Im loving the game I really am, but I play on true broadcast cam, and I have this stupid glitch where the players like flicker and it stays on for a while and goes off then on again. Am I the only one????? Please fix EA
NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
Collapse
Recommended Videos
Collapse
This topic is closed.
X
X
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
Im loving the game I really am, but I play on true broadcast cam, and I have this stupid glitch where the players like flicker and it stays on for a while and goes off then on again. Am I the only one????? Please fix EAN.Y Mets
N.Y Giants
N.Y Knicks
N.Y Islanders
Miami Hurricanes
Twitter - @RoyalBoyle78
XBOX LIVE - Royalboyle78
PSN - RoyalBoyle78 -
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
I only wish you were right because then we could just adjust the penalty time scale slider and correct the issue but this theory is not new going back to at least NHL 14 and even on 20 min periods people were only seeing 0-2 penalties a game. Additionally I have tried over the years maxing and minimizing the aggressive slider to no avail. It's something deeper that they really need to fix for us.Maybe tweaking the Aggressivity slider has a good impact on penalties... Will have to try this out.
But anyhow, let's do some Maths here. Let's say you play 5 minutes periods and penalties at full time. Basically, time played for each penalty = 2min x 4 = 8 minutes. So a single penalty gives you the equivalent of 4 penalties (at 4x pace, which 5 minutes period use, cause 5 x 4 = 20 minutes).
See what I did here?
Another example, you play 8 minutes periods? 20 / 8 = 2.5x pace. So, 2 minutes at "real-time" (penalty slider maxed) => 5 minutes of "in-game" time.
What I mean here is, I understand the frustration about having only 1 or 2 PP a game, but if you think about it with a pragmatic mindset, this is actually pretty realistic. Because of time dilatation, it results in a pretty realistic special unit percentage of actual (real-world) time of game. So yeah, PP opportunities will be super low in the Team Standings, but PP% should be higher (vs no time-dilation and more PPs), so it evens out in the PPG statistic.
It's just a way to twist your thoughts to not get so mad about this, if you will hahaha. I would rather have more penalties and less time dilatation on the PP.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
For penalties.. on 0 there should be no penalties, maxed out there should be a ton, regardless of how many minutes you are playing - I mean, isn't that what a slider is for, a min and max setting and finding that sweet spot for what you are wanting?
Madden FINALLY fixed their penalty sliders after many, many years.. it's time NHL does the same.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
They should be that way, but never will be that way as long as we have these slides that only actually have 3/4/5 levels rather than 0-100. It's an issue across the board for this series - player/team ratings using what equates to a 80-95 scale, sliders only having what is essentially "low, medium, high" options, which also don't seem to ever work consistently.For penalties.. on 0 there should be no penalties, maxed out there should be a ton, regardless of how many minutes you are playing - I mean, isn't that what a slider is for, a min and max setting and finding that sweet spot for what you are wanting?
Madden FINALLY fixed their penalty sliders after many, many years.. it's time NHL does the same.
The lack of customizability in this series vs. most (all?) other sports titles really hurts the game.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
With a group of us it's really really fun. Way better than drop-in games full of puck-hogs and defensemen playing out of position because they're too pissed they didn't get a forward spotPlayed a couple games of EASHL drop in games. Eh... It was ok, had some fun but without the ability to improve my player and mess around moving attribute points around I see no reason to play this mode other than just to get a game in here or there. Nothing in this mode makes me what to spend hours and hours playing it, badges are just dumb.
Sent from my VS985 4G using TapatalkComment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
Two questions for Be A GM players out there:
1) Can you see AHL player stats? Someone mentioned you can't but I believe you can play the games so I'd hate fro them not to keep AHL stats
2) Can you play Be A GM with a created team (after subbing them in for a real team)?WE ARE PENN STATE
Let's Go BucsComment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
THIS!They should be that way, but never will be that way as long as we have these slides that only actually have 3/4/5 levels rather than 0-100. It's an issue across the board for this series - player/team ratings using what equates to a 80-95 scale, sliders only having what is essentially "low, medium, high" options, which also don't seem to ever work consistently.
The lack of customizability in this series vs. most (all?) other sports titles really hurts the game.
I dont know why EA limits the sliders from 0-6 instead of 0-20 or 0-50 or even 0-100? Higher ratings provide more flexibility.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
hitz pro had sliders like that. they worked amazingFor penalties.. on 0 there should be no penalties, maxed out there should be a ton, regardless of how many minutes you are playing - I mean, isn't that what a slider is for, a min and max setting and finding that sweet spot for what you are wanting?
Madden FINALLY fixed their penalty sliders after many, many years.. it's time NHL does the same.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
quick questions
are there new penalties?
are you seeing the cpu go offsides?
are you seeing pucks go out of play??
is there a stoppage for a hand pass??
can goalies lose their sticks??
can you be called for too many men on the ice??Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
NOT THAT I HAVE SEEN
YES
YES
NO HAND PASSES
I DON'T THINK SO
NOComment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
I apologize if this has already been discussed (I'll admit I did not check through all the 30-something pages), but can I get more folks' thoughts on how much the player ratings matter this year. Do you really see a difference between stars and fourth line guys? Thanks!Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
I think the ratings are terrible personally. All the teams are too close together ratings wise.
From bleacher reportAttached FilesLast edited by BL8001; 09-14-2015, 06:05 PM.resident curmudgeonComment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
No to all of that.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
I guess this is the reason why there's not much difference vs teams and players. Pretty sad really if you are playing just the offline BaGM.Comment
-
Re: NHL 16 Trial Available Now For EA Access Subscribers, Get 10 Hours of Gamplay
did i hear (or maybe it's just the voices in my head) - but I believe I read this has something to do with the NHLPA who do not want to embarrass players by giving them low ratings. so it might be outside of EA's control, which is pretty pathetic...STEELERS INDIANS CELTICS
Comment

Comment