08-30-2015, 10:17 PM
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#36
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Rookie
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Re: For those of us playing on Pro (sliders and style)
Updated sliders in post 1, adjusted CPU and Hum reaction to make throwing into zone a bigger challenge and upped run blocking for CPU so they can sustain a ground game. Minor adj to human pass blocking.
Also slight drop to Hum accuracy and 1 click up to CPU WR catching. I don't want to make the Hum pass game fully dependent on getting rid of the ball too quickly, so nudging accuracy just a tad.
Will look at penalty sliders for CFM next to get another 3-6 penalties total per game, as they currently net 4-7 per game.
Last edited by BYU 14; 08-30-2015 at 10:26 PM.
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