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CPU Sliders do nothing an Human Sliders affect both teams?
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CPU Sliders do nothing an Human Sliders affect both teams?
As the title says, it seems to me that the Human Sliders affect both teams while the CPU Sliders do nothing. You can test this by playing a game or going into training mode while playing position lock. Turn all the Shooting Sliders for CPU to full and for Human to empty. You will see both teams having very weak shots. The opposite is true as well - adjusting CPU sliders to empty and Human sliders to full, both teams will have hard shots. Could anybody confirm this?Tags: None -
Re: CPU Sliders do nothing an Human Sliders affect both teams?
Holy crap you're right. I just maxed every CPU slider and lower every human slider to zero and the CPU (and me) now miss the net by a mile and every pass is received poorly and bounces off their sticks. What the heck is this?! -
Re: CPU Sliders do nothing an Human Sliders affect both teams?
Glad to know I'm not just crazy. Yeah, maybe it isn't for every slider, but shooting is definitely affected. Makes you wonder just how much stuff is wrong with the game that know one knows yet.Comment
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
I'm tempted to just put every slider at 3 for both human and CPU and see what happens and then adjust +/- 1 or 2 from there. Can't be any worse, right? It's getting frustrating spending more time adjusting sliders than actually playing the game.Comment
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
I used to post sliders yearly for NHL. But past two years ive basically left the game at default. Because i felt like the more changes i made as a whole, the game got worse not better.
This year, I'm playing 5 min periods, with minor adjustments. Honestly, seems like pick a level that best suits you skill wise, put the AI Learning on 0, and CPU Difficulty Adjustment on 0. Play games and just adjust those sliders when things get to easy or hard.
Its like EA has no idea what there own stuff does.
Last tuner as an example, they wanted to up the penalties? They did, then removed it. Why not say whoops, it was to high, then put it back out at half of what it was penalties wise. A happy medium, nope. They removed it completely if not making it worse where penalties are not being called.
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
I just played 2 games on allstar with every slider at 3 (or 2 depending on those few sliders that only go up to 4). 6:00 periods.
Both games as the Rangers against the Wild.
First game felt great. Loose pucks, missed CPU passes, CPU dumped the puck, lots of blocked shots and the speed felt right. I ended up winning that one 4-2. Stats I remember: Shots were 32-26 them, hits were 9 each and passing % was 76 them, 68 me. Only bad thing was there were 4 PP for them, none for me.
Second game was a complete fiasco. Only adjustment I made was to max penalties and CPU penalties but it made no difference. I was outshot 48-22 and lost 5-2. Game speed felt like it was jacked up to double what it was the previous game, and the rest of the stats were heavily skewed in the CPU's favor. Passing % was like 80 something for them and only 58 for me. My passing was awful, even when I had no defensive player near me. Once again zero penalties taken by the CPU.
Just such a drastic difference between the 2 games.
I get the feeling I'm just pissing into the wind trying to get this game to feel right consistently.Comment
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
Double check your sliders and verify they saved. Again, we have to go to the main menu, then back to sliders, adjust, then they save. Another flaw EA completely ignored from last year.I just played 2 games on allstar with every slider at 3 (or 2 depending on those few sliders that only go up to 4). 6:00 periods.
Both games as the Rangers against the Wild.
First game felt great. Loose pucks, missed CPU passes, CPU dumped the puck, lots of blocked shots and the speed felt right. I ended up winning that one 4-2. Stats I remember: Shots were 32-26 them, hits were 9 each and passing % was 76 them, 68 me. Only bad thing was there were 4 PP for them, none for me.
Second game was a complete fiasco. Only adjustment I made was to max penalties and CPU penalties but it made no difference. I was outshot 48-22 and lost 5-2. Game speed felt like it was jacked up to double what it was the previous game, and the rest of the stats were heavily skewed in the CPU's favor. Passing % was like 80 something for them and only 58 for me. My passing was awful, even when I had no defensive player near me. Once again zero penalties taken by the CPU.
Just such a drastic difference between the 2 games.
I get the feeling I'm just pissing into the wind trying to get this game to feel right consistently.Comment
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
Played a game with everything on 3 slider wise except acceleration, left that on default. Much more sloppy game with everything set to 3. LOL.
More passes missed with acc at 3 and reception ease at 3 as well. No sense!Last edited by Fiddy; 10-03-2015, 12:32 PM.Twitch
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
Did that. Everything was set where I had it. I mean I understand each game should play/feel different but this was just so extreme.Comment
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
Its not you, its the game. When you set say hardcore, etc. Then change a slider, it goes to custom and you lose all the hardcore under the hood skating stuff. Makes game feel different.Twitch
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
I just played a 20 minute. And seen the computer only take 13 shots on net now this is with computer at zero for everything and user maxed out and it seems if you keep the computer tired they don't have these crazy shots on net because it doesn't seem like they can get to a spot where they can take the shot and if they do take the shot somebody is already in front to take a block or to deflect. No remember my main focus is to keep shots down as everything else in the game is not it is not too bad so I'm going to keep focusing on balancing out the CPU and my players

Don't pay attention to what I have because right now I'm just trying to keep the computers total shots down for 20 minute periods and also if you notice I haven't worked on passing either but it seems even 80 on CPU the computer passes are a lot better
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Re: CPU Sliders do nothing an Human Sliders affect both teams?
now this is halfway through a 15 minute. Game and they already have 18 shots as I lowered the fatigue rate so as you can see it made them shoot more as they were able to reach open areas a lot easier and so I couldn't get to the spots of the ice to block or deflect the passes. It's like they get a boost from being less tired... I am going to try another 15 minute period with fatigue rate high and fatigue recovery lower
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