Madden NFL 16 Community Impressions

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  • johnnyg713
    MVP
    • Dec 2007
    • 1465

    #601
    Re: Madden NFL 16 Community Impressions

    Can't commend the team enough for how well this game plays offline and how each team really plays like their real life counterpart. Recently played against the bills and man does that defense put on a ton of pressure on the qb. Offensively I was burned deep by percy harvin several times. Once for a 64 yard td over the free safety. Once i got coverage down I got absolutely gashed by taylor's running ability and ended up having to put a spy on him.

    Despite their low rating, the bills were an extremely tough team to play against. Which is a breath of fresh air in a sports video game. Teams play to their strengths and like many have said in this thread; individual player ratings really stand out.

    When it comes to X's and o's madden is in with the elite titles.

    Where madden falls short for me is in the animation department. Its not so much the quality or quantity of the animations; as i feel they did a great job with the so many different wr/db outcomes. My issue is the speed at which all animations transition into/play out. A player going from a 1. running animation to a 2. catch animation to a 3. tackle animation plays out at 3 different speeds. While it is a very complicated system, i know transitions can be smoother (ala fifa) and in my opinion much slower. There are certain animations that just happen way too quickly such as false start or offsides animations. Almost in a blink of an eye. What animations they really nailed are the play action plays. I wish all animations played out at this speed.

    What get me excited is the excellent foundation that the gameplay mechanics are built on. Tackling and Wr/DB both made their debuts this year and I expect them to make bigger strides next year. Line play has the logic, however the animations could be much improved in my opinion.

    What I wish to ask is that animations continue to be ratings dependent. I love the fact that qbs have accuracy ratings for low, medium, and long passes. This level of detail in ratings is what makes plays feel more authentic. I hope they dive deeper into this way of thinking for players. One type of rating/ability i would love to see for DE's is a "set the edge" rating. Stuff like this is what I now look for when I continue to learn the X's and O's madden has taught me.

    As I continue to play the game. I am impressed with what the team has finally accomplished however left a little underwhelmed knowing the game isn't where the team wants it to be just yet.
    Last edited by johnnyg713; 09-17-2015, 07:01 PM.

    Comment

    • spankdatazz22
      All Star
      • May 2003
      • 6219

      #602
      Re: Madden NFL 16 Community Impressions

      I really have to disagree that the game plays like real NFL football. I've tried a couple of the more popular community sliders sets and I'm about to just go back to All-Pro default. I liked the game initially even with it's faults, but the near-complete lack of appropriate OL/DL play has really been turning me me off more and more and causing the games other issues to stand out that much more. You almost have to ignore that key aspect of football isn't there because it's rendered so poorly with the flag football-like blocking and interaction. So far I've been chalking it up as me needing to learn the game more, having been away from videogame football for so long. But to me the OL/DL play needs some serious work before it resembles what we see on Sundays, and without it, I have a hard time feeling like it resembles a real NFL game.

      The game does give a lot of options in terms of the various line shifts and protections you can use, or options you have on defense. But it seems difficult to scheme in the way that occurs in real life, with using an unbalanced line, calling line stunts, masking coverages, etc. Or maybe it's that those options are only for certain plays. Either way some of those frustrations make the too-frequently occurring one handed catches or overly-wonky animations stand out that much more. I think the ratings system does a good job of displaying a range of skill/ability, but there doesn't seem to be a system in place or the ratings aren't extensive enough to render real-life player tendencies to make players feel unique.

      I think it's definitely a much improved game from the past for sure. And it can be fun at times. But I don't see how it resembles NFL football at this point, for me. My desire to play has definitely waned after that first week. But it's good enough to where I'm going to keep trying, to see if it's my lack of knowledge about the game, or the game itself
      HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

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      • kse79x
        Rookie
        • Jan 2015
        • 114

        #603
        Re: Madden NFL 16 Community Impressions

        I want to like Madden this year due to the look and feel of it, but I can not get passed a couple things. One, the most important, their refusal to clean up old code and fix bugs that existed last year and probably prior to that. That is inexcusable. And it is a bad sign to the community. New bugs are also present so should we expect those to go unfixed as well?

        CFM also, despite what they said, did not get enough improvements. They did make some needed changes but for a game where a lot of old code was used, it disappointing they could or would not add or change more of what most wanted.

        I will be in the minority I suppose, but I will not be purchasing this game next year unless I know theyve addressed bugs first and foremost. If they same crap is in next years, again, they wont get money from me. I wish more would take the same stance to send a message.

        Comment

        • JOS1181
          Rookie
          • Jul 2015
          • 85

          #604
          Re: Madden NFL 16 Community Impressions

          I have found / seen weird happenings on a player franchise ( QB ).. I will move up and down the field no problem making throws but once I get inside the 20 really weird things always happen. Either my players just flat out drop wide open passes for no reason at all or my QB will throw the ball 10 - 20 yards away from the intended player.

