The thing to keep an eye out for is whether sliding provides an advantage, or is the cause of a disadvantage. There is some flexibility in friction on a hardwood floor in real life, so it's important to remember that it's not the LOOK of video game sliding we're trying to avoid, but the FUNCTION.
Sliding is not governed by ratings, so sliding into and out of advantageous positions is part of the problems we have with rebounding, loose balls, spot up shooting and defense. When sliding is only VISUAL, but the situation is happening according to basketball principles, it's a nitpick. When sliding is FUNCTIONAL, and affects the outcome of a situation, we need to be on notice and isolate the situations so we can help find solutions.
In the above example, does Melo go from a pull up 2 to a pull up 3 with that slide, even though he has done nothing to make that shift? Does he go from inbounds to out of bounds?
No way to know until we play the game, but this is the context of the sliding issue that I find useful.


Also not playing organized bball ever in my life and not know the nuances of pick and roll defense, names and what they mean of different defenses, rotations etc is gonna be a problem. Instead of studying for exams I'm gonna be studying how NBA teams defend PnR and how they rotate etc. (european football/soccer guy all my life)
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