Regulation Sliders for NHL16 (keep it simple)

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  • robinson
    Rookie
    • Jul 2012
    • 492

    #1

    Regulation Sliders for NHL16 (keep it simple)

    Superstar
    Tuner- 1.01 (which is latest)

    General
    Attribute Effect- 5
    Broken Stick- 2
    Game Speed- 0
    Fatigue Effect- 2/2
    Fatigue Recovery- 1/1

    Injury- 2/2
    Player Acceleration- 2/2
    Puck Control- 3/3

    Checking
    Hitting Assistance- 0
    Aggression- 3/3
    Hitting Power- 0/0
    Poke- 6/6
    Stick Lift- 6/6

    Passing
    Manual Passing- off
    Pass Assist- 2
    Pass Speed- 0
    Saucer Pass Speed- 0
    Accuracy- 0/0
    Interceptions- 4/4
    Reception Ease- 0/0

    Shooting
    One Timer Accuracy- 0/0
    Wrist Shot Accuracy- 0/0

    Shot Power (all shots)- 3/3
    Slap Shot Accuracy- 1/1
    Slap Shot Power- 5/5


    AI
    Learning- 6
    Difficulty- 0

    Faceoffs- 2
    CPU Strategy- 3
    Penaltys- 5/5

    Fighting- 1
    Human Strategy- 0 (adjust during game)

    Goalie
    Cover Frequency- 5
    Passing- 1
    Reaction Speed- 3/3
    Screen Effect- 0/0

    Basic
    Period Length- 7
    Line Change- off
    Shot Aim- off
    Icing- hybrid
    Off Sides- delayed

    Penalty Occurrence- 4

    Penalty Time Scaling- 1

    Post Whistle Rules- relaxed

    Visual
    Auto Zoom- off
    Camera- Ice
    Camera Perspective- alternate
    Goalie Camera- high
    Puck Highlight- very small
    Puck Size- authentic


    Team Systems
    http://www.operationsports.com/forums/ea-sports-nhl/769252-cycloniacs-authentic-teamsystems.html




    Adjustments & Finetuning Options
    There are certain options that make a difference in gameplay. Use these to finetune the overall skating speed and style of play. Test different kinds of combinations, have certain sliders for what their intented to be for and use as many of these options to adjust the overall skating speed.

    Tuner
    1.00- laggy
    1.01- better skating

    Game Style
    Hardcore- normal
    Simulation- faster
    arcade- higher scores


    Attribute Effect
    adjust for hitting/checking physics/more realistic gameplay.
    6- bump and grind/some hits/better hitting physics
    5- good hitting physics
    4- a little too much hitting
    3- hitting too much




    The Overall Skating Speed
    If its too fast players fall over each other, you skate circles around cpu players, too many hits/tackling. If its too slow, theres no pace, cant transition your pivots fast enough. Keep gamespeed and acceleration the same and adjust overall speed with any/all of these sliders/or ones above. The overall speed is different then gamespeed. Gamespeed is how fast the cpu players make plays/the action is, etc. The Overall speed is about the skating.

    Puck Control

    0/1- faster
    5/6- slower

    Injury
    0- slower
    1/2/3-faster

    Post whistle rules
    authentic- slower
    relaxed- normal

    anything goes- faster
    Last edited by robinson; 09-11-2016, 04:17 PM. Reason: updates
    Regulation Sliders
    http://www.operationsports.com/forum...ep-simple.html

    Custom AI settings
    http://www.operationsports.com/forum...amsystems.html
  • robinson
    Rookie
    • Jul 2012
    • 492

    #2
    Re: Regulation Sliders for NHL16 (keep it simple)

    There are some differences from nhl 15 and 16. We will make more adjustments to finetune overall speed when we have more sample size.

    Seems like they fixed the hitting. This is one of the settings can help finetune the overall speed.
    Last edited by robinson; 10-04-2015, 08:16 PM.
    Regulation Sliders
    http://www.operationsports.com/forum...ep-simple.html

    Custom AI settings
    http://www.operationsports.com/forum...amsystems.html

    Comment

    • robinson
      Rookie
      • Jul 2012
      • 492

      #3
      Re: Regulation Sliders for NHL16 (keep it simple)

      Having goalie screen at 5/5, makes the gameplay more realistic/on ice feel. Northman was the one who found this.
      Regulation Sliders
      http://www.operationsports.com/forum...ep-simple.html

      Custom AI settings
      http://www.operationsports.com/forum...amsystems.html

      Comment

      • robinson
        Rookie
        • Jul 2012
        • 492

        #4
        Re: Regulation Sliders for NHL16 (keep it simple)

        It makes a difference (in the gameplay) with the settings for what mode your in.


