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Playmakers Madden 16 Pro Level Sliders

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 14980

    #1

    Playmakers Madden 16 Pro Level Sliders



    GAMEPLAY OPTIONS

    SKILL LEVEL-PRO (Playoff Slider Update 01-07-16)

    DEVELOPED USING STANDARD CAMERA ON OFFENSE & DEFENSE

    QTR Length 12 (Optional if you prefer longer QTR's)

    ACC Clock-On/Minimum Play Clock Time-18 Seconds

    Injuries-45

    Fatigue-65

    Game Speed-Slow

    Player Min Speed Threshold-45

    Penalties
    Offside-78
    False Start-58
    OFF Holding-58
    DEF Holding-54
    Facemask-54
    Illegal Block-52
    Roughing The Passer-52
    DEF PI-54
    OFF PI-ON
    Kick Catch Interference-ON
    INT Grounding-ON
    Roughing The Kicker-ON
    Running Into The Kicker-ON

    House Rules-I prefer the Following but it's Optional
    (NO SWITCH ON DEFENSE CONTROL ONE DEFENDER)

    HUMAN SLIDERS/CPU SLIDERS
    QBA 12/50
    PASS BLK 22/50
    WR Catch 42/50
    RUN BLK 30/100
    FUMBLES 38/50
    REACTION TIME 22/50
    INTERCEPTIONS 50/50
    PASS COVERAGE 78/100
    TACKLING 22/50

    Special Teams

    FG POWER 44/50
    FG ACCUARCY 38/50
    PUNT POWER 44/50
    PUNT ACCURACY 40/70
    KICKOFF POWER 50/50

    AUTO SUBS

    QB 25/20
    RB 85/80
    WR 65/60
    FB/TE 65/60
    OL 25/20

    DT 85/80
    DE 85/80
    LB 75/70
    CB 65/60
    S 65/60

    Slider explanation for ratings can be found here
    Last edited by Playmakers; 01-07-2016, 05:09 PM. Reason: Playoff Mode Updated Sliders
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  • PhiPsi1
    MVP
    • Feb 2003
    • 1040

    #2
    Re: Playmakers Madden 16 Pro Level Sliders

    @Playmakers -

    Thanks for sharing your slider set....And really stoked that its for use in Play Now since CFM is in the "patching" process (hopefully)....I wanted to confirm if after the Steelers-Cardinals intro if you also put your game setting as "Pro"....So basically a Pro/Pro setup?

    Cheers and look forward to giving these a try!

    Comment

    • charter04
      Tecmo Super Bowl = GOAT
      • May 2010
      • 5742

      #3
      Re: Playmakers Madden 16 Pro Level Sliders

      Good to see you back making Madden Sliders. Are these for a coach mode auto pass or a user v CPU set up?
      www.twitch.tv/charter04

      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

      Comment

      • charter04
        Tecmo Super Bowl = GOAT
        • May 2010
        • 5742

        #4
        Re: Playmakers Madden 16 Pro Level Sliders

        Love that info for the sliders. I'm going to try and use that great info for my All Madden set
        www.twitch.tv/charter04

        https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

        Comment

        • catfish9-5
          Rookie
          • Dec 2007
          • 302

          #5
          Re: Playmakers Madden 16 Pro Level Sliders

          Originally posted by charter04
          Good to see you back making Madden Sliders. Are these for a coach mode auto pass or a user v CPU set up?
          Amen! Back like Rakim.

          Comment

          • eastcoast49ers
            Rookie
            • Aug 2011
            • 460

            #6
            Re: Playmakers Madden 16 Pro Level Sliders

            Thanks. Can't wait to plug these in and try them out.
            49ers Faithful since 1985

            Comment

            • airraid73
              Rookie
              • Jul 2015
              • 204

              #7
              Re: Playmakers Madden 16 Pro Level Sliders

              Will definely try this tonite while watching some ncaa football and preseason football tonite.


              Sent from my LGUK410 using Tapatalk

              Comment

              • Ankido
                Pro
                • Jul 2003
                • 857

                #8
                Re: Playmakers Madden 16 Pro Level Sliders

                Oh man I can't wait to try these now. Will post up stats. Question: has anyone tried to make sliders around EVEN TEAMS? I know even teams balances the ratings but with slider adjustment we should have full control on how to put more weight on either side.

