Madden NFL 16 Community Impressions

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  • oneamongthefence
    Nothing to see here folks
    • Apr 2009
    • 5683

    #151
    Re: Madden NFL 16 Community Impressions

    Originally posted by Master_lord85
    Do you know if they have removed the "PLAYER OF THE GAME" - after the game you could see who was nominated MVP of the game. I can´t see that but I could when I had Madden 15! Have they removed it? WHY?!!!
    They didn't have a player of the game last year. In fact it hasn't been in for quite a few years. They had a play of the game that I think is gone now though.

    This is not a test.
    Because I live in van down by the river...

    Comment

    • Sheba2011
      MVP
      • Oct 2013
      • 2353

      #152
      Re: Madden NFL 16 Community Impressions

      Went to start a CFM with the Patriots and much to my surprise Chad Masters is no where to be found! He must have retired in the offseason after winning the Super Bowl. Griffin Murphy is the new Patriots head coach!

      Comment

      • shamman780
        Rookie
        • Feb 2014
        • 22

        #153
        Re: Madden NFL 16 Community Impressions

        Is anyone else having trouble downloading either the EAsports roster update or any from the share? I have PS4 but don't pay for the PS network, did that change this year where you need to pay for that to be able to download?

        Comment

        • Earl1963
          MVP
          • Aug 2003
          • 1985

          #154
          Re: Madden NFL 16 Community Impressions

          Originally posted by shamman780
          Is anyone else having trouble downloading either the EAsports roster update or any from the share? I have PS4 but don't pay for the PS network, did that change this year where you need to pay for that to be able to download?

          I have PS plus and was unable to get the games updates. I'm sure it will be straighten out soon.

          Other than the network errors I had fun playing against my brother. Haven't played enough for any deep impressions yet.


          Sent using a telephone
          Megatron

          Comment

          • Master_lord85
            Rookie
            • Aug 2015
            • 26

            #155
            Re: Madden NFL 16 Community Impressions

            Originally posted by oneamongthefence
            They didn't have a player of the game last year. In fact it hasn't been in for quite a few years. They had a play of the game that I think is gone now though.

            This is not a test.
            I had Madden 15 on Xbox 360 and it was always a MVP of the game. Yesterday I bought Xbox One and Madden 16! I am so happy with everything about the game, but the thing I am not happy with is that there is no MVP of the game!

            Comment

            • HozAndMoose
              MVP
              • Mar 2013
              • 3614

              #156
              Re: Madden NFL 16 Community Impressions

              Originally posted by Master_lord85
              I had Madden 15 on Xbox 360 and it was always a MVP of the game. Yesterday I bought Xbox One and Madden 16! I am so happy with everything about the game, but the thing I am not happy with is that there is no MVP of the game!


              Does it really matter? You can usually tell who it was going to be. And it doesn't give the player any boost or anything.

              Comment

              • booker21
                MVP
                • Jun 2003
                • 4928

                #157
                Re: Madden NFL 16 Community Impressions

                This game is growing on me. I did tweak a few sliders, nothing major and the game is really good. playing excellent almost on all pro default with tweak on Int and Tak.

                I still can`t belive how good the Passing is. QB overthrows really often. I`m so glad EA finally understood that overthrows are so common in the NFL.

                Hopefully people will understand that too.
                English, is not my first language.

                Comment

                • roadman
                  *ll St*r
                  • Aug 2003
                  • 26339

                  #158
                  Re: Madden NFL 16 Community Impressions

                  Originally posted by IUxHOOSIERS
                  I know for sure this has probably been mentioned on here, but I am sick and tired of my defensive players going brain dead and going offsides by themselves 5 seconds after the offense breaks the huddle.
                  This will be patched in the first patch.