          On out rights I have wide open guys be overthrown and have the ball go way way out of bounds. Or on INs / Slants they will be open but my QB will throw 10 yards in front of them directly to a LB or Safety. Never happens in other situations. Like clockwork. I cant even play this mode as a QB and have fun because of it.

          Normal franchise seems okay but it there are other problems there anyway.

          Comment

          • PhilBuc
            Rookie
            • Sep 2015
            • 12

            #605
            Re: Madden NFL 16 Community Impressions

            Madden 16 gameplay is great and I am enjoying the game. However, the sloppiness of the presentation and all of the errors are un-immersive. There seems to be no passion behind the Madden series as there is in NBA 2K and even other EA Sports titles like NHL and FIFA.
            Last year, all of the cameramen on the sidelines were identical and even wearing shorts in the snow - how in the world did that ever make it into the retail code, how lazy and sloppy are the developers? ... Sure that was somewhat fixed this year, but there are tons of new sloppy errors like that in this year's Madden. It's a never ending cycle. I am 100% serious when I say I could have pointed out a dozen + sloppy art issues in 3 or 4 games played. How does stuff like this get by the entire development cycle??

            I have the answer... the answer is, Madden is the only NFL game in town thanks to a stupid agreement from the NFL and EA Sports. EA Sports knows that gamers, even myself, will buy their game because it is the ONLY NFL game in town. The sad thing is, THAT is THEE ONLY reason why most people buy it. If and when there is completion again, that is when EA Sports will hire some passionate developers to develop the Madden series. Until then, we are subject to this.

            Comment

            • Smoke6
              MVP
              • Apr 2011
              • 1454

              #606
              Re: Madden NFL 16 Community Impressions

              Online play in CFM is the same as playing in a lobby game...

              Mesb, mesh from different formation, toss, PA with deep drags

              Defense, zone, same zone play, dline 3man rush is unstoppable cant get inside or to the edge, DBs and safeties read run and react to it way to fast. More zone then 2 man under with manual safety pressure and safety can run and make play on ball after engaging with a dlinemen for a sec or two.

              Ish just gets old man, i quit all 5 of my leagues last night as 3 of my opponents did this crap and its difficult to stop unless you cheeseball yohr way to doing that and im not built like that at all

              Comment

              • The_Usual_Suspects
                Rookie
                • Sep 2015
                • 9

                #607
                Re: Madden NFL 16 Community Impressions

                Originally posted by Smoke6
                Online play in CFM is the same as playing in a lobby game...

                Mesb, mesh from different formation, toss, PA with deep drags

                Defense, zone, same zone play, dline 3man rush is unstoppable cant get inside or to the edge, DBs and safeties read run and react to it way to fast. More zone then 2 man under with manual safety pressure and safety can run and make play on ball after engaging with a dlinemen for a sec or two.

                Ish just gets old man, i quit all 5 of my leagues last night as 3 of my opponents did this crap and its difficult to stop unless you cheeseball yohr way to doing that and im not built like that at all
                Zone is semi easy to defeat this year. What zones are they running? Last year I predominantly used variants of cover 3. But this year it's a different story. Cover 3 isnt very reliable.

                Comment

                • FluffyTonka
                  MVP
                  • Feb 2006
                  • 1687

                  #608
                  Re: Madden NFL 16 Community Impressions

                  i just played an epic ot game against the seahawks as the bears.

                  they were winning 16-9 and i scored a 61 yard td with White with 19 seconds left. off to OT where i won the toss took the kick and slowly marched the ball upfield.

                  jefferey dropped his second td pass for the game and on my 3rd & 11 I ran the ball. this took the clock down to the 2 minute warning. right after I kicked a 21 yard FG, and the game ended.

                  thats a huge glitch. seaturkeys shoulda had the ball from a kickoff with the wind behind them and nearly 2 whole minutes on the clock to score.

                  such an epic back-n-forth game only for a bug to wipe it all away. i guess i'm glad it wasn't them with the ball (where i used the bend don't break defense all game long to keep them to field goals)... if i'd lost to a fg and never got the ball back, i'd have been spewing.

                  as it is, i still am. feels kinda cheap.