                Comment

                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 14980

                  #9
                  Re: Playmakers Madden 16 Pro Level Sliders

                  Originally posted by Ankido
                  Oh man I can't wait to try these now. Will post up stats. Question: has anyone tried to make sliders around EVEN TEAMS? I know even teams balances the ratings but with slider adjustment we should have full control on how to put more weight on either side.
                  Equal teams has actually allowed me to keep Pro Level challenging when I clearly have the advantage with Cowboys.

                  I don't use it if I'm the underdog or lesser rated team....

                  But think of it this way most NFL games are close right down to the end unlike College....

                  Despite what ratings dictate usually a mistake or turnover is what cost teams unless they are just simply over matched right?

                  I made that feature optional which is another reason why I chose to leave most CPU Sliders at Default 50 just in case I wanted to enhance them doing gameplay vs the Cowboys.

                  The best way IMO to technically use this feature at all times is to create a set of EQUAL BASED SLIDERS....

                  The problem is I no longer have the patience that I had in years past to spend months on sliders......LOL!

                  But I'm sure one of the other detailed oriented guys on here can figure something out for those playing conditions.
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                  Comment

                  • Ankido
                    Pro
                    • Jul 2003
                    • 857

                    #10
                    Re: Playmakers Madden 16 Pro Level Sliders

                    I stopped playing at the end of the 1st half. I was Denver going against New York Giants. The game was not bad. A lot of CPU dropped passes on my end since I tried the no catch or switch rule. Something really weird happened in the game and I'm not sure if it's sliders or the game just went crap on me. 1st and Goal, I get stopped. Then it's 1st and goal AGAIN. Should have been 2nd and goal. There were a lot of false start on the CPU 3 in a row. One time, there was a holding on the line against the Giants and it showed to accept the call for a 1st and 24. When the play resumed, it was 1st and 3. Some weird things happening in Madden.

                    Comment

                    • tommycoa
                      MVP
                      • Nov 2008
                      • 4964

                      #11
                      Re: Playmakers Madden 16 Pro Level Sliders

                      Originally posted by Playmakers
                      Equal teams has actually allowed me to keep Pro Level challenging when I clearly have the advantage with Cowboys.

                      I don't use it if I'm the underdog or lesser rated team....

                      But think of it this way most NFL games are close right down to the end unlike College....

                      Despite what ratings dictate usually a mistake or turnover is what cost teams unless they are just simply over matched right?

                      I made that feature optional which is another reason why I chose to leave most CPU Sliders at Default 50 just in case I wanted to enhance them doing gameplay vs the Cowboys.

                      The best way IMO to technically use this feature at all times is to create a set of EQUAL BASED SLIDERS....

                      The problem is I no longer have the patience that I had in years past to spend months on sliders......LOL!

                      But I'm sure one of the other detailed oriented guys on here can figure something out for those playing conditions.
                      I like how your thinking on this one. I bet you've had some good games. Natural momentum exists in this game.
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                      Comment

                      • slayter
                        Rookie
                        • Aug 2007
                        • 241

                        #12
                        Re: Playmakers Madden 16 Pro Level Sliders

                        Played a game, JAX vs TEN (cpu). Really enjoyed it although I lost 25-18. The roughing QB penalty is annoying. TEN had a total of 6 for 48yds, one DPI and even a DEF holding. I had 8 for 85yds, 4 roughing QB.

                        Only a 4 second difference in time of possession. Don't think I've ever done that before.

                        Comment

                        • eastcoast49ers
                          Rookie
                          • Aug 2011
                          • 460