                  Comment

                  • TreyIM2
                    MVP
                    • Apr 2009
                    • 1424

                    #159
                    Re: Madden NFL 16 Community Impressions

                    Originally posted by Master_lord85
                    Anyone knows if the MVP of the game has been removed? On Madden 15 you could always see who was the MVP of the game but I can´t see that on Madden 16... Has it been removed do you think?!
                    Play of the Game was in last Madden. Barely remember Madden 25, tho

                    Originally posted by johnprestonevans
                    I couldn't agree with you more about the game's presentation. The ticker is wasted here. EA still hasn't put together an immersive broadcast/telecast quality presentation. Scores, updates and highlights from around the league are much needed. A solid halftime show and post game wrap-up and weekly Sportscenter with highlights from other games should be in this game by now. They also have not yet included authentic true-broadcast camera angles (like other sports games have). I promised myself I wouldn't buy Madden until they fix their lackluster presentation. This is my 5th year passing on Madden. : (
                    I think we can expect big things in the presentation next yr since they went hard and focused on game play this yr
                    Just cuz you pour syrup on ish....

                    Comment

                    • Master_lord85
                      Rookie
                      • Aug 2015
                      • 26

                      #160
                      Re: Madden NFL 16 Community Impressions

                      Originally posted by HozAndMoose
                      Does it really matter? You can usually tell who it was going to be. And it doesn't give the player any boost or anything.
                      The thing is that me and my girl are doing our own Madden tournament. We write down every team name on a paper and turn it around so we can´t see it! Then we take one of each note to see which team gonna face each other!

                      First it´s 16 games, then it´s 8 games, then it´s 4, then 2 and then the Superbowl. The team which wins goes along and the team which loses is out of the tournament.

                      This is why I wanna know the player of the game cause we always writes down the player of the game etc!

                      I think that EA really should update that and do so that there always is a MVP of the game!

                      Comment

                      • Jistic
                        Hall Of Fame
                        • Mar 2003
                        • 16405

                        #161
                        Re: Madden NFL 16 Community Impressions

                        Last night I played Madden for 6 hours straight. I haven't done that in over 10 years. That's about all you need to know.

                        Played skills trainer with my son for a little bit. We had a blast since I coach him in football anyway he loved doing the drills and wanted the Gatorade packs for MUT.

                        Played MUT for a bit as well. I've never played it before but my son loves it and I gotta admit it's pretty cool.

                        But being that I'm an old school guy after he went to bed I setup a quick exhibition. I moved the penalties up to 60 and did a few minor tweaks.

                        WOW! Best game of Madden I've played since '02. As others have mentioned "organic" is the best way to describe it. I saw the coolest strip animation when my backup RB came in he was still running but didn't have the ball! Next thing I know the defense is all over it. I saw the replay and was like damn I didn't even know that dude stripped it Peanut style.

                        Penalties are here!!!!!! OMG Praise Jesus! They have added more, and dammit they do call them. The sliders are WAY sensitive as they should be. Love love love love love this. 15 years too late but thankfully they are here.

                        Fatigue works, subs happen, injury slider works, ratings matter, crowd is way better, lighting is fantastic, it just seems like player motion is smoother. Tackling is better just everything seems better.

                        More importantly is immersion. I lose track of time like I used to. I can see spending a lot of time with this game. I liked 15, but this seems like a huge, yet quiet step forward. Two thumbs up!
                        PSN: JISTIC_OS
                        XBOX LIVE: JISTIC

                        Comment

                        • Dogslax41
                          MVP
                          • Aug 2003
                          • 1901

                          #162
                          Re: Madden NFL 16 Community Impressions

                          I've owned every Madden since 1988 when I got it for my first pc the Apple IIGS and this is by far the best Madden that I have played. In my opinion since 2005 it has been a constant decline downhill with some of those years being a slight downgrade and some years it was like it fell off a cliff. For the past 2 -3 years I would buy and after a week I was back to playing All Pro 2k8 and cursing EA for exclusivity and not having a legitimate up to date football game to play.

