I'm playing Madden 16 with the intention of playing it for two years. I have played every Madden since Madden 2003 but with recent releases of broken games may lead me to skip next year. I think they don't test out there games until it's realase to the public. Can't even play cfm on launch day is sad I think they work hard on the game but don't test.
Madden NFL 16 Community Impressions
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Re: Madden NFL 16 Community Impressions
I'm playing Madden 16 with the intention of playing it for two years. I have played every Madden since Madden 2003 but with recent releases of broken games may lead me to skip next year. I think they don't test out there games until it's realase to the public. Can't even play cfm on launch day is sad I think they work hard on the game but don't test.Yankees Lakers NY Giants -
Re: Madden NFL 16 Community Impressions
Jumped into CFM just to look around until the patch, and man is the gameplay strange. The onfield stuff seems to animate completely differently than outside the mode. Almost like CFM isn't using the new animations.
I looked on google to see if I was crazy or not and found this:
<blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr"><a href="https://twitter.com/RexDEAFootball">@RexDEAFootball</a> here is the <a href="https://twitter.com/hashtag/CFM?src=hash">#CFM</a> running animations that hold true for games and practice, wondering y they change? <a href="http://t.co/0hRdl4974w">pic.twitter.com/0hRdl4974w</a></p>— matt (@MattTheRod) <a href="https://twitter.com/MattTheRod/status/636693875197788160">August 27, 2015</a></blockquote>
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<blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr"><a href="https://twitter.com/RexDEAFootball">@RexDEAFootball</a> <a href="https://twitter.com/ClintOldenburg">@ClintOldenburg</a> this is just normal practice mode. The running animation looks nice. <a href="http://t.co/7moYU4hXe0">pic.twitter.com/7moYU4hXe0</a></p>— matt (@MattTheRod) <a href="https://twitter.com/MattTheRod/status/636692784829698049">August 27, 2015</a></blockquote>
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I feel like some of the other animations and gang tackling are kind of messed up in CFM as well, but I don't have any video or any other users out there corroborating this.Last edited by bad_philanthropy; 08-27-2015, 07:28 AM.Comment
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Re: Madden NFL 16 Community Impressions
How is that even possible as a programmer/developer? lol.
I always assumed all sports games had global animations regardless of the mode."You make your name in the regular season, and your fame in the postseason." - Clyde Frazier
"Beware of geeks bearing formulas." - Warren BuffetComment
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Re: Madden NFL 16 Community Impressions
Yeah. It puzzles the heck out of me as well. I just hope all the CFM stuff can get ironed out and it's a more stable/functioning mode on release day next year.
I love how the game plays in Play Now, and I love how well sliders work, but I want that game in CFM not Madden 15, or a different version from Madden 16's Play Now experience.
Anyone else who has played some CFM games noticed the difference in gameplay/animations?Comment
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Re: Madden NFL 16 Community Impressions
One thing I will say is that I'm starting to understand why we don't see the sweeping changes every year that we all want. Seeing the problems with CFM, I'm starting to understand the delicate balance of adding and fixing things without breaking others. I really hope the team can get the bugs fixed in a timely manner because this is a very good game, but CFM is the most important mode.Comment
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Re: Madden NFL 16 Community Impressions
I'll keep it short because much of what I think has been mentioned.
I do want to point out that I find myself frustrated with the penalties called, but I find myself smiling at the same time. I have no problem with them, it's just that for the first time they're really being called and it's messing me up. I saw a couple PI calls in just 2 games last night. I can't remember the last time I EVER saw a PI call in Madden.
Now for my biggest pet peeve with the series over the last several years..***nning animations. They are very much approved, not where they should be, but I'm glad they did something. I'm looking forward to seeing sig animations make it's way into the gameNFL:Colts
NBA:KINGSComment
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Re: Madden NFL 16 Community Impressions
LOL I didn't die guys, but thank you. I've only played a few games on All Pro and haven't seen any glaring issues as far as OMG have to tweak this or that slider except special teams. I slightly upped the penalties, fatigue, and injury as well. But way too early. I'm looking forward to really sinking my teeth in this weekend.PSN: JISTIC_OS
XBOX LIVE: JISTIC
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Re: Madden NFL 16 Community Impressions
I'm reading on Twitter people complaining to Rex about QB inaccuracies. Saying they need to be patched. He said theyll look into it. That's one of the bright spots of this game. Some games qbs like Romo play great and I've had games were manuel was horrendous. It's great to get variety If they go back to 15 qb accuracies it will be a step back in the wrong direction. Peoplease can't be pleased or I guess be bothered with sliders.Comment
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Re: Madden NFL 16 Community Impressions
My hope on this, if they go through with tuning it, is that the completion %'s can be tweaked separately for online and offline (and that offline gets left alone). No reason to believe they can't do that since the penalty frequencies are clearly different.I'm reading on Twitter people complaining to Rex about QB inaccuracies. Saying they need to be patched. He said theyll look into it. That's one of the bright spots of this game. Some games qbs like Romo play great and I've had games were manuel was horrendous. It's great to get variety If they go back to 15 qb accuracies it will be a step back in the wrong direction. People can't be pleased or I guess be bothered with sliders.Comment
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Re: Madden NFL 16 Community Impressions
I'm liking the game over all but there is still a lot of rough edges:
- I pressured Philip Rivers and twice he tuck and ran the ball out of the backfield like a running back. Weird.
- Had a blitzing Seahawks LB break a block and go for my QB only to turn and start running upfield for some reason. Oddly, on the same play I went deep to megatron only to have Sherman knock the ball out of his outstretched hands which looked super realistic. ( I have a video this on my phone).
- The game clock is weird sometime... doesnt' rundown to the set amount after a penalty, still doesnt stop when you run out of bounds etc.
- Had an instance, I think it was after a penalty, where I couldn't hike the ball... all the other buttons worked by I kept pressing X and nothing happened.
-Peyton Manning just stood there for 34 seconds and let the play clock run out and got a delay of game penalty even though everyone was standing ready for the play. He wasn't calling audibles or anything.Comment
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Re: Madden NFL 16 Community Impressions
If they patch this i will be very angry is the best thing of madden IMO. Let face it, most users don´t want a sim game. They want to get 500 passing yds every game with their favorite Team, and some are Jets fans.I'm reading on Twitter people complaining to Rex about QB inaccuracies. Saying they need to be patched. He said theyll look into it. That's one of the bright spots of this game. Some games qbs like Romo play great and I've had games were manuel was horrendous. It's great to get variety If they go back to 15 qb accuracies it will be a step back in the wrong direction. Peoplease can't be pleased or I guess be bothered with sliders.English, is not my first language.Comment
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Re: Madden NFL 16 Community Impressions
Agreed.
There needs to be a SIM, NORMAL and ARCADE mode... sort of like they have in the NHL series and NBA2k.
Not everyone like to play the game the same way.Comment
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Re: Madden NFL 16 Community Impressions
Personally i think they have different teams doing different game modes. CFM has too many diffferencies. Penalties works different, CPU running game is different. Game plays really different from Play now to CFM.Yeah. It puzzles the heck out of me as well. I just hope all the CFM stuff can get ironed out and it's a more stable/functioning mode on release day next year.
I love how the game plays in Play Now, and I love how well sliders work, but I want that game in CFM not Madden 15, or a different version from Madden 16's Play Now experience.
Anyone else who has played some CFM games noticed the difference in gameplay/animations?English, is not my first language.Comment


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