NBA 2K16 Gameplay Blog With Da_Czar

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • kevmasood
    Rookie
    • Jul 2012
    • 253

    #196
    Re: NBA 2K16 Gameplay Blog with Da_Czar

    Originally posted by The 24th Letter
    Czar over there talking about "nothing major"...see if we ever believe you again fam, lol

    That A.I though....triple threat? Quick first step? Pull ups?

    Come on man....




    Sent from my iPhone using Tapatalk
    This how i felt, when these BOMBS DROP, sept 4th, with the news, that my
    favorite mode is back, #PracticePlayMode im estactic, cant wait to get back in tha lab, I spent plenty hours in there. Just wanted to say, I dont think we
    as a whole #SimNation should take this mode for GRANTED, i know this was a big decision IF or Not to bring it Back ! Its a list 2K go by, SHOUT OUT to Leftosa for that input !

    But with your Blog #Prez it only makes sence to bring it back, Its two much going on, ALL NEW PLAYBOOKS, 21 Freelances, 8 motion, THAT IS A LOT OF WORK in ONE DEV CYCLE, Looking foward to the proper vids for imformation
    to get started on the new game year.
    THANK YOU, MY DUDE @Da_Czar and thanks for them SHOUT OUTS on the podcast. I just smiled ! #SimNation !!!!!!
    Follow Big Kev @BigKev_np on Twitter
    #SimNation

    Comment

    • Vni
      Hall Of Fame
      • Sep 2011
      • 14833

      #197
      Re: NBA 2K16 Gameplay Blog With Da_Czar

      Originally posted by Da_Czar
      I know enough to be dangerous
      Spoiler

      Comment

      • stillfeelme
        MVP
        • Aug 2010
        • 2407

        #198
        Re: NBA 2K16 Gameplay Blog With Da_Czar

        Originally posted by Da_Czar
        Yea man as we are working we still think like community guys so we know immediately what the next questions or desires are going to be.

        If you recall what guys were asking for last year after the game shipped you should find a very high percentage of those things in these blogs.

        We just have to do it step by step but as you know were always around and listening even if we are not responding.

        Also apologies about the typos gents this treadmill is hell on my spelling. If you posted questions earlier I am making my way through the thread so just hang on. Will probably hop back on this evening/ afternoon as well.

        Yeah these 3 blogs addressed almost everything I asked for in a wishlist thread topic I typed so good looking out on taking the gameplay to a whole realistic level, that I don't know we have seen in any sport.

        My last question I have is ACE running for human controlled team when in "Auto settings"?

        I am thinking more for any matchups or pick and roll settings? I was just thinking if I pick the Bulls to control are they setup to defend the Pick and roll from default by ACE?

        Comment

        • WTF
          MVP
          • Aug 2002
          • 20274

          #199
          Re: NBA 2K16 Gameplay Blog With Da_Czar

          Originally posted by Da_Czar
          Unfortunately we do not currently have a solution to this Mark. . That is obviously the issue when you start updating things along with the season.

          The other part of that is what about the guy who simmed 2 years in future by the time that coach was fired.

          Yea we have to put all the big brain boov's on that one.
          We boov's LOVE new Blogs
          Twitter - WTF_OS
          #DropMeAFollow

          Comment

          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #200
            Re: NBA 2K16 Gameplay Blog With Da_Czar

            Originally posted by stillfeelme
            Yeah these 3 blogs addressed almost everything I asked for in a wishlist thread topic I typed so good looking out on taking the gameplay to a whole realistic level, that I don't know we have seen in any sport.

            My last question I have is ACE running for human controlled team when in "Auto settings"?

            I am thinking more for any matchups or pick and roll settings? I was just thinking if I pick the Bulls to control are they setup to defend the Pick and roll from default by ACE?

            There is a new setting turned on by default called coach AI adjustments. With this on ACE will handle offensive and defensive adjustments for you.
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

            Comment

            • stillfeelme
              MVP
              • Aug 2010
              • 2407

              #201
              Re: NBA 2K16 Gameplay Blog With Da_Czar

              Originally posted by Da_Czar
              There is a new setting turned on by default called coach AI adjustments. With this on ACE will handle offensive and defensive adjustments for you.
              Thank that is exactly what how I hoped it would be,man yall are on point this year shot out to the devs and the engineers that keep the computers putin lol

              Comment

              • eko718
                MVP
                • Sep 2005
                • 2257

                #202
                Re: NBA 2K16 Gameplay Blog With Da_Czar

                Hey Czar, is there a split pick and roll/ split double team animation?

