait to see Wade's rating. I'm guessing around 85. His numbers were really good at 33.

            Comment

            • shmitty
              Rookie
              • Apr 2009
              • 208

              #66
              Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

              Originally posted by Sundown
              This is how I always thought it should be ever since the greats were playable in 2K11. 99 should really be the highest anyone can get or ever has gotten in proficiency at an area. Not just really, really, good but we're out of numbers, so 99 for you too.

              This also leaves more room at the top end to really compare players across all of NBA history, and hopefully 2K won't feel the need to tweak ratings to get players to rate an overall marching casual fans' expectations.

              Also. I hope this means that Harden won't be overrated just because he is extremely effective. It would be perfectly consistent with my world view if Harden rated an all time 87, but was very difficult to stop because of draw foul and flop cheese. Playing against him should feel aggravating and slightly cheesy-- because that's how one actually should feel about his game. Stopping him would require disciplined defense without reaching and taking his strength away from him. He likely rates a 90+, though, since 2K said there are 6 players who do.
              Excellent post. I hope this is the direction 2k is taking.

              Hopefully we're getting closer to players playing closer to their real life counterparts and having significant strengths and weaknesses.

              Ratings are cool but I kind of view them similarly to the shot meter. A way to guide the user. It should really be about using a player in the right situation and forcing the opponent (human or ai) to adjust.

              The example of Dwight hitting 12 footers is very encouraging. Those kind of plays discouraged us from using real bball strategy. Maybe the umantra "don't play video games, play basketball" will actually mean something this yr.


              Sent from my HTC6525LVW using Tapatalk
              Did this dude just did this?

              Comment

              • seanbarkley
                MVP
                • Sep 2008
                • 2099

                #67
                Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                Sounds great! Can't wait to see it in motion! [emoji39]
                If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

                Comment

                • teopanta1
                  Rookie
                  • Aug 2015
                  • 39

                  #68
                  Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                  Did we have up and down ratings based on real nba season? And in which mode?

                  Comment

                  • lvnba
                    Rookie
                    • Aug 2013
                    • 338

                    #69
                    Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                    GREAT stuff. I love this idea. Makes much more sense and probably will make ratings more realistic.

                    And also, I hope that Harden reference means that we can finally simulate in the game the weight of free throw shooting that we can see in the NBA.
                    http://www.anba2k.com/ - League for 30 spanish simheads
                    7+ seasons playing 82 games a year, 48 minutes a game - ONLINE NATION.

                    Comment

                    • Focus10
                      Banned
                      • Mar 2015
                      • 183

                      #70
                      Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                      Originally posted by MoneyOvaHuds
                      Yea no question Lebron should be the best player in the game current era . KD has missed some time and other Stars have caught up for that 2nd best player argument because of that . KD rating is justified , I expect Harden / CP3 / Davis / Curry / Russ to be 90's if the scale is going by what we think .
                      KD and AD both should of been 92-93, those are top 3 players in game, sometimes during league ARE THE BEST IN THE GAME. LeBron is great but he is not 3 point better than KD. 2 at max

                      Comment

                      • Painkiller1974
                        Pro
                        • Jan 2011
                        • 510

                        #71
                        Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                        That's correct: we have numebr from 1 to 99... Let's use them !

                        Comment

                        • Junior Moe
                          MVP
                          • Jul 2009
                          • 3824

                          #72
                          Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                          Absolutely love it! Please make sure that generated rookies follow this scale as well? We're having a problem in Madden now where multiple generated rookies are coming in with better attributes (like a better deep ball than Rodgers) than established stars. You guys never cease to amaze me. 2K, lock the entire team up to a contract extension now!!

                          Comment

                          • doublek
                            Rookie
                            • Nov 2004
                            • 443

                            #73
                            Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                            Originally posted by jeebs9
                            Yea if you can't admit that LeBron is the best player in the nba right now. I don't need to explain. Just keep believing yourself. And then trying to compare him to someone who barely played last season. It's not even a contest hahaha.
                            Lebron still almost won the Finals without his 2 best players in the team. It's not even close.

                            Comment

                            • hesko
                              Pro
                              • Jan 2012
                              • 534

                              #74
                              Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                              Will these individual attributes be by hall of fame stats alone or where each player is ranked at their position along with where they are in their career?

                              Comment

                              • alabamarob
                                MVP
                                • Nov 2010
                                • 3343

                                #75
                                Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                                I just hope they follow the advanced stats and the numbers they have to distribute the stats realistically. Draw foul and committ foul tendencies did not match the real life numbers in 2k15 and this greatly affected the gameplay. The ability to draw fouls and play without fouling is huge in winning and losing games, and if 2k doesnt accurately rate the players then it makes the games unrealistic. In 2k15 there are tons of players who dont foul alot with high committ foul tendencies, and other players who foul alot with low committ foul tendencies. Hopefully, this is Beds way of saying 16 will be different. Beds is a smart guy so i am confident they have gotten this right this year. Good job 2k.
                                Psn: Alabamarob
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