Likewise Live 16 is competing with Live 15. People are looking at the game to see how much it has improved since last year as to how close it is to 2k. I don't think it is exactly fair to compare the two because the two series are in complete different places right now. 2K knows what it is and continues to improve on it. Live is still trying to figure out where it stands and it looks like this is the year where the game will finally find its footing
NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
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I know mods don't like people engaging in these type of conversations but I've wanted to say something about this. I feel like both games are competiting with themselves at this point. 2k16 is competiting with 2k15 and people want to see just how much 2k can improve in one year. When I look at the negatives people are posting about these videos it's because they want this game to be as realistic as possible and they will notice everything that seems off. It's really not a matter of "the other game does this better" the conversation Instead is "this wouldn't happen in real life". I guess that's just a compliment as to where 2k is.
Likewise Live 16 is competing with Live 15. People are looking at the game to see how much it has improved since last year as to how close it is to 2k. I don't think it is exactly fair to compare the two because the two series are in complete different places right now. 2K knows what it is and continues to improve on it. Live is still trying to figure out where it stands and it looks like this is the year where the game will finally find its footing -
Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
Gameplay looked amazing. Only thing that instantly caught my attention was the commentary; it seemed like anthony was sort of layed on top of the rest of the commentary with Harlen and the other guy.Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
i think this was mentioned in the post. just to add on.
at the 2:10 minute mark, augustine was triple team and he swung the ball over to KD at the top of the arc (saw that he came out from the double screen on the other side of the court, looks like CPU running a script in a play). KD swung it to westbrooks, where his man kept a close proximity to him (not prepared for help).
firstly, I thought the triple team shouldnt happen. secondly, the pass from augustine should go to collison though he may not have a offense threat but i'm sure he could go to the rim and make a play. guys what do u think?
other than this, i love the look and feel of the gameplay. good commentary by GA. the AD block was definitely awesome!
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
Things like triple-teams and help rotation are very hard to judge from just these clips.
5 minutes is not enough to even understand what is going on most of the team with regards to streaks, being cold, injuries, etc.
After playing for a few hours I think we will be in a better position to provide constructive feedback.Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
Still see some issues with player speed and momentum changes. Something 2k has never really been able to figure out. Most notably Durant struggling to come off the pick at about the 1:21 mark. Nothing is more frustrating seeing that you have separation yet can't exploit it. You can see Poindexter recover quicker than Durant can get to the free throw line which shouldn't happen if the Center doesn't flash out.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
I like how he fits with the others, but the sound feels off to me. I know that most of the audio from the others is older, but his parts sound like they were recorded in a different way or something. Almost as if you're listening to two announcers doing the TV broadcast and one doing a radio broadcast. I can't quite put my finger on it.Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
Lmao. They need to put Joe Crawford in the game and also Mocap him. Hell piss a lot of people off. Blocking FTs and ish.HATE LOSING MORE THAN I LOVE WINNING!
NBA 2K11
XtremeXplicit Crew
Ranked 35
Check us out: http://www.youtube.com/jroccdagameboyComment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
Wow that camera angle is a big improvement over "2K". It's almost cinematic, doesn't move much and instead of rotating it instantly flips. Perfect for fast break offense and defense. I used to get lost when the camera would flip.
Gameplay looks good IMO. Can't wait!Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
The user was able to lean in and draw a shooting foul when the CPU bit on an up-fake with Norris Cole @ 3:12. Not sure how accessible that is to do in 2K16, but the inability to counter the defender's freelance ability to fly around the court at shooters in 15 was maddening.
Unforunately none of the short clips today showed anybody flying around like that. Are shooters still giving free piggyback rides to defenders?Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
I can't tell if they added the correct size leg sleeves for Durant but it looks like it. The ones last year were too long and you couldn't wear longer socks that leave skin showing. All of this looks phenomenal and I can't wait to cop for sure!Comment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
i think this was mentioned in the post. just to add on.
at the 2:10 minute mark, augustine was triple team and he swung the ball over to KD at the top of the arc (saw that he came out from the double screen on the other side of the court, looks like CPU running a script in a play). KD swung it to westbrooks, where his man kept a close proximity to him (not prepared for help).
firstly, I thought the triple team shouldnt happen. secondly, the pass from augustine should go to collison though he may not have a offense threat but i'm sure he could go to the rim and make a play. guys what do u think?
other than this, i love the look and feel of the gameplay. good commentary by GA. the AD block was definitely awesome!
Sent from my iPhone using TapatalkLast edited by alabamarob; 09-15-2015, 09:21 AM.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
A small touch that may go unnoticed is how a screener raises his arm when screening at the top of the key, definitely a nice touch of realism for those of us who hated doing that in basketball practice lol
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Re: NBA 2K16 Gameplay Video - Oklahoma City Thunder vs. New Orleans Pelicans
Im really suprised how good the game looks and i am not talking about the graphics .
Honestly, the last nba 2k games weren't what I hope they would be. It wasn't a bad game, but i just didn't like the direction 2k was headed. It wasn't the simulation basketball experience i was hoping for.
After watching the short gameplay videos, i do believe that with 2K16 you guys are back on track.
Most of the dislikes has be said so i just list all q few things that l really liked in all of the gameplay vids.
- opposing pgs can be defended hard from half court.
- the AI doesn't look aimless on Off&Def
also the AI is very active- From what I saw, teams have different approaches to Off&Def
- the difference between players can now be seen.
For example: CP3 (buffed) , Jrue Holiday (taller, long limps, shoulders not big) and Ty Lawson.- fluid movements in almost every situation
I'm hyped!Comment
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