View Single Post
Old 09-07-2015, 05:20 AM   #275
MarkWilliam
72-10
 
MarkWilliam's Arena
 
OVR: 1
Join Date: Oct 2012
Posts: 2,321
Blog Entries: 1
Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by vannwolfhawk
Ya I saw that actually about the last second plays. I've actually asked and talked about this for 3-4 years now. Irl during a timeout it's where a coach calls a play, makes adjustments moving forward. NBA coaches have a plethora of late game slob and blob plays for getting a good look with anywhere from 1-10 seconds left. It's a huge part of the game especially a close game and there is no better coach at this then pop. I've actually stolen 4-5 of his best slob plays over the years and my teams have them in their playbooks and arsenal just in case.

Anyways, my point being it isn't represented well in the game. Number 1 we can't call the play in our timeout. How cool would it be to be able to scroll thru some slob or blob plays to call and use during a timeout and have ability to come out already set up in it? As it is now if I change the play (which i have to do super fast before ref hands me the ball) then my guys are running around trying to get set up in the new play I just called wasting precious time and most the time I don't even know which 1 I'm running and just have to break to the ball and catch and make quick move and shoot with defender on me that usually doesn't end well. A lot of teams get some really good looks in situations like these.

This go's hand in hand as well throughout a game as well during all timeouts. I should be able to preset my freelance offense and maybe even call my next play coming out of every timeout. Most all teams will run something or some kind of set for their 1st possession out of a timeout as well as the obvious POE strategy adjustments moving forward after that.

I don't remember having ability to set certain situations in 2k though. I know madden had this though a few years back. I also don't recall being able to practice oob plays but I could be completely wrong though. But if we could add special situations and adjust time left in game and have choice to pick between baseline or sideline oob plays in different scenarios that would be awesome small addition IMO. It's a huge part of the NBA game! Lastly and this is way out there how cool would it be to have ability to create a play or OOB play ourselves and add it to our playbooks? Something like fast draw or coaches clipboard would be super cool. But then you take chance of glitches happening and taking advantage of CPU ai deficiency potentially.

I'm looking forward to testing and trying these new .02 plays though! I doubt we have that option during a TO but hope it's thought about moving forward...


Yep to all of this. It definitely needs a bit of an overhaul in terms of "UI" to make it more user friendly. Definitely needs to be something we can really outline DURING a time out and not a rush rush before a 5 second call haha.....


If one thinks about how you actually select plays in Madden between snaps, play art and all, this would almost be the ideal way to present inbounds plays during time outs aswell.......


I CONSTANTLY think about the beautiful set the Wolves ran at LAC when Love popped out and swished a 3 for the game. Multiple curls, Love pops and drains it. Lovely.

To be able to replicate in a 2K with the game on the line....... man.....


As Czar mentioned on Twitter, some stuff was a bit rough. You try and have it execute in the game and it just doesn't run right. And as Prez has said MANY times, NOTHING is "easy" to implement. Obviously his time was WELL spent this year laying the "foundation" via modules. But when time is more available, I can see inbounds plays being another beautiful part of the game courtesy of Big Czar......


Be nice if Prez chimes in with a bit of an outline on this. Hard to have an in depth back and forth on Twitter haha.......
MarkWilliam is offline  
Reply With Quote
Advertisements - Register to remove