                  Comment

                  • Swamp Swagger
                    Gator Bait
                    • Sep 2012
                    • 3825

                    #609
                    Re: Madden NFL 16 Community Impressions

                    I'm so on the fence about this game...... Ugh

                    Seems like so many different opinions on the game

                    Comment

                    • jfsolo
                      Live Action, please?
                      • May 2003
                      • 12965

                      #610
                      Re: Madden NFL 16 Community Impressions

                      Originally posted by Swamp Swagger
                      I'm so on the fence about this game...... Ugh

                      Seems like so many different opinions on the game

                      So much of a individual person's feelings on this game is colored by how much they still let the whole history of Madden football affect their analysis of it, IMO.
                      Jordan Mychal Lemos
                      @crypticjordan

                      Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                      Do the same thing tomorrow. And the next. Now do it forever.

                      Comment

                      • Swamp Swagger
                        Gator Bait
                        • Sep 2012
                        • 3825

                        #611
                        Re: Madden NFL 16 Community Impressions

                        Originally posted by jfsolo
                        So much of a individual person's feelings on this game is colored by how much they still let the whole history of Madden football affect their analysis of it, IMO.

                        That's true

                        I'm thinking about picking it up. But then I go back a fourth on it lol

                        Comment

                        • Smallville102001
                          All Star
                          • Mar 2015
                          • 6542

                          #612
                          Re: Madden NFL 16 Community Impressions

                          Originally posted by Swamp Swagger
                          I'm so on the fence about this game...... Ugh

                          Seems like so many different opinions on the game


                          I have not really liked a madden game since 07 during gamecube, ps2, xbox gen and ever year there is at least 1 game play problem that is a game killer and at least 1 problem that kills franchise mode. Last year it was the sack issue and I remember 1 year it was that you would see like a million fumbles a game. This years game is so improved and while not perfect the game plays a good game of football and has no gameplay killer like ever madden had for the last like 8 years and if you use the work around to get ride of drive goals then franchise mode is good and has no game mode killer like the last 8 years had. I have not been able to play a madden game for more then like 3 months since 07 and have not went threw a full season in franchise mode since 07.


                          This years game I am going to be able to go threw sever season in franchise for the first time since 07. To have not liked the last 8 maddens before this year but yet like this years game I think says something and I know there are a few other people on here that had not liked madden for a long time yet like this years game. It fells like for the first time in a long time madden is not a 1 step forward 3 step back kind of game. From madden 08-15 the highest I could give a Madden's gameplay was like a 6/10. This years gameplay is like a 8/10 and if they can improve the blocking and passes rushing next year like they did the WR/DB interactions this year then next years game play could be like a 9/10 has the blocking is by far the worst gameplay problem madden now has left.

                          Comment

                          • Cavicchi
                            MVP
                            • Mar 2004
                            • 2841

                            #613
                            Re: Madden NFL 16 Community Impressions

                            I have the game on both PS4 and xbox one. Graphically I think there is improvement. Gameplay looks pretty much the same to me. I fail to see strength, even with top players, being a factor. That is on my team. I could give examples, specifically, my DL against OL. Now this is not surprising as it was same issue last year.

                            Anyway, with that said, I enjoy the game for what it is, because I enjoy playing football. And, Madden 16 is the only current football game for consoles.

                            Comment

                            • annan
                              Banned
                              • Feb 2004
                              • 355

                              #614
                              Re: Madden NFL 16 Community Impressions

                              Everyone is saying DL/OL interactions are flawed but wasn't this supposed to be a priority and worked on last year? If trench gameplay was improved last year, are you guys saying it's regressed? I understand they take out features but gameplay seems hard wired into the code so if it's fixed one year it should be at least as good the next no? Are WR/DB interactions going to go back to crap next year??

                              Comment

                              • JOS1181
                                Rookie
                                • Jul 2015
                                • 85

                                #615
                                Re: Madden NFL 16 Community Impressions

                                Originally posted by annan
                                Everyone is saying DL/OL interactions are flawed but wasn't this supposed to be a priority and worked on last year? If trench gameplay was improved last year, are you guys saying it's regressed? I understand they take out features but gameplay seems hard wired into the code so if it's fixed one year it should be at least as good the next no? Are WR/DB interactions going to go back to crap next year??
                                Nah. They just did a real poor job at it last year. Mainly due to old architecture the game still uses ( most likely dating back to the PS1 days.. maybe even Genesis days to be honest ). This is something that would probably have to be worked on over 2 or 3 years for them to rebuild it. Not sure why they wont do it.

                                Anyway.

                                Another big flaw I came across is the sim engine taking over late in the first half and second half when there is still plenty of time left. This of course is a player franchise.

                                I have had it take over after I ran OB with 10 seconds left in the half with a timeout remaining costing me a chance to get into better FG position ( missed 52y ) and another time at the end of the game which costed me a chance to tie the game.

                                Also why are FG kickers so pathetically weak? 55y FGs are made regularly in the NFL but in Madden unless you have wind at your back you are going to be way short.. 47y with no wind is as far as I have been able to kick and make a FG. This is with kick / leg power of 94 or 96.

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