                          This game on the field is a fantastic representation of football. Everything is much more fluid this year and just looks organic and has that feel that anything can happen on a play. Every game I have played has had something new and one of those wow moments that make you stop and actually appreciate the attention the developers paid to the little things.

                          In addition to just the overall feel of the game, two huge things for me that they have fixed that have been missing, one for a couple years and the other forever is the disparity between stars and backups and penalties. Madden has never done penalties well and nails it this year. My first encroachment where I went into the neutral zone and the olineman moved and the call went against me was fantastic to watch. And stars play like stars and backups play like backups. Most noticeable at the QB position and WR/DB.

                          I’m not going to comment on off the field because in my opinion CFM (for me anyway) is completely broken right now with the major bugs (drive goals & rookie ratings). Optimistic they will patch it, but really it should have never left testing with those issues. This hurts because I hate playing online since I enjoy pure sim gameplay and online tends to be a win at all cost no matter the exploit or how, for lack of a better term, video gamey the player makes the game look (sprinting to the sidelines to throw, etc) and I have always been a franchise first player. That being said, the gameplay this year is so good I've found myself having a blast with Ultimate team and even more so with Draft Champions.

                          The one thing that I found myself wishing is that they took pieces of the opening Steelers v Cardinals sequence and put that into the gameplay. Obviously not the whole branching storyline but the emotion and player closeups that they did. Not sure if the NFLPA would allow generic voices for players (I would think so given qb cadences are generic) but if so then pay some voice actors to come in and record some generic voice lines and add that to regular games. The QBs talking up the sidelines at half or before key drives, players scoring and jawing after, coaches talking up players. All of that would blow the immersion that 2k5 had (that was so great) out of the water and give this game a soul.
                          Last edited by Dogslax41; 08-26-2015, 08:33 AM.

                          Comment

                          • therizing02
                            MVP
                            • Apr 2003
                            • 4176

                            #163
                            Re: Madden NFL 16 Community Impressions

                            I've stated how much I love the improvements to game play and especially the animations. Well done, EA.

                            At this point, without slider adjustments, I have seen 1 maybe 2 in game injuries in more than 10 games. Last night Bradford got injured in a CFM game in the second quarter and at the start of every Eagle drive for the rest of the game Nantz felt the need to say "Bradford got injured, but now he's back..." Probably heard something of the sort at least 10 times. The needs to be looked at.

                            Not a big fan of the menus in CFM. This mode needs a major upgrade. I still don't feel engaged in the entire league like I do every Sunday from September through February. There is just no connection to what else is going on. I feel like I have to hunt for information about what is going on in the league.

                            EA really needs to look at what an NFL day looks like. We have information about the games pushed to us for 14 straight hours on Sunday. Scores, stats, injuries, everything. I feel like I know everything that's going on around the league at any given point. If I leave for an hour and come back it takes about 15 minutes to get re-engaged with what's happening. I never have to dig for information.

                            In Madden CFM I feel like I am on an island with my team. Yes, the news feed is somewhat helpful, but I have to navigate to get to it. I have to dig for injury information, standings, and stats because the box scores of other games don't have a scoring summary. Really? CFM feels like it's my team and a lot of information scattered within a nightmare of menus. It's hardly "connected".

                            Is it a surprise considering that the team that works on CFM is DISconnected from the rest of the dev team? Get everyone in the same building for starters. How about a ticker for scores? Studio updates? NCAA football had both. It also had smooth menus and scoring summaries for at least 50 games every weekend. Is that not possible with next gen technology? FIFA has live audio cut in updates of other games while you are playing a game in manager mode. Additionally, FIFA has a significantly larger database of players, teams, and audio files. How come Madden is so slow to get this done?

                            Finally, I really like some of the new camera angles, but stop selling me on these "major presentation upgrades". I could care less about hiring people from NFL Films if the work they are doing is hardly engaging. It's similar to hiring a famous announcing team with poor implementation. Take a look at FIFA and NBA2K for what presentation is all about.

