PS4 version Trait Edited Roster

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  • XXL78
    Rookie
    • Jul 2005
    • 137

    #1

    PS4 version Trait Edited Roster

    Recently I say a roster done by user BlackBetty15 for Xbox1. I liked this idea and decided to do one for PS4. I used the same logic for the offensive players i.e. (RB, FB, WR, TE). I gave them all he RAC CATCH and FIGHT FOR YARDS, and HIGH MOTOR traits. On defense I gave all of the linebackers the BIG HIT, STRIP BALL, play ball BALANCE and HIGH MOTOR traits along with making all of the 3-4OLBs PASS RUSH types. In the secondary I decided to us a little different approach. All elite cornerbacks i.e. (90ovr and above) I gave play ball AGGRESIVE, STRIP, HIGH MOTOR, and DICIPLINED. All CBs rated 89-84 I changed to NORMAL penalty. All CBs rated 84-76 I changed to UNDICIPLINED penalty. All CBs rated 75-72 I changed to play ball BALANCE. All CBs rated 71 and lower I changed to play ball CONSERVATIVE along with all of the previous drops creating a tiered system for defensive backs. All safeties are done with the same logic with the exception of them all having the BIG HIT trait.




    Roster name: MADDENKINGJR


    PSN id: MADDENKINGJR




    The Traits Edited Roster Version 2 is now available.


    Edits for version 2 of the roster are as follows.


    Starting 32 QBs


    Style: corresponding to QB
    Throw ball away: yes


    Elite QBs (99-90)


    Clutch: yes
    Penalty: disciplined


    Elite HBs (99-90)


    Fights for yards: yes
    Clutch: yes
    High motor: yes
    Penalty: disciplined


    Elite WRs and TEs (99-90)


    Aggressive catch: yes
    RAC catch: yes
    Fight for yards: yes
    Makes sideline catches: yes
    Clutch: yes
    High motor: yes
    Penalty: disciplined


    Elite OL (99-90)


    High motor: yes


    Elite 4-3 DEs (Elite 3-4 DEs are the same except for spin move: no) with the exception of J.J. Watt


    Big hitter: yes
    Strip ball: yes
    Swim move: yes
    Spin move: yes
    Clutch: yes
    High motor: yes
    Penalty: disciplined


    OLBs, MLBs, CBs, and Safeties are all in a tiered system with Elite players having all of the elite traits (i.e. play ball aggressive, disciplined, etc.)


    There are five tiers


    Elite 99-90


    Good 89-87


    Average 86-80


    Below average 79-75


    Poor 74-54


    PSN id: MaddenKingJR

    Roster file: MADDENKINGJRWK5
    Last edited by XXL78; 10-19-2015, 08:31 PM.
    PSN ID: MaddenKingJR
  • BlackBetty15
    MVP
    • Sep 2010
    • 1548

    #2
    Re: PS4 version Trait Edited Roster

    Originally posted by XXL78
    Recently I say a roster done by user BlackBetty15 for Xbox1. I liked this idea and decided to do one for PS4. I used the same logic for the offensive players i.e. (RB, FB, WR, TE). I gave them all he RAC CATCH and FIGHT FOR YARDS, and HIGH MOTOR traits. On defense I gave all of the linebackers the BIG HIT, STRIP BALL, play ball BALANCE and HIGH MOTOR traits along with making all of the 3-4OLBs PASS RUSH types. In the secondary I decided to us a little different approach. All elite cornerbacks i.e. (90ovr and above) I gave play ball AGGRESIVE, STRIP, HIGH MOTOR, and DICIPLINED. All CBs rated 89-84 I changed to NORMAL penalty. All CBs rated 84-76 I changed to UNDICIPLINED penalty. All CBs rated 75-72 I changed to play ball BALANCE. All CBs rated 71 and lower I changed to play ball CONSERVATIVE along with all of the previous drops creating a tiered system for defensive backs. All safeties are done with the same logic with the exception of them all having the BIG HIT trait.




    Roster name: MADDENKINGJR


    PSN id: MADDENKINGJR
    And what have you noticed this far? Play about 4 CFM franchise games to get a good sample size. if you can post box scores or videos. Most people are literally adjusting sliders until the cows come home and I feel this adjustment along with a good roster edit will be MORE than enough
    "Im all jacked up on mountain dew!"
    " Im just a big hairy american winning machine"

    Comment

    • 2019
      Banned
      • Aug 2015
      • 214

      #3
      xoxo .... no homo.

      thank you for this.

      what roster did you use as bsse roster to apply edits ?

      Was it Mizzou's and Rovert's roster ?

      Comment

      • XXL78
        Rookie
        • Jul 2005
        • 137

        #4
        Re: PS4 version Trait Edited Roster

        Originally posted by 2019
        xoxo .... no homo.

        thank you for this.

        what roster did you use as bsse roster to apply edits ?

        Was it Mizzou's and Rovert's roster ?

