Madden NFL 16 Community Impressions

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  • jfsolo
    Live Action, please?
    • May 2003
    • 12965

    #436
    Re: Madden NFL 16 Community Impressions

    Originally posted by Smallville102001
    Running the ball fells impossible to do in this game. Last sever games I have played with run blocking at 60 on all pro and I am still only getting 2-3 yards attempt and I am seeing so many runs where my RB is getting hit like has soon has he gets the ball. I don't know how any body can run on all pro or all madden default. Guys in this game just do not block at all. The run blocking needs a lot of work.
    I totally disagree. I'm playing on default All-Pro and I feel like it's very balanced.

    Your offensive line ratings matter now. If they're not that good then the holes are simply going to be smaller and three yards a pop is going to be about what you're going to get.

    The number of players the CPU has in the box is very important too. If they have you outnumbered then one of those LB's or Safeties is probably going to come free and blow you up in the backfield. If they've got 8 in the box all game then you're really going to have loosen them up with the pass to get them to pull that other safety back otherwise there is going to be nothing in the run game.

    In past Maddens it was never a good idea to use speed burst in the backfield before you got to the line of scrimmage because that always made the CPU defenders come off their man and tackle you. Now on many runs you need to accelerate through that hole immediately or you aren't going to get any yards. Other runs you've got to wait for that blocker to kick his guy out then burst through.

    The regular and precision jukes and trucks are a must to get the best out of the run game. It's tough to get loose without using them.

    I'm really liking the run game this year.
    Jordan Mychal Lemos
    @crypticjordan

    Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

    Do the same thing tomorrow. And the next. Now do it forever.

    Comment

    • British Bronco
      Rookie
      • Jun 2009
      • 231

      #437
      Re: Madden NFL 16 Community Impressions

      Originally posted by SECElit3
      You do realize last Year's Average yds p/ carry across all all of the NFL was around 3.5 yards right?


      Sent from my iPad using Tapatalk
      Hi

      It was actually 4.2 - which might not sound like a lot more - but makes a big difference over the course of a game.

      http://www.pro-football-reference.co...#rushing::none

      I'm struggling to get to that average at the moment - but I put that down to my stick skills not the game....
      What would Blackie Lawless do?

      Comment

      • SaruAqua
        Rookie
        • May 2015
        • 145

        #438
        Re: Madden NFL 16 Community Impressions

        First Madden game I have bought since 13 in 2012 and while EA has been criticised for years pertaining to NFL football, this year's game is absolutely great. Madden '07 is still the best Madden game ever, IMHO.

        Anyways, my favorite addition to 16 has to be the new catching mechanics. The fact that we get to choose between possession, RAC, and aggressive catching is astounding. I also enjoy how run-blocking works as my goaline run/5 wide offense sets has done wonders for me and I've won five straight ranked games after starting 5-6. Defense has also been great too (holding online opponents to 14 ppg) but I can't really comment too much on it since I have yet to test it out in Skills Trainer. The game modes are fun too and MUT is a fresher from the joke of a mode that Nba 2k15 put out called "My Team".


        Only flaw I could say is the constant "Moss'n" that happens on deep ball throws. It's one thing to get beat 1v1 deep by Dez, Megatron, or Demaryius (GO Broncos!!!) but it's total bull**** to get beat like that by Devante Adams, Marques Colston, or Pierre Garçon.
        PG: Vacant/Ruby Steph/Ruby Lin
        SG: Ruby Klay/Sapphire Q-Rich
        SF: Amythyst Marion/Ruby Joe Johnson
        PF: Vacant/Ruby Draymond/Ruby Bosh
        C: Diamond Mikan/Ruby Towns

        Comment

        • Gronk4M13
          MVP
          • Apr 2012
          • 3495

          #439
          Re: Madden NFL 16 Community Impressions

          Just got the game and hopping into my first game, Lions (me) vs Bengals.

          Graphics are awesome, best ever in the series.

          Post-play transitions to the next play seem smoother, less awkward pauses.

