Madden NFL 16: A Deeper Look At Penalties

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  • ChaseB
    #BringBackFaceuary
    • Oct 2003
    • 9844

    #1

    Madden NFL 16: A Deeper Look At Penalties

    <iframe width="560" height="315" src="https://www.youtube.com/embed/rDT7bX23D_I" frameborder="0" allowfullscreen></iframe>

    Over on our YouTube channel, I took a deeper look at penalties in Madden NFL 16. Penalties are a focus in the game this season, so I tweaked the new penalty sliders and played a game to see what results came about. In the end, Joe Flacco is definitely the star of the show.

    It's also fair to confirm that the penalty sliders work. Simply moving them plus-10 impacted the game in a major way. I would say be very careful when tweaking these sliders.

    (Note: If you head to YouTube and check out the full description below the video, you will find time stamps for each penalty in the game. If you click a time stamp, it will take you right to that exact penalty.)
    I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.
  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 34011

    #2
    Re: Madden NFL 16: A Deeper Look At Penalties

    "Spikes his own head into the turf". LMAO
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter

    Comment

    • Nomah5
      Pro
      • Mar 2003
      • 845

      #3
      Flacco took some lessons from the Brady school of diving. ☺

      Comment

      • Brandwin
        Hall Of Fame
        • Jul 2002
        • 30621

        #4
        Re: Madden NFL 16: A Deeper Look At Penalties

        Bumped up to 60 in a few games and I've seen a nice variety of penalties. Especially some nice defensive pass interference calls.

        Comment

        • leathrneck34
          Rookie
          • Jul 2012
          • 238

          #5
          Re: Madden NFL 16: A Deeper Look At Penalties

          It's great to see penalties actually being called and other than facemask the animations are of a wide variety and look good, if only in weird locations on the field. Wold still like to see more variations of penalties called per game.

          I know in the games I have played on 6 min quarters I have seen false starts, offsides ( called against CPU and User ), facemask, Def PI, Def Holding, Unsportsman like conduct, lots of holding when turned up like in the vid, and even on +5 block in the back is pretty frequent. Facemask, holding, block in the back, and roughing are still the majority of calls though.

          Comment

          • bcruise
            Hall Of Fame
            • Mar 2004
            • 23274

            #6
            Re: Madden NFL 16: A Deeper Look At Penalties

            Has anyone seen an OPI yet?

            Anyway, this is good stuff Chase, thanks for the vid. I wonder if some of the penalties might even need to go down below 50 for a 120-play game. I don't think I've ever turned a penalty slider down below 50 in Madden, even in the PS2 days.

            Comment

            • jb12780
              Hall of Fame
              • Oct 2008
              • 10665

              #7
              Re: Madden NFL 16: A Deeper Look At Penalties

              Originally posted by bcruise
              Has anyone seen an OPI yet?

              Anyway, this is good stuff Chase, thanks for the vid. I wonder if some of the penalties might even need to go down below 50 for a 120-play game.
              I haven't seen OPI yet. There isn't a number value to the slider it's just on or off.

              Sent from my LG-LS980 using Tapatalk
              GT:jb12780
              PSN:jb12780

              Comment

              • ninertravel
                MVP
                • Aug 2015
                • 4836

                #8
                Re: Madden NFL 16: A Deeper Look At Penalties

                Do you think the awareness stat has something to do with why a player can give away more penalties then another one? I say Lower rated OL players seem to give penalties away more

                Comment

                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #9
                  Re: Madden NFL 16: A Deeper Look At Penalties

                  Originally posted by ninertravel
                  Do you think the awareness stat has something to do with why a player can give away more penalties then another one? I say Lower rated OL players seem to give penalties away more
                  There's a new penalty trait this year that probably affects the frequency far more than anything else. Based on that video, I'd assume Shazier probably has that trait.

                  Comment

                  • jcmreds
                    Rookie
                    • Jan 2010
                    • 199

                    #10
                    Those roughing the passer penalties were embarrassing.

                    Comment

                    • 87Birdman
                      Rookie
                      • Jul 2011
                      • 473

                      #11
                      Re: Madden NFL 16: A Deeper Look At Penalties

                      Originally posted by bcruise
                      Has anyone seen an OPI yet?

                      Anyway, this is good stuff Chase, thanks for the vid. I wonder if some of the penalties might even need to go down below 50 for a 120-play game. I don't think I've ever turned a penalty slider down below 50 in Madden, even in the PS2 days.
                      In the 5 games I have played on default all pro I've seen one pi and it was offensive pi against the computer. most flags I've seen have been holing or offsides (all from me jumping on a hard count).

                      So I plan on bumping a few of these up.

                      Sent from my SM-G900R4 using Tapatalk

                      Comment

                      • Hooe
                        Hall Of Fame
                        • Aug 2002
                        • 21555

                        #12
                        Re: Madden NFL 16: A Deeper Look At Penalties

                        Based on my experience in E3 (I haven't tried this with the retail yet), if you max out the penalty sliders, you will see the penalty yards basically quadruple compared to what this video presents and the game will become hilariously unplayable, lol. The sliders do work and their effects are very obvious.

                        Also worth reminding people that (also from my conversations with Clint about penalties at E3) CPU-initiated penalties do not trigger in online head-to-head, Draft Champions, or Ultimate Team. User-initiated penalties can still happen in these modes, and all penalties can be triggered by user or CPU in Play Now and Connected Franchise (regardless of online / offline / one player / head-to-head in CFM).

                        Finally (also from my talking to Clint at E3), at the default slider levels (50), there are caps in the game which will prevent the CPU from triggering a particular penalty once it has been called some set amount of times in the game. This was done to minimize frustration with penalties for the average user. If you increase these sliders to any level above 50, these caps turn off and there will be no hard-and-fast limit on the number of times a penalty will be called in a game. As such it may be advisable for anyone on this forum to play with the penalty sliders set to at least 51.

                        Hats off to Chase for a great breakdown of the penalties as they play out in-game, by the way. The roughing the passer penalties were simultaneously hilarious and infuriating with all the flopping going on, haha.
                        Last edited by Hooe; 08-25-2015, 11:08 AM. Reason: rewording

                        Comment

                        • BadAssHskr
                          XSX
                          • Jun 2003
                          • 3542

                          #13
                          Re: Madden NFL 16: A Deeper Look At Penalties

                          Originally posted by CM Hooe
                          As such it may be advisable for anyone on this forum to play with the penalty sliders set to at least 51.

                          I like where you're coming from here.
                          "Not the victory but the action. Not the goal but the game. In the deed the glory."

                          Comment

                          • Sheba2011
                            MVP
                            • Oct 2013
                            • 2353

                            #14
                            Re: Madden NFL 16: A Deeper Look At Penalties

                            I have played about 6 games so far and have been experiencing with them set between 50-60, I think 52/53 is the sweet spot for most penalties. I left Roughing the Passer as is because if not you get too many dives. But it is refreshing to see long drives called back as a result of holding or PI. The only thing I don't see much of is OPI, I have seen one in 6 games, although in today's real NFL that seems about right lol.

                            Comment

                            • loadedlux
                              Rookie
                              • Mar 2014
                              • 48

                              #15
                              It seems as though you could cheese with the receiver and keep drawing PI penalties...

                              Comment

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