Yes...absolutely...CJ had one crazy game against him by Luck but we've seen comp percentages from 50-80% from the CPU. It really depends on the game, matchups, etc.
We are really finding that keeping the pass game related sliders (off & def) at default is important. I think that dropping QBA really begins to upset the balance....the CPU still misses throws at 50, and not just the deep stuff. If anything, I have seen more offline throws with this setup than on my previous sets....but you HAVE to get pressure, mix up your coverages, and analyze matchups....period.
For a reality check (for everyone) of what "realistic stats" look like (sort by completion %):
http://www.pro-football-reference.co...15/passing.htm
Yes....70% completion percentage is the new 65%. That is in ~64 games of data (or
four full seasons of 1 player using 1 team in Madden).
There are 8 NFL QBs above 70% passing and 16 QBs at or above 65%. Again, this is 4 weeks into the season. Of the QBs who have enough attempts to qualify for the leaderboard, only 6 have comp percentages below 60% on the season.
So...let's all bear that in mind before we get OCD about completion percentages. I really don't want to hear about how the CPU completed 78% in one game and how you're changing the sliders...sorry, 78% is NOTHING now. Teams have good and bad games....welcome to reality.
I'm pretty much done with sliders now.....I'll keep a lookout for any real issues - but I don't see a need to get OCD with the sliders this year.