Madden NFL 16: A Deeper Look At Penalties
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Re: Madden NFL 16: A Deeper Look At Penalties
This is true. Penalties on CFM work very different.
I never played play now, i went directly to CFM because i knew gameplay is not always the same. So after 11 or so games, of tuning penalty sliders and get around 6 per team avg. I decided to play a play now game. I couldn`t end it. Penalties were all over the place. I have some penalties sliders at 75 that worked perfeclty on CFM but for play now is too high.English, is not my first language.Comment
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Re: Madden NFL 16: A Deeper Look At Penalties
Good stuff, thanks for the deets.This is true. Penalties on CFM work very different.
I never played play now, i went directly to CFM because i knew gameplay is not always the same. So after 11 or so games, of tuning penalty sliders and get around 6 per team avg. I decided to play a play now game. I couldn`t end it. Penalties were all over the place. I have some penalties sliders at 75 that worked perfeclty on CFM but for play now is too high.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: Madden NFL 16: A Deeper Look At Penalties
I may be in the minority but I love the amount of penalties being called. Even the buggy ones like False Starts just coming out of the huddle.
NFL games are full of penalties and it has been so unrealistic a for well over a decade that you could play a full game without any called.
There seems to be more penalties called on 3rd downs which is annoying.
But I hope they don't tune penalties at all. Leave them as is and let everyone adjust the sliders to their liking.Comment
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Re: Madden NFL 16: A Deeper Look At Penalties
I'm with you 100 percent. It's a tricky thing on some level based on user control and all that, but if it's a sim you can't ignore that penalties exist in the sport.I may be in the minority but I love the amount of penalties being called. Even the buggy ones like False Starts just coming out of the huddle.
NFL games are full of penalties and it has been so unrealistic a for well over a decade that you could play a full game without any called.
There seems to be more penalties called on 3rd downs which is annoying.
But I hope they don't tune penalties at all. Leave them as is and let everyone adjust the sliders to their liking.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: Madden NFL 16: A Deeper Look At Penalties
Hey booker, I haven't settled on any as of yet as this is more just a testing and feedback area. If you're looking for penalty sliders, definitely head to the sliders sub-forum here. Plenty of people are messing with them now, Armor & Sword has some sliders here for example that include his penalty sliders.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: Madden NFL 16: A Deeper Look At Penalties
I thought it was just me but I am finding that since the game was released I am seeing fewer penalties especially PI and D holding and this is with it cranked up to 95..I played the access trial and was getting tons of penalties but now its like its back to the way it used to be..This is in strictly Play Now Mode as well...I wonder if a tuner was thrown in or data implemented..Okay, so this is a bit concerning.
After having several exhibition games with a decent (not great) number of penalties with the sliders at 50, I went into an online solo CFM to test out the gameplay there. The gameplay itself was fine (the Giants blew me out 44-20 - ran all over me and I threw 2 ugly picks), but the penalties...didn't exist. Not a single one.
Going to play another one (week 2) to see if that was just a fluke, because I hope the exhibition and CFM settings are truly the same.THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELIComment
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Re: Madden NFL 16: A Deeper Look At Penalties
Please bring cpu penalties to h2h.... I really don't care if I lose due to a penalty - that's football.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: Madden NFL 16: A Deeper Look At Penalties
So after not seeing a holding penalty at all with the slider at 60 in 3 games I just tried last game with it at like 70 and saw like 3 of them.Comment
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Re: Madden NFL 16: A Deeper Look At Penalties
I'm extremely frustrated that I can't play a realistic game of madden with my friends online. You can't control everyone on the field at the same time. PENALTIES HAPPEN. We all should lose a game because of a CPU penalty. The best players, QBS, coaches, have all lost games out of their control. It makes it even more exciting down the stretch. This is my biggest problem with the game... And really my only problem. Minus CF FreezesComment
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Re: Madden NFL 16: A Deeper Look At Penalties
I love Penalties this year, but they have a BIG problem
They are always against the CPU
I played around 15 games already. And i have only 1 game were USER team got more penalties than the CPU Team.
I usually end with 8 penalties against 3 user or 9 penalties vs 2 User.
This is the end really impact the challenge of the game and make it harder for they AI to win the game.
I hope in the future they tweak this area.
I`m playing All pro default by the way.English, is not my first language.Comment

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