          Gang tackling also seems improved.

          Just saw a Bengals WR and Lions CB arguing after the play and the Bengals WR pushed the DB by the helmet away, awesome.

          Presentation is even better, the QB intros are awesome.

          On my first offensive drive, the Lions moved easily downfield. An incompletion by Stafford forced third and goal. I threw a short pass to Tate. The ball was underthrown so Tate had to come back for it and he was tackled shy of the first,, forcing me to settle for 3.

          Slick one handed catch by Eiftert in double coverage, not an ODB catch but he used his height advantage over 2 shorter defenders to jump and get it.

          Spectacular catch by AJ Green puts the Bengals on the 1.

          Hill runs it in for 1 YD TD on toss.

          Simms mentions longer PAT, pretty cool.

          I've seen 2 penalties so far, holding on a running play and during a kickoff (both on offense.)

          Lions drive downfield and take the lead on an 18 yard TD pass to Fuller.

          Little thing but I like how the coaching headsets have the Bose logo.

          Josh Bynes down with an injury after making a tackle.

          Crowd chanting defense on third down.

          Seeing some nice incomplete passes.

          Another offensive holding call.

          Interception by Tulloch stops the Lions on third and goal!

          Not finding any running room, Bell is 9 for 24.

          Johnson with a clutch catch on third down.

          Lions run out clock, kick FG with 20 seconds left.

          Two hail mary attempts both to Green, both times DB knocks ball out of Green's hands.

          Third HM also incomplete, Lions win 13-7.

          I didn't see any sacks or any penalties other than offensive holding. Too early to give full impressions. I thought my offense moved too easily sometimes. Thanks to his INT and three consecutive incompletions, Dalton finished wiht a comp. % if 55 %. Stafford finished 82.3 % complete.

          Bell finished 16 for 55, 3.4 avg.

          Hill finished 10/32.

          I think the game is good, gameplay seems cleaner, I'm going to play a second game now.
          Ravens: In Ozzie We Trust

          Yankees: #AllRise

          Comment

          • GTing
            Just started!
            • Sep 2015
            • 3

            #440
            Re: Madden NFL 16 Community Impressions

            To check out my review of Madden 16(PS4), go to gctingleydotblogspotdotcom. Feel free to give feedback and leave your impressions too.

            Comment

            • lasthour
              Pro
              • Sep 2002
              • 621

              #441
              Re: Madden NFL 16 Community Impressions

              Originally posted by jfsolo
              I totally disagree. I'm playing on default All-Pro and I feel like it's very balanced.

              Your offensive line ratings matter now. If they're not that good then the holes are simply going to be smaller and three yards a pop is going to be about what you're going to get.

              The number of players the CPU has in the box is very important too. If they have you outnumbered then one of those LB's or Safeties is probably going to come free and blow you up in the backfield. If they've got 8 in the box all game then you're really going to have loosen them up with the pass to get them to pull that other safety back otherwise there is going to be nothing in the run game.



              In past Maddens it was never a good idea to use speed burst in the backfield before you got to the line of scrimmage because that always made the CPU defenders come off their man and tackle you. Now on many runs you need to accelerate through that hole immediately or you aren't going to get any yards. Other runs you've got to wait for that blocker to kick his guy out then burst through.

              The regular and precision jukes and trucks are a must to get the best out of the run game. It's tough to get loose without using them.

              I'm really liking the run game this year.
              I second this👍🏽
              What world do you live in?

              Comment

              • Cowboy008
                MVP
                • Mar 2012
                • 4574

                #442
                Re: Madden NFL 16 Community Impressions

                I was having a great defensive game against the Titans in my Raiders CFM but then the drive goal bug hit and all my players had over a 100 in more than a few categories. I really hope a patch comes out soon to fix this issue.

                Comment

                • NYJin2011tm
                  MVP
                  • Oct 2011
                  • 2768

                  #443
                  Re: Madden NFL 16 Community Impressions

                  I like the way the run game is. Sometimes just like in a real game the Rb has to make one guy miss. I've had games where I've had 150+ rushing, others only about 50 ish as a team.

