Five New Additions For Madden NFL's Franchise Mode We'd Like to See
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I agree with everything listed, one additional thing that I would love to see is better presentation during the draft. Have mock drafts, big board, make the top 10 drafted players walk to the podium. The real draft spans like 3 days, in the game the draft is so boring and uneventful. -
Anything, everything on this list or just anything at all. It's been so stagnant for years now. Take one year and fix Franchise mode because the gameplay in Madden 16 is a lot of fun. I play a ton of Play Now games. Basically just going through the NFL season but franchise mode just doesn't do it for me. If they could make it better, make it mean more and draw me in I would be hooked on Madden because the gameplay is a lot of fun.Comment
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See
1. Owner Mode - Player interviews, similar to what NBA 2k has done. I'd like to be able to connect with my players throughout the season with in depth interviews.
2. Off Season - It's so basic and simplistic it's almost tedious. Throw something in there to make it more enjoyable, draft analysis before hand or let us watch the combine or give a draft prospect's history - school stats, personal story, something/anything so you feel like you can connect with the player.
Better yet, let us interview our draft prospects? Let us hold, say, 10 interviews per draft ..
3. Auto Subs - just fix them.
4. Awards are just a tab nobody really ever checks and there's "only" 2 yearly awards, expand that. I want the damn recognition for dominating with a certain player.
5. Switch OLB to Leo and so forth, this whole OLB position is getting annoying. Let us put anyone on the roster anywhere on the roster that we'd like. If i want to play JJ Watt at TE, let me. If I want to play Percy Harvin at RB, let me. If I want to play RG3 at SS, let me. Give us the ability to fully customize a depth chart to our liking. I've never understood why you hinder our ability to put somebody somewhere on OUR team.Comment
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See
Great list.
I would also add:
1) Dedicated formation sub menu ala NCAA series. It is crucial we get this. I am so tired of having to manually do this every game. PITA.
2) Dynamic injury system ala Head Coach 2009. We need realistic injuries, lingering injuries, in game offensive line injuries. They really did a great job with penalties getting into the game. Now it's time to focus on a true realistic injury system.Now Playing on PS5:
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I need to add one more thing. Since I run an Online CFM I would like an optional automatic timer to advance the season. We have a 1 week deadline to get games in our league in. I would like the ability to set a timer from the time I advance to have the CPU auto advance the league. Help push games along. and the ability to extend the timer if need be.Now Playing:
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"Make Preseason Mean Something
As it is right now, the preseason in Madden is basically a waste of time for most, myself included. Sure, it’s fun to play with some of the newly signed free agents, and the rookies of course, but one can do that in Play Now mode or practice. What I would like to see added is the ability to have storylines and real position battles take place.
I mean if you’re going to label yourself as an NFL football simulation, than let’s try to do just that -- simulate the real NFL experience. Let us have practice scenarios where two wide receivers are battling for the final spot and have to prove themselves (or not) in a practice scenario mode. Or let's see how two linebackers can defend the pass or prove their tackling ability. I’m not asking for some wildly lengthy experience that would consume hours of our time, but simply a mode that allows us to see the pain and anguish that these players go through while battling to make a 53-man roster. If anything, let the user designate the players who are fighting for those positions, and put an emphasis on them and see how it plays out.
Full Defensive Assignment Ability
I know this has been mentioned by the developers, but please for the love of all that is holy, give the user the ability to fully control the defensive unit in game and out. If I want to make sure that Joe Haden, Richard Sherman or Darrelle Revis is constantly on the number one receiver, I should be able to do that. If I want to double team an opponent’s best wide out, I should be able to do that without having to manipulate the system in order to achieve that.
This is a basic necessity and need in order to play consistently good defense in the NFL, and it’s the same in the Madden franchise. Let’s be honest here, are you ever going to see a Darrin Walls or Brent Grimes line up against Calvin Johnson half the game? That answer would be no, unless you’re playing Madden of course."
I COMPLETELY agree with these two.
As for the preseason battles: Take a look at how NCAA football did that. That's a great foundation to build on imo.Comment
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All great ideas! In addition to the Score Ticker feature, it would be great if a feature was added where 'game breaks' were taken occasionally throughout your game to show video clips of recent happenings in other games taking place around the league at the same time. These video clips would be similar to what they had on the Sportscenter show in NFL 2K5. If your game is on a Sunday or Monday night, maybe instead of these 'game breaks' there would be a halftime show that gives a quick recap of the results of other games around the league from that week, including multiple video clips.
In addition, some other things I would like to see:
Conference and division realignment when initially setting up the league.
CPU vs. CPU in CFM.
A quicker way to choose to control all 32 teams in CFM.
Multiple mock drafts throughout the season/off-season and a better draft board.
A more immersive offseason with better stories for free agency, the draft, etc. The 'Top Stories' feature needs improvement all-around.
Dynamic weather and, if I control a team with a retractable roof stadium, the ability to choose whether to have it open or closed for any home game.
Team/player wants/needs playing more of a role in contract negotiations and team building. I really like the Team Building feature in NBA 2K16's MyGM mode and would like to see something similar in Madden, with teams being more forward-thinking, making signings/trades based on the state of their team currently and for the future. Some teams should be more or less conservative than others when it comes to making roster moves based on the type of people they have calling the shots.