                          #13
                          Re: Playmakers Madden 16 Pro Level Sliders

                          <html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="575"><tr class="masthead"><td align="center" colspan="6">Tennessee Titans at Kansas City Chiefs</td></tr><tr class="stathead"><td width="48%">Jan 1, </td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>Tennessee Titans (cpu)</td><td align="right">7</td><td align="right">6</td><td align="right">3</td><td align="right">8</td><td align="right" class="active">24</td></tr><tr class="oddrow"><td>Kansas City Chiefs (me)</td><td align="right">0</td><td align="right">21</td><td align="right">3</td><td align="right">3</td><td align="right" class="active">27</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%"></td><td align="center" width="20%">TEN</td><td align="center" width="20%">KAN</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">318</td><td align="center">359</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">129</td><td align="center">149</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">189</td><td align="center">210</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">14</td><td align="center">15</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">0</td><td align="center">18</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">106</td><td align="center">139</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">424</td><td align="center">516</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">1</td><td align="center">1</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">7-11</td><td align="center">3-7</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">0-0</td><td align="center">0-0</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center">1-1</td><td align="center">0-0</td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">1/1</td><td align="center">1/2</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">8-80</td><td align="center">7-91</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">22:52</td><td align="center">25:08</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="4">Scoring Summary</td></tr><tr class="stathead"><td colspan="2">FIRST QUARTER SCORING</td><td align="right" width="10%">TEN</td><td align="right" width="10%">KAN</td></tr><tr class="evenrow"><td align="center" width="10%">1:44</td><td width="70%">(TEN) B. Sankey 5 yd run (Succop kick)</td><td align="right">7</td><td align="right">0</td></tr><tr class="stathead"><td colspan="2">SECOND QUARTER SCORING</td><td align="right" width="10%">TEN</td><td align="right" width="10%">KAN</td></tr><tr class="oddrow"><td align="center" width="10%">6:07</td><td width="70%">(KAN) J. Charles 3 yd rub (Santos kick)</td><td align="right">7</td><td align="right">7</td></tr><tr class="oddrow"><td align="center" width="10%">2:49</td><td width="70%">(KAN) J. Avant 29 yd pass from A. Smith (Santos kick)</td><td align="right">7</td><td align="right">14</td></tr><tr class="evenrow"><td align="center" width="10%">0:33</td><td width="70%">(TEN) Succop 42 yd FG</td><td align="right">10</td><td align="right">14</td></tr><tr class="oddrow"><td align="center" width="10%">0:15</td><td width="70%">(KAN) J. Charles 65 yd pass from A. Smith (Santos kick)</td><td align="right">10</td><td align="right">21</td></tr><tr class="evenrow"><td align="center" width="10%">0:00</td><td width="70%">(TEN) Succop 48 yd FG</td><td align="right">13</td><td align="right">21</td></tr><tr class="stathead"><td colspan="2">THIRD QUARTER SCORING</td><td align="right" width="10%">TEN</td><td align="right" width="10%">KAN</td></tr><tr class="oddrow"><td align="center" width="10%">6:58</td><td width="70%">(KAN) Santos 27 yd FG</td><td align="right">13</td><td align="right">24</td></tr><tr class="evenrow"><td align="center" width="10%">0:30</td><td width="70%">(TEN) Succop 39 yd FG</td><td align="right">16</td><td align="right">24</td></tr><tr class="stathead"><td colspan="2">FOURTH QUARTER SCORING</td><td align="right" width="10%">TEN</td><td align="right" width="10%">KAN</td></tr><tr class="oddrow"><td align="center" width="10%">5:48</td><td width="70%">(KAN) Santos 18 yd FG</td><td align="right">16</td><td align="right">27</td></tr><tr class="evenrow"><td align="center" width="10%">2:50</td><td width="70%">(TEN) Green-Beckham 60 yd pass from Mariota (2pt)</td><td align="right">24</td><td align="right">27</td></tr></table><table cellpadding="1" cellspacing="0" class="spacer" style="margin:0 auto;" width="575"><tr><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#141A44" colspan="5"><span style="color:#FFFFFF;">Tennessee Titans</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>A. Smith</td><td align="right">15/19</td><td align="right">210</td><td align="right">2</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J. Charles</td><td align="right">13</td><td align="right">63</td><td align="right">4.8</td><td align="right">1</td></tr><tr class="evenrow"><td>K. Davis</td><td align="right">7</td><td align="right">61</td><td align="right">8.7</td><td align="right">0</td></tr><tr class="oddrow"><td>A. Smith</td><td align="right">4</td><td align="right">14</td><td align="right">3.5</td><td align="right">0</td></tr><tr class="evenrow"><td>C. West</td><td align="right">5</td><td align="right">11</td><td align="right">2.2</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J. Charles</td><td align="right">1</td><td align="right">65</td><td align="right">65.0</td><td align="right">1</td></tr><tr class="evenrow"><td>A. Wilson</td><td align="right">3</td><td align="right">38</td><td align="right">12.6</td><td align="right">0</td></tr><tr class="oddrow"><td>J. Maclin</td><td align="right">4</td><td align="right">37</td><td align="right">9.2</td><td align="right">0</td></tr><tr class="evenrow"><td>J. Avant</td><td align="right">2</td><td align="right">33</td><td align="right">16.5</td><td align="right">1</td></tr><tr class="oddrow"><td>T. Kelce</td><td align="right">3</td><td align="right">26</td><td align="right">8.6</td><td align="right">0</td></tr><tr class="evenrow"><td>D. Thomas</td><td align="right">1</td><td align="right">10</td><td align="right">10.0</td><td align="right">0</td></tr><tr class="oddrow"><td>K. Davis</td><td align="right">1</td><td align="right">1</td><td align="right">1.0</td><td align="right">0</td></tr></table></td><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#B20032" colspan="5"><span style="color:#FFFFFF;">Kansas City Chiefs</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>M. Mariota</td><td align="right">14/20</td><td align="right">209</td><td align="right">1</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>B. Sankey</td><td align="right">21</td><td align="right">85</td><td align="right">4.0</td><td align="right">1</td></tr><tr class="evenrow"><td>M. Mariota</td><td align="right">3</td><td align="right">40</td><td align="right">13.3</td><td align="right">0</td></tr><tr class="oddrow"><td>D. McCluster</td><td align="right">2</td><td align="right">4</td><td align="right">2.0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J. Hunter</td><td align="right">3</td><td align="right">63</td><td align="right">21.0</td><td align="right">0</td></tr><tr class="evenrow"><td>D. Green-Beckham</td><td align="right">1</td><td align="right">60</td><td align="right">60.0</td><td align="right">1</td></tr><tr class="oddrow"><td>D. Walker</td><td align="right">4</td><td align="right">21</td><td align="right">5.2</td><td align="right">0</td></tr><tr class="evenrow"><td>K. Wright</td><td align="right">2</td><td align="right">19</td><td align="right">9.5</td><td align="right">0</td></tr><tr class="oddrow"><td>H. Douglas</td><td align="right">2</td><td align="right">19</td><td align="right">9.5</td><td align="right">0</td></tr><tr class="evenrow"><td>H. Nicks</td><td align="right">1</td><td align="right">17</td><td align="right">17.0</td><td align="right">0</td></tr><tr class="oddrow"><td>B. Sankey</td><td align="right">1</td><td align="right">10</td><td align="right">10.0</td><td align="right">0</td></tr></table></td></tr></table></body></html>