        So whatever mode your actually going to use regularly, adjust/experiment in that mode.
        Regulation Sliders
        http://www.operationsports.com/forum...ep-simple.html

        Custom AI settings
        http://www.operationsports.com/forum...amsystems.html

        Comment

        • robinson
          Rookie
          • Jul 2012
          • 492

          #5
          Re: Regulation Sliders for NHL16 (keep it simple)

          Testing goalie reaction and screen at 2 and 4. Gameplay good but too many higher scores. Testing shot acc lower.
          Regulation Sliders
          http://www.operationsports.com/forum...ep-simple.html

          Custom AI settings
          http://www.operationsports.com/forum...amsystems.html

          Comment

          • jack72
            Banned
            • Oct 2010
            • 196

            #6
            Re: Regulation Sliders for NHL16 (keep it simple)

            when you say
            "The Overall speed is about the skating" are you talking about the player acceleration?

            Comment

            • Markatron8
              Rookie
              • Oct 2012
              • 15

              #7
              Re: Regulation Sliders for NHL16 (keep it simple)

              You know what I like this. It's similar to something I was trying to get going on NHL 14.
              I thought I had the sliders sussed last week until I realised that I'm a sucker for realism and what I had wasn't. Watching Montreal v Ottawa yesterday got me thinking again.

              I think you have the speed nailed and I can't believe how much the passing marries up being set low too.

              Just a couple of questions though. I do enjoy manual shooting so I can aim for an intentional redirect but the fatigue effect was causing players to shoot way off target at times. So I figure there maybe some balancing there for manual shooters.
              Correct me if I'm wrong but I would always say that an NHL shooter is generally pretty accurate unless under pressure and likewise an NHL goalie can stop most things unless screened. It's just applying it to the game.

              Either way these are pretty damn close. I was starting to not enjoy the game.

              * also do you find that slider values have dropped in settings after a game? I had puck control at 2 and slap shot accuracy at 2 as you suggest but when I got back to the home screen they had dropped to 1. Quite frustrating.

              Anyway cheers.

              Comment

              • northmen24
                MVP
                • Oct 2006
                • 1086

                #8
                Re: Regulation Sliders for NHL16 (keep it simple)

                Played a game with these last night. Won 3-2. I found that the fatigue recovery at 1/1 wasn't enough. My lines were all red just over halfway through the period. I noticed the CPU fatigue isn't the same as user. So I was getting blown by for the second half of each period. I think fatigue effect at 3/3 or 4/4/ and recovery at 2/2 is the sweet spot. Everything else felt ok. Still running with mine though. I'm getting more penalties called with a higher player acceleration setting.
                Games streamed on Twitch: https://m.twitch.tv/northmen_24

                Comment

                • robinson
                  Rookie
                  • Jul 2012
                  • 492

                  #9
                  Re: Regulation Sliders for NHL16 (keep it simple)

                  Originally posted by jack72
                  when you say
                  "The Overall speed is about the skating" are you talking about the player acceleration?


                  No. I think acceleration is how fast a player gets from 0-60mph. For Overall speed, we are talking about the overall gamespeed. Not the actual gamespeed slider but the actual overall speed of the players. Gamespeed slider is like how fast the game moves. Where the overall speed that I am talking about is what preference you like for the speed of the skating.
                  Regulation Sliders
                  http://www.operationsports.com/forum...ep-simple.html

                  Custom AI settings
                  http://www.operationsports.com/forum...amsystems.html

                  Comment

                  • robinson
                    Rookie
                    • Jul 2012
                    • 492

                    #10
                    Re: Regulation Sliders for NHL16 (keep it simple)

                    Originally posted by northmen24
                    Played a game with these last night. Won 3-2. I found that the fatigue recovery at 1/1 wasn't enough. My lines were all red just over halfway through the period. I noticed the CPU fatigue isn't the same as user. So I was getting blown by for the second half of each period. I think fatigue effect at 3/3 or 4/4/ and recovery at 2/2 is the sweet spot. Everything else felt ok. Still running with mine though. I'm getting more penalties called with a higher player acceleration setting.


                    Thanks for checking them. I ve been busy with work and havnt had extra time to get these better/finetuned yet. I am sure youer right about the fatigue stuff, as I set everything to get gameplay/overall speed where its good and I like it. I do like it at 3/2, just want to get/keep it loose pucks and icy feeling. I know you like the faster accel stuff. Its cool to get other sliders similar though.


                    This is better at having screen higher then nhl15 and etc. Might have more to work with.
                    Regulation Sliders
                    http://www.operationsports.com/forum...ep-simple.html

                    Custom AI settings
                    http://www.operationsports.com/forum...amsystems.html

                    Comment

                    • robinson
                      Rookie
                      • Jul 2012
                      • 492

                      #11
                      Re: Regulation Sliders for NHL16 (keep it simple)

                      Originally posted by Markatron8
                      You know what I like this. It's similar to something I was trying to get going on NHL 14.
                      I thought I had the sliders sussed last week until I realised that I'm a sucker for realism and what I had wasn't. Watching Montreal v Ottawa yesterday got me thinking again.

                      I think you have the speed nailed and I can't believe how much the passing marries up being set low too.

                      Just a couple of questions though. I do enjoy manual shooting so I can aim for an intentional redirect but the fatigue effect was causing players to shoot way off target at times. So I figure there maybe some balancing there for manual shooters.
                      Correct me if I'm wrong but I would always say that an NHL shooter is generally pretty accurate unless under pressure and likewise an NHL goalie can stop most things unless screened. It's just applying it to the game.