Major or recurring injuries possibly having a lasting impact on a player's performance throughout a season, or even occasionally throughout the remainder of their career.Comment
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See
EA should take some notes from the NCAA guys. They had things like in-game studio check-ups where they would show the score of other games and talk about what's going on in them, they had a coaching carousal, job security, team prestige, could create prospects in the franchise, could edit any player's ratings at any time, recruiting battles (which could be turned into something like player interviews at the combine in Madden), the list goes on and on.Los Angeles Lakers, Las Vegas Golden Knights, Atlanta Falcons
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Formation subs in the CFM main menu is a must! Tired of watching starters play special teams. I want back up and rookies in there. With the low awareness of these players it may help open up the return game and blocking of kicks. We all know EA has blocking assignment issues.Moderator
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Have specialty position (ie, KR/PR, LS, Holder, nickleback, dimeback) and /or second position such as a 3-4 LB can also be a 4-3 DE.
A good challenge system that let's you challenge what you want to challenge not what they tell you your challenging. Too many times I want to challenge possession of the ball but they challenge fumble.
Have realistic goals and progression results based. Have OL go by how many games they play. How many holds and false starts and how many sacks they allow not how many rushing yards they help get or passing yards.
Create our own draft classes these classes are okay but they are too repetitive.
Have the ratings and overall actually mean something.
Have a progression/regression that makes sense. A player gets smarter every year in the league and lose physical abilities but they are able to compensate for their inability with their smarts. So have a player get 2 attribute points for awareness and play recognition. After age like 26-27 start losing a point in speed, throwing power.
Also with the progression have a player say a rb who leads the league in carries with over 200 carries lose a little. Rb don't have long careers due to the heavy use. Make this realistic. Don't make them lose 9 speed points when they are 31 yes old they have 77 speed that's unrealistic.Comment
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It's funny. The position battles from this article were actually in like Madden 04. I hate how they remove features every year, add one new one and a couple of old ones and pretend it is a new game. For my money the franchise mode in Madden is the absolute worst. Here are my 5....
1- Truly dynamic ratings throughout the year. if I have a guy come off the bench and put up a huge game make him better than the starter going into next week. This sort of takes that "position battle" and heats it up throughout the season. Makes for QB controversy on teams.
2- Fix Depth chart/Subs. Let me split carries between two or 3 RB's... essentially on the depth chart let me select a % of 0-100 and that is the amount of snaps that player has there. Also, no clue why you can't have formation subs.
3- Connection with the rest of your league. Keep me up to date with scores, and stories from around the league. I'd place a ticker in the games, give updates in between quarters. And why not even add a daily fantasy element where you can pick players from other teams and see how you did. This allows you to stay informed around the league.
4- Presentation- Where to start? It is awful. Get rid of the EA Sports logos from everywhere (around the stadium as well). Make the games on CBS, or Fox, or ESPN, or NBA, or NFL network. I remember EA did a CBS ESPN hybrid on the last NCAA Basketball game they made. The game wasn't great but the presentation was great. You could really feel an added excitement for a big weekend game on CBS. I shouldn't have to look at 200 EA Sports logos every game. I get that you made the game, you have the ONLY football game.
5- Assistant Coaches/ Coaching Carousel. I really miss the days of Madden 06 when you could hire the OC from another team, or see a retired player move from Special teams coach to OC to head coach. The generic coaches are awful.
I'm sure I could add 20 more to this list, but this is a start.
*Bonus*
A weekly magazine or website mock up would be great. The old Sports Illustrated mag from NCAA games back in the day were fantastic.Comment
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Five New Additions For Madden NFL's Franchise Mode We'd Like to See
I wish they would go back to the old 05, 06 or 07 version, where you had the tony Bruno radio show that kept you updated on what's going on in the league.
Players had roles, like franchise QB, where if they had one they wouldnt draft one or superstar RB, that was impossible to trade for.
Honestly I liked the training camp drills better than the game prep. there were position battles in preseason that tony would talk about.
All of these items would be great to make a come back.
Give us manual draft classes, nba 2k has it no reason madden can't.
Give us full access to all ratings, including development or potential. If I want to make Mariota a superstar potential let me do it. It's my game.
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Practice Squad! I should be able to control the development of players that I feel are important but not worthy of a 53 man spot yet. I mean there are plenty of guys that won't be signed by another team if I cut them but then I can't develop them and their confidence takes a hit.
I shouldn't have to cut guys that I know are going to play for my team IRL this year but their virtual versions aren't quality enough yet to actually make my squad, because the reality is if I have to cut them even knowing their potential roles on the real life team they aren't coming back and their virtual versions will never develop into something remotely resembling they're real life counterparts.
This is especially disappointing when dealing with injuries. My Packers franchise got rid of existing injuries so Jordy is #1 making Ty #5 and Janis #6, I had to cut Abbredaris who may never pan out IRL but definitely won't because I can't put him on the PS, Barrington is my thumper and Bradford has a higher floor than his real life counterparts so he's not getting cut (if there was a practice squad I could cut him and develop him there like the Packers are hoping to do, instead I have him, Barrington + everyone else on the Packers actual roster at ILB minus Joe Thomas who was a sacrificed player), similar situation is happening with Josh Boyd, he's on IR in real life and his injury paved way for a suspended player to come back without making a cut but while he's a guy that I could stash and develop this year, instead he has to be on my roster despite not getting much play time atm.
And it goes beyond the turmoil of wanting my team's players to pan out even when doing a rebuilding franchise there are plenty of guys who show promise in Preseason but their low floors lead them to being cut because I can't afford to hope I can turn around a player at a position that isn't an immediate need.
This seems like such an easy thing to implement too, it's baffling why it's not in the game.NCAA: Georgia Tech Yellow Jackets, Kennesaw State Owls (Alma Mater)
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Re: Five New