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FIFA 16 Available Today, Post Your Impressions
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09-28-2015, 06:25 PM
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ImTellinTim
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Join Date: Sep 2006
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Re: FIFA 16 Available Today, Post Your Impressions
Quote:
Originally Posted by
BL8001
An interesting ini file reddit pulled out of the game.
[ADAPTIVE_DIFFICULTY] ENABLED = 1
LAST_GOAL_DIFFERENCE_ABS_THRESHOLD = 6 // e.g. "Single game loss >= 6 goals", "Single game win >= 6 goals"
STREAK_ABS_THRESHOLD_0 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
STREAK_ABS_THRESHOLD_1 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
STREAK_ABS_THRESHOLD_2 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
STREAK_ABS_THRESHOLD_3 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
STREAK_ABS_THRESHOLD_4 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
STREAK_ABS_THRESHOLD_5 = 5 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_0 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_1 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_2 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_3 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_4 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_5 = 15 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY] //
Description: "User scores in first 5 minutes" //
WHEN
IF
DO
RULE1_PARAM1 = 5 // Minutes RULE1_OUTPUT = 0.25 //
Description: "User scores in first 20 minutes" //
WHEN
IF
DO
RULE2_PARAM1 = 20 // Minutes RULE2_OUTPUT = 0.25 //
Description: "Score >= 2 goal lead" //
WHEN
IF
DO
RULE3_PARAM1 = 2 // Goal lead RULE3_OUTPUT = 0.25 //
Description: ">70% possession after at least 20 minutes" //
WHEN
IF
DO
RULE4_PARAM1 = 70 // Possession percentage RULE4_PARAM2 = 20 // Minutes RULE4_OUTPUT = 0.25 //
Description: "More than 5 shots in first 30 minutes" //
WHEN
IF
DO
RULE5_PARAM1 = 5 // Shots RULE5_PARAM2 = 30 // Minutes RULE5_OUTPUT = 0.15 //
Description: "More than 10 shots on target at any point" //
WHEN
IF
DO
RULE6_PARAM1 = 10 // Shots on target RULE6_PARAM2 = 10 // Increments on PARAM1 RULE6_OUTPUT = 0.1
[ADAPTIVE_DIFFICULTY_DECREASE_DIFFICULTY] //
Description: "Losing at any point" //
WHEN
DO
RULE1_PARAM1 = 0 // Minutes RULE1_OUTPUT = -0.1 //
Description: "No shot on target within 30 minutes of play" //
WHEN
IF
DO
RULE2_PARAM1 = 30 // Minutes RULE2_OUTPUT = -0.2 //
Description: "<30% possession any time after 30 minutes" //
WHEN
IF DO
RULE3_PARAM1 = 30 // Possession RULE3_PARAM2 = 30 // Minutes RULE3_OUTPUT = -0.2 //
Description: "<2 shots by 60th minute" //
WHEN
IF
DO
RULE4_PARAM1 = 2 // Shots RULE4_PARAM2 = 60 // Minutes RULE4_OUTPUT = -0.2 //
Description: "<4 shots on target 80th minute" //
WHEN
IF
DO
RULE5_PARAM1 = 4 // Shots RULE5_PARAM2 = 80 // Minutes RULE5_OUTPUT = -0.3 //
Description: "Losing by 2 goals" //
WHEN
IF
DO
RULE6_PARAM1 = -2 // Goals RULE6_OUTPUT = -0.15
Without context, someone could say TOLD YOU FIFA WAS SCRIPTED.
What is this? What is Adaptive Difficulty, and where is it "on" (denoted by it being set to '1' in the code). Is this in FUT single player drafts where it tells you that the difficulty will fluctuate when you start? That would actually make sense because you get some pretty killer packs if you win the 4 matches, and the final match is not only against a strong opponent, but clearly at a higher level than you chose to start with.
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