        I used the week 4 updated from EA as the base.
        PSN ID: MaddenKingJR

        Comment

        • XXL78
          Rookie
          • Jul 2005
          • 137

          #5
          Re: PS4 version Trait Edited Roster

          I am considering doing another one with a different roster as the base. Is there a good roster to use?
          PSN ID: MaddenKingJR

          Comment

          • 2019
            Banned
            • Aug 2015
            • 214

            #6
            good roster: SimulationFootball(OS)V1


            this is best ps-4 roster.

            do u want help ?
            I say only edit Top 10 at each position and for DB, use your current editing scale.

            one guy said gamepkay is very, very overly tough when alkvpkayers are editied.

            Thx

            Comment

            • 2019
              Banned
              • Aug 2015
              • 214

              #7
              I am not trying to bash your rostet. what you found was greaf and really helps

              : )

              thx

              Comment

              • BlackBetty15
                MVP
                • Sep 2010
                • 1548

                #8
                Re: PS4 version Trait Edited Roster

                Originally posted by 2019
                good roster: SimulationFootball(OS)V1


                this is best ps-4 roster.

                do u want help ?
                I say only edit Top 10 at each position and for DB, use your current editing scale.

                one guy said gamepkay is very, very overly tough when alkvpkayers are editied.

                Thx
                A si said there....I would leave the CB as I have it but for 4-3 and S....I put "play ball" on aggressive so I would leave that for "playmaking" S of your choice and generic S and LB you can put Conservative
                "Im all jacked up on mountain dew!"
                " Im just a big hairy american winning machine"

                Comment

                • 2019
                  Banned
                  • Aug 2015
                  • 214

                  #9
                  Re: PS4 version Trait Edited Roster

                  what is 4-3 ?
                  what did you do to CB ?

                  thx

                  Comment

                  • 2019
                    Banned
                    • Aug 2015
                    • 214

                    #10
                    Kind Sir:

                    just let me know what edits to do and I will follow your rules and help speed this up, if you wish.
                    the community needs this and use the Mizzou/Rovert (OS)V1 with the edits.

                    thx

                    Comment

                    • Last Gunfighter
                      "I reckon so."
                      • Sep 2012
                      • 891

                      #11
                      Re: PS4 version Trait Edited Roster

                      Originally posted by XXL78
                      I am considering doing another one with a different roster as the base. Is there a good roster to use?
                      I would definitely be interested if you did one using the SimulationFootball(OS)V1 roster.

                      I have been thinking about using that roster and doing some edits for the QBs to combat the LT regression. I think it was the Throw Ball Away = Yes and I think Pocket Presence = Ideal. Not sure if those are the exact names. My biggest problem is finding the time to do it, I can barely find time to play a couple of games.
                      WHO DAT! | GEAUX TIGERS! | LET'S GO RANGERS!

                      "If you work for a living, why do you kill yourself working?" -Tuco

                      Comment

                      • 2019
                        Banned
                        • Aug 2015
                        • 214

                        #12
                        what LT regression ?
                        and, do you have time to engage in Gun Fights ?

                        xoxo

                        Comment

                        • Last Gunfighter
                          "I reckon so."
                          • Sep 2012
                          • 891

                          #13
                          Re: PS4 version Trait Edited Roster

                          Originally posted by 2019
                          what LT regression ?
                          and, do you have time to engage in Gun Fights ?

                          xoxo
                          Yeah because they are over quick!

                          There's a thread about it, http://www.operationsports.com/forum...=LT+regression. Basically the LT regression is where in simmed games the left tackles give up a large number of sacks causing them to regress drastically each year. Editing the QB traits seemed to help with this a lot.

                          Oh, and it the traits are Sense Pressure and Throw Ball Away.
                          WHO DAT! | GEAUX TIGERS! | LET'S GO RANGERS!

                          "If you work for a living, why do you kill yourself working?" -Tuco

                          Comment

                          • BlackBetty15
                            MVP
                            • Sep 2010
                            • 1548

                            #14
                            Re: PS4 version Trait Edited Roster

                            Originally posted by 2019
                            Kind Sir:

                            just let me know what edits to do and I will follow your rules and help speed this up, if you wish.
                            the community needs this and use the Mizzou/Rovert (OS)V1 with the edits.

                            thx
                            Easy man. Follow this:

                            FS/SS edit the trait for "play ball in air" to "conservative"
                            In a team that runs a 4-3 D...edit the same for ROLB/MLB/LOL (in 3-4 only edit the MLB.
                            I would leave CB traits alone since playing the ball happens a bit more as it should with PI being called.
                            "Im all jacked up on mountain dew!"
                            " Im just a big hairy american winning machine"

                            Comment

                            • BlackBetty15
                              MVP
                              • Sep 2010
                              • 1548

                              #15
                              Re: PS4 version Trait Edited Roster

                              Originally posted by Last Gunfighter
                              Yeah because they are over quick!

                              There's a thread about it, http://www.operationsports.com/forum...=LT+regression. Basically the LT regression is where in simmed games the left tackles give up a large number of sacks causing them to regress drastically each year. Editing the QB traits seemed to help with this a lot.

                              Oh, and it the traits are Sense Pressure and Throw Ball Away.
                              Yea I did that for all as well as put the correct traits for each qb being balanced scramble and pocket...big difference
                              "Im all jacked up on mountain dew!"
                              " Im just a big hairy american winning machine"

                              Comment

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