Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interaction
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
I am feeling this tuner.
Nice job EA.Now Playing on PS5:
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
Running does seem easier, but only because OL is blocking better
The adjustment now might be on defense, but the OL is pulling like real football which is great to see if we can get defense run game to react just a tad quickerComment
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
I noticed a big difference. Was playing a buddy and he threw 6 picks because he thought he could get away with spamming high passes/aggressive catches like he did to me before the tuning update. Safety's and cbs were making plays on the ball. My buddy throwing into triple coverage also helped. This is a good update. Now just fix how poorly the defense reads screens.Comment
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
I downloaded the tuner and I prefer the way it played before. I too would like to know how to delete tuner if possible.These comments regarding the tuner are the reason why i didnt download it. Play now games have been perfect for me with the sliders i came up with. Id hate to test another time basically rendering previous testing useless.
Is there a way to not use the tuner after you downloadl it like the nhl series?
This is a must imo....
Is there a way to delete the tuner to go back to the previous settings? If we can then i might give this a try
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
People who like the way it played before don't play sim. The catches didn't play to ratings, now if you are finding other stuff that is one thing, but passing defense is much better with tunerComment
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
Been playing on default AP before and after the tuner. IMO, looking at the gameplay without having made any slider adjustments gives you a cleaner read on what they tuned.
I agree with those who say that running is easier now. Blocking is much better, tacking isn't so OP, and backs are better at dealing slipping through the line without losing their balance. The running game still can be controlled if you make the right play call and put eight in the box.
I totally disagree with those who say that the game is more stiff and ridge, it feels much more fluid, to me.
Passing game seems on point to me. drops, catches in traffic, play out nicely. User DE's controlled by the CPU still need to use their moves more.
I'm feeling the tuner.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
Been playing on default AP before and after the tuner. IMO, looking at the gameplay without having made any slider adjustments gives you a cleaner read on what they tuned.
I agree with those who say that running is easier now. Blocking is much better, tacking isn't so OP, and backs are better at dealing slipping through the line without losing their balance. The running game still can be controlled if you make the right play call and put eight in the box.
I totally disagree with those who say that the game is more stiff and ridge, it feels much more fluid, to me.
Passing game seems on point to me. drops, catches in traffic, play out nicely. User DE's controlled by the CPU still need to use their moves more.
I'm feeling the tuner.
I agree with CPU DL.. Just needs to be cleaned up a little moreComment
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Re: Madden NFL 16 Tuning Update Arrives, Tunes Risk/Reward Factor in WR/DB Interactio
Default All Pro, Slow speed, default speed threshold.Comment
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