                Comment

                • Taer
                  MVP
                  • Sep 2011
                  • 1432

                  #203
                  Re: NBA 2K16 Gameplay Blog with Da_Czar

                  Originally posted by Da_Czar
                  Yes, last year we were not sold on forcing users into a particular offensive scheme especially something advanced like the triangle etc.

                  This year we turned it all on for my career. I do still think user can opt out but i am not certain.
                  Thanks for addressing this upfront. Consistency between modes is something that is sexy good and the more Simconsistency there is the better.

                  The direction of Pro/Default being set up for casual and the AllStar/SuperStar levels being tuned for Simheads (as ScotOG said in the other blog) is exactly the direction I and my friends were rooting for. Thank you.


                  One question many must have tho: What does Hall of Fame represent if Pro is casual and Allstar/Superstar is sim? Just curious if this can be stated so everyone knows upfront.

                  Comment

                  • Bexthelegend
                    Pro
                    • Jun 2013
                    • 544

                    #204
                    Re: NBA 2K16 Gameplay Blog With Da_Czar

                    Czar how do tendencies affect how the CPU attacks off the pick and roll. Will a pg always take an open mid range jumper if it's theres space off the pick and roll? Will a big do it as well? How much of a part do tendecies play in the pick and roll vs the computer just reacting to the defense? Are there specific pick and roll tendencies?
                    Last edited by Bexthelegend; 09-06-2015, 10:23 AM.

                    Comment

                    • whatitisinsports
                      Banned
                      • Mar 2006
                      • 355

                      #205
                      Re: NBA 2K16 Gameplay Blog With Da_Czar

                      Much respect to you Czar and it has been an enjoyable ride watching your videos and all you've done for the 2k community. Appreciate it all through the years. If you can answer this one question for me. Do all these changes translate to my career mode? The last couple of games, mycareer plays completely different than any other mode. It just wasn't an enjoyable mode due to how the A.I. teammates and the A.I. opponents played the game.

                      Comment

                      • WISports
                        Banned
                        • Jun 2013
                        • 2058

                        #206
                        Re: NBA 2K16 Gameplay Blog With Da_Czar

                        Just wanna say thanks to Da Czar for answering all these questions. He never forgets the little people.


                        I need this game, now!

                        Comment

                        • Mickeyknoxx
                          Rookie
                          • Nov 2008
                          • 186

                          #207
                          Re: NBA 2K16 Gameplay Blog With Da_Czar

                          Hey Czar, really nice job.

                          Can you talk a little about Fouls and Turnovers ? I mean, Are we going to get good sim numbers next to real life numbers ? More offensive fouls, traveling calls, more fouls off ball ? Reading about the new AI, are we going to get more animations of bad passes, errors of communication. I mean, the guy passes and the receiver goes first and the balls goes out of bounds, you know, some bad timing. I know we had this on 2k15, but they seen random and not so organic.

                          Thanks a lot for your effort and all the dev team. Talking form Brasil. Pre Order made today for PC.

                          Comment

                          • phenom2311
                            Rookie
                            • Jun 2007
                            • 122

                            #208
                            Originally posted by rafaelpaolo84
                            Haha thanks man, def not meant to derail the thread or anything, just that I've been watching these vids again and again and noticed it. And it might have already been talked about when the pics and vids started coming out, but I haven't been in the 2K boards in years.

                            Anyway looks like 2K has done a great job with some of the upper body scanning this year, hopefully they can match with the lower bodies for 17.
                            Yeah, unfortunately I think we're going to have to endure one more season of cankles/overly thick legs. Hopefully 2K16 will be the last game this is an issue... Please let it be the last lol (just don't get how it's been an issue this long), everything else is so good!

                            Comment

                            • Crunky
                              MVP
                              • May 2009
                              • 1170

                              #209
                              Re: NBA 2K16 Gameplay Blog With Da_Czar

                              Its awesome that they listen to our ideas and wishes. NBA 2k16 is shaping up to be the GOAT I never been this hyped to play a video game.

                              Comment

                              • jfsolo
                                Live Action, please?
                                • May 2003
                                • 12965

                                #210
                                Re: NBA 2K16 Gameplay Blog With Da_Czar

                                Or some teams second unit plays faster then their first unit
                                This is too good.
                                Jordan Mychal Lemos
                                @crypticjordan

                                Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                                Do the same thing tomorrow. And the next. Now do it forever.

                                Comment

                                Working...