                          Notes:

                          Penalties were a little too frequent, especially roughing the passer.

                          Jamaal Charles disappeared in the 4th quarter with these auto sub settings.

                          I had a decent challenge on Pro level which is a huge plus. I felt the animations played out very nicely and the CPU AI did a decent job of mixing up the playcalling.

                          Including the penalties, there were 109 offensive snaps which is a little low and the frequent penalties messed up the flow of the game a little bit. Overall this is a great base to work from. I just need to fine tune the auto subs so players don't disappear, maybe add a few seconds to the accelerated clock, and probably lower the RTP penalty.
                          49ers Faithful since 1985

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 14980

                            #14
                            Re: Playmakers Madden 16 Pro Level Sliders

                            Akindo I think those issues you were seeing is a game related bug or something because sliders don't cause those issues with down and distance not being called correct after a penalty.....

                            For everyone else I'm aware of the roughing the passer penalty being called a little to often but the problem is in Play Now mode there is no single slider increment so leaving it default 50 renders no calls at all and moving it up 1 click to 55 might cause 3-4 per game

                            That is a catch 22 situation and personally I enjoy seeing games with 6-8 penalties as opposed to 2-4 penalties called all game long....

                            I also play less minutes usually around 11 Minute QTR's....I'm a TRUE SIM fan but I'm just into the longer gaming times LOL!

                            I will adjust the Penalty Slider back to 50 for those who play longer QTR's.....

                            I will also look into AUTO SUBS which again do to shorter QTR's I've never seen a guy disappear from the game.....

                            But at least now we know that it's possible to see players rotate in and out of the game....

                            I would probably say lower Fatigue Effect down to 60 or even 55 if your seeing players vanish from the game.

                            Human Comp % still seems a tad high so I may increase the CPU's Reaction time to about 65 but I don't wan't to make passing hard just for the sake of making it hard to me that is unrealistic to handicap a guy like Brees, Manning or Rogers just because the stock rosters render high comp % rates.

                            Hopefully i can keep everything simple for the CPU right around default 50 settings because that was my main goal when I started and I really don't want to stray too far from it.

                            Thanks for the feedback..
                            Last edited by Playmakers; 09-04-2015, 12:02 PM.
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                            Comment

                            • Cpterp22
                              Banned
                              • Jul 2007
                              • 946

                              #15
                              Re: Playmakers Madden 16 Pro Level Sliders

                              I haven't seen players disappear with these yet

                              Hum QB Percent can be misleading depending on if you are dumping the ball off. Aren't most decent QB's around high 50's in the today's game because of the short passes?

                              Comment

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