                      Either way these are pretty damn close. I was starting to not enjoy the game.

                      * also do you find that slider values have dropped in settings after a game? I had puck control at 2 and slap shot accuracy at 2 as you suggest but when I got back to the home screen they had dropped to 1. Quite frustrating.

                      Anyway cheers.




                      That's what we are trying to do, is get the overall speed just right and not worry about every slider being set at what their are suppose to be intended for, if it alters the gameplay/overall speed.


                      Northman has good stuff and has got more sample size in then us so hes saying the fatigue settings are good for what he mentioned. That might do what you are talking about. Main thing is to keep overall speed where you like it/most ideal and there are those adjustments at bottom of first post that do that (as well as other sliders). Just ask us if you need it slower/faster for overallspeed and have already used everyone that's at bottom of post.
                      Regulation Sliders
                      http://www.operationsports.com/forum...ep-simple.html

                      Custom AI settings
                      http://www.operationsports.com/forum...amsystems.html

                      Comment

                      • robinson
                        Rookie
                        • Jul 2012
                        • 492

                        #12
                        Re: Regulation Sliders for NHL16 (keep it simple)

                        Going to do what Northman did and reset the game after roster update, delete everything except rosters and start season mode with no tuners/patchs. Will have some adjustments after sample size.

                        Update
                        Reset the game, by deleteing everything refreshes it whenever the sliders seem to be broke. The tuners/with no patchs are better, out of the box as well.

                        After some samples, were going with the basics (similar to nhl15) with attributes on 6 for better bump and grind and not tackle hits. Finetuning more things.

                        No matter what slider set you use/try you need to play enough games to get acclimated to the speed of that slider set.
                        Last edited by robinson; 10-18-2015, 02:36 PM.
                        Regulation Sliders
                        http://www.operationsports.com/forum...ep-simple.html

                        Custom AI settings
                        http://www.operationsports.com/forum...amsystems.html

                        Comment

                        • northmen24
                          MVP
                          • Oct 2006
                          • 1086

                          #13
                          Re: Regulation Sliders for NHL16 (keep it simple)

                          You can't select tuners. And now there is 3. So I don't know what you're using. Delete user profile then start up the game without going online?
                          Games streamed on Twitch: https://m.twitch.tv/northmen_24

                          Comment

                          • pm83
                            Rookie
                            • Jul 2007
                            • 281

                            #14
                            Re: Regulation Sliders for NHL16 (keep it simple)

                            These sliders look real good on a paper and have aspects that I enjoy every year (Gamespeed 0 which is obviously the most realistic and have impact on natural movement and weight on players). Before I try them I would like to know one thing which confuses me at the moment. Which tuner you use? Is it default / out of the box tuner or 1.01 as you mentioned?

                            Comment

                            • robinson
                              Rookie
                              • Jul 2012
                              • 492

                              #15
                              Re: Regulation Sliders for NHL16 (keep it simple)

                              Originally posted by pm83
                              These sliders look real good on a paper and have aspects that I enjoy every year (Gamespeed 0 which is obviously the most realistic and have impact on natural movement and weight on players). Before I try them I would like to know one thing which confuses me at the moment. Which tuner you use? Is it default / out of the box tuner or 1.01 as you mentioned?


                              Didn't mean to confuse people, we were trying both tuners and also reinstalled the game to see the differences between 'out of box' and with patchs for what the two tuners did. Both were different, so there essentially is 4 options (the 2 tuners with patchs and the 2 tuners without patchs-which is the out of box) to use.


                              After we played enough sample size, we like the 'out of box' (which is with no patchs) and tuner 1.01 (or latest)(that's what tuner 1.01 is, it is latest). So for now (until another tuner comes out) latest is 1.01


                              You need to have the psn off or have router firewall on high to block the psn network from connecting. Basically have no roster updates or patchs updates. Then reinstall the game again (with game update on ps4 main menu). This way you get the gameplay the way it was 'out of box' (patch wise) and then use tuner 1.01 (or 1.00 if you prefer).


                              We actually like the skating in 1.00 better then 1.01 but theres a little too much tackling with the checks so were using 1.01 for now. Another key slider to have is attributes at 6, this limits the tackling and you have more bump and grind style checking/knock off puck not sumo tackling.


                              Most people will say 3 is the normal but we havnt had any verification on this other than Tito from last yr had a post but that post was from before 15. So it didn't verify that that was the same thing for 15 and now 16. Why does EA have the default on 5 then. Is that the new middle/players attributes are untouched.


                              Regardless of which one is middle 3 or 5, 6 is the better gameplay for checking. It doesn't raise players attributes too much and it does help separate the better players from other. Although when people use revamped rosters that does it more but we like to have sliders set for gameplay realistic first, then other stuff second. Most people might like that tackling but we like more knock off puck checks/checking with a few big hits.
                              Regulation Sliders
                              http://www.operationsports.com/forum...ep-simple.html

                              Custom AI settings
                              http://www.operationsports.com/forum...amsystems.html

                              Comment

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