NBA 2K16 Gameplay Blog With Da_Czar
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Re: NBA 2K16 Gameplay Blog with Da_Czar
Between the defensive blog and this, it seems like the AI has hardcoded intelligence and awareness that in the past might require a higher difficulty setting and endless slider adjustments. Having this baseline AI intelligence is HUGE, and slider tweaks can be focused on achieving perfect balance on top of this foundation, as opposed to trying to force the AI to go beyond it's inherent restrictions in coding. As a person who plays primarily offline, this is really beautiful to hear.
I love everything here, specifically how that one on one module is looking. To acheive any type of one on one intelligence from the CPU, it required going deep into player tendencies. But even then, the results felt more randomized than intentional. Dynamic spacing and AI Freelance Execution is huge as well.
I only have one concern after having read these blogs. It is a wonderful thing that shooting tweaks, playbook additions and offensive/defensive scheme updates can occur with roster updates, but the part that sucks about that is for people who deeply edit rosters such as myself, there will be a constant need to start over with the newest update. Also, it would suck to be running a franchise, be like 20 games in and then suddenly a significant roster update drops that cosists of the current schemes different teams are running. I wish there was some way to keep portions of updated rosters accessible across all modes, and some sort of quick way to import edits across rosters.Comment
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Great stuff Czar! I've been watching basketball since the late 80's & consider my very knowledgeable about the NBA. You know a game is great when it can teach you basketball fundamentals while you play it. The improvements you guys added to this game & the level of detail & depth is incredible! I find myself still learning aspects of the NBA & expanding on basketball terminology just from playing 2K. You guys have taken that to another level this year! Kudos to 2K for giving us a true simulation experience! I can't wait to dive into 2K16!Comment
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Re: NBA 2K16 Gameplay Blog with Da_Czar
Czar can you clarify for me how the "1-4" freelance is different from Flex? You classified 1-4 as closest to Sloan's offense, but the flex was what Sloan ran in Utah.
Is 1-4 what Stockton/Malone ran whiles Flex is the D-will/booze/ak era?Last edited by Bexthelegend; 09-04-2015, 06:06 PM.Comment
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Re: NBA 2K16 Gameplay Blog with Da_Czar
Wow, so many changes on both offense and defense in one dev cycle. Impressive. High hopes most of it works as intended.
A different sort of observation - the game play footage (not the practice footage) had only court sounds. No crowd or commentary. What are you hiding, 2k Sports? (Please don't be Bill Walton, please don't be Bill Walton...
)
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Re: NBA 2K16 Gameplay Blog with Da_Czar
" Houston- This freelance was born out of sheer creativity while scouting the Rockets in the playoffs. If you recall, without their starting point guard the ball was constantly in James Harden’s hands.
This freelance replicates that and forces users to guard Harden 1 on 1 no matter where he receives the ball. You have isolation or pick and roll options in any location. If for any reason Harden does not have the ball, simply stand still for a count of two and he will pop out to receive it."
.... As a Rockets fan this is quite possibly the most hilarious troll move ever
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Re: NBA 2K16 Gameplay Blog with Da_Czar
It's not a factor anymore in which pnr plays a player can run.The part on assigning plays that have X player initiate was a bit confusing, can you clarify?
Does a player need to have the "play initiator" trait to bring the ball up if a play is designed for him to be the one to initiate a play or does "play initiator" not matter anymore?Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA 2K16 Gameplay Blog with Da_Czar
Most likely new crowd audio with arena sounds and obviously whoever replaced Kerr (I'm gonna guess it's between four guys Brent Barry, Greg Anthony, Chris Webber or Reggie Miller in that order).Wow, so many changes on both offense and defense in one dev cycle. Impressive. High hopes most of it works as intended.
A different sort of observation - the game play footage (not the practice footage) had only court sounds. No crowd or commentary. What are you hiding, 2k Sports? (Please don't be Bill Walton, please don't be Bill Walton...
)Comment
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I hope this makes it in My Career also teams have been to dependent on my player to score over the last two games. Now if I could just select my body type to be like a NBA player in my career It would be golden along with year 2 year saves! Cause I can't rock the default 2K sneakers anymore to earn another Nike contract! Can't wait until September 25thProud member of the 0.04%Comment
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Re: NBA 2K16 Gameplay Blog with Da_Czar
So just so that I can clarify, are you saying that I can assign a pnr play meant for a pg to a guy like Paul pierce?
Or am I misunderstanding?
I hope I'm not [emoji3]
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Re: NBA 2K16 Gameplay Blog with Da_Czar
Educating the youth one blog at a timeOriginally posted by Khaos_KiwiDamn 2k I haven't done this much reading in a while haha
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NBA 2K16 Gameplay Blog with Da_Czar
" Houston- This freelance was born out of sheer creativity while scouting the Rockets in the playoffs. If you recall, without their starting point guard the ball was constantly in James Harden’s hands.
This freelance replicates that and forces users to guard Harden 1 on 1 no matter where he receives the ball. You have isolation or pick and roll options in any location. If for any reason Harden does not have the ball, simply stand still for a count of two and he will pop out to receive it."
.... As a Rockets fan this is quite possibly the most hilarious troll move ever 
They should make it so you literally can't shoot 2's when running this offense
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Re: NBA 2K16 Gameplay Blog with Da_Czar
The ground they covered this cycle was amazing. Just taking in everything is mind boggling.
I did have my fingers crossed for a create a play feature tho.Comment

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