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #164
                              Re: Madden NFL 16 Community Impressions

                              Originally posted by therizing02
                              I've stated how much I love the improvements to game play and especially the animations. Well done, EA.

                              At this point, without slider adjustments, I have seen 1 maybe 2 in game injuries in more than 10 games. Last night Bradford got injured in a CFM game in the second quarter and at the start of every Eagle drive for the rest of the game Nantz felt the need to say "Bradford got injured, but now he's back..." Probably heard something of the sort at least 10 times. The needs to be looked at.

                              Not a big fan of the menus in CFM. This mode needs a major upgrade. I still don't feel engaged in the entire league like I do every Sunday from September through February. There is just no connection to what else is going on. I feel like I have to hunt for information about what is going on in the league.

                              EA really needs to look at what an NFL day looks like. We have information about the games pushed to us for 14 straight hours on Sunday. Scores, stats, injuries, everything. I feel like I know everything that's going on around the league at any given point. If I leave for an hour and come back it takes about 15 minutes to get re-engaged with what's happening. I never have to dig for information.

                              In Madden CFM I feel like I am on an island with my team. Yes, the news feed is somewhat helpful, but I have to navigate to get to it. I have to dig for injury information, standings, and stats because the box scores of other games don't have a scoring summary. Really? CFM feels like it's my team and a lot of information scattered within a nightmare of menus. It's hardly "connected".

                              Is it a surprise considering that the team that works on CFM is DISconnected from the rest of the dev team? Get everyone in the same building for starters. How about a ticker for scores? Studio updates? NCAA football had both. It also had smooth menus and scoring summaries for at least 50 games every weekend. Is that not possible with next gen technology? FIFA has live audio cut in updates of other games while you are playing a game in manager mode. Additionally, FIFA has a significantly larger database of players, teams, and audio files. How come Madden is so slow to get this done?

                              Finally, I really like some of the new camera angles, but stop selling me on these "major presentation upgrades". I could care less about hiring people from NFL Films if the work they are doing is hardly engaging. It's similar to hiring a famous announcing team with poor implementation. Take a look at FIFA and NBA2K for what presentation is all about.
                              Just an FYI, CFM team not as disconnected as it once was. Josh Looman isn't in charge anymore, Kolbe, from The Show is. Josh still works out of Austin, TX, but Kolbe and some of his team are in Orlando.

                              I agree, CFM needs major improvements all around.

                              By the way, the repeating announcing will be fixed in an upcoming patch.

                              And welcome back, Jistic. Sliders in the near forecast? I don't think you will need many adjustments with this years offering on all-pro..

                              Comment

                              • RogueHominid
                                Hall Of Fame
                                • Aug 2006
                                • 10903

                                #165
                                Re: Madden NFL 16 Community Impressions

                                Two more notes after more games played:

                                I had an amazing game vs. SEA as CHI where the dominance of their defense was felt from start to finish. On AP default, I got blown out 40-10, 12 minute quarters. I can't remember the last time that happened on AP, or on AM without it feeling cheap.

                                I also think that the pass rush is closer to where it needs to be than some have suggested here. I had a 1-sack game with CHI vs. SEA, a couple of 4-sack games, one dominating single-player performance--I feel like the pass rush is there for the HUM if the matchups are in the HUM team's favor.

                                I also think that the CPU pass rush is scaled appropriately to the talent. In my current game, Wake is making his presence felt. Bennet did the game before that, and that pressure is coming in the form of a very nice mix of sacks, hits, and hurries. I've taken a max of 3 sacks in a game, but I've had a couple games where I've been hurried and hit a good amount.

                                I actually hope they don't tune much in the patch. This feels pretty close to what I want right out of the box. Normally, the only game I play that I can say that for is The Show, so it's a real treat to be able to say that for Madden. I frankly can't remember a time when Madden was good straight out of the box, from a sim standard.

                                Comment

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