                  Comment

                  • BearDown100
                    Banned
                    • Sep 2015
                    • 6

                    #444
                    Re: Madden NFL 16 Community Impressions

                    I'm all about realistic stats and last night I played the week one game of the panthers vs. the jags on 9 minute quarters with running clock down to 25 secs. It came out very realistic. Cam Newton was like 23/45 with two td's and two picks and steward had 23 carries for 119 yards. Blake bortles went for 280 yards on like 55% completeion with one touchdown and no picks TJ yeldon however was held to 57 yards on 22 carries. I won the game in overtime 23 to 20 as the Panthers

                    Comment

                    • Hoops737
                      Rookie
                      • Jul 2006
                      • 258

                      #445
                      Re: Madden NFL 16 Community Impressions

                      My Impression of the Game:

                      Its like they replaced the canned tackling animations and replaced it with canned WR/DB interactions

                      Literally took the stick skills out of the game.

                      Why EA, Why?

                      Comment

                      • jb12780
                        Hall of Fame
                        • Oct 2008
                        • 10665

                        #446
                        Re: Madden NFL 16 Community Impressions

                        Originally posted by Hoops737
                        My Impression of the Game:

                        Its like they replaced the canned tackling animations and replaced it with canned WR/DB interactions

                        Literally took the stick skills out of the game.

                        Why EA, Why?
                        Perhaps to make ratings matter, as it should be.

                        Sent from my LG-LS980 using Tapatalk
                        GT:jb12780
                        PSN:jb12780

                        Comment

                        • Hoops737
                          Rookie
                          • Jul 2006
                          • 258

                          #447
                          Re: Madden NFL 16 Community Impressions

                          Originally posted by jb12780
                          Perhaps to make ratings matter, as it should be.

                          Sent from my LG-LS980 using Tapatalk
                          Except they don't IMO. Marques Colston is making the same aggressive catches as OBJ and CJ.

                          Lower rated safeties are making the same plays as Kam Chancellor and Jarius Byrd. Same with DB's and their interactions.

                          Just what I'm seeing

                          Comment

                          • jb12780
                            Hall of Fame
                            • Oct 2008
                            • 10665

                            #448
                            Re: Madden NFL 16 Community Impressions

                            Originally posted by Hoops737
                            Except they don't IMO. Marques Colston is making the same aggressive catches as OBJ and CJ.

                            Lower rated safeties are making the same plays as Kam Chancellor and Jarius Byrd. Same with DB's and their interactions.

                            Just what I'm seeing
                            I was talking about stick skills.

                            Sent from my LG-LS980 using Tapatalk
                            GT:jb12780
                            PSN:jb12780

                            Comment

                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #449
                              Re: Madden NFL 16 Community Impressions

                              Originally posted by Hoops737
                              Except they don't IMO. Marques Colston is making the same aggressive catches as OBJ and CJ.

                              Lower rated safeties are making the same plays as Kam Chancellor and Jarius Byrd. Same with DB's and their interactions.

                              Just what I'm seeing
                              I don't necessarily agree with what you're saying, but for the sake of argument let's accept as true what you're saying about the lower rated players. The irony is that for the past 12 or 13 Maddens stick stills have allow users to turn practically any User controlled player into a HOFer. So the problem now is just that everyone can, in theory, make pedestrian players into demigods instead of just those with the so called stick skills?

                              H2H play, always a thousand issues. Luckily I'm not seeing this at all in my User v CPU games.
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

                              Comment

                              • jusper71
                                Just started!
                                • Aug 2015
                                • 4

                                #450
                                Re: Madden NFL 16 Community Impressions

                                Help please. I'm playing on the xbox 360 and am having some trouble. I'm in connected franchise and was hoping to see the combine scouting reports but haven't found any yet. Is that only for the xbox one and newer generation consoles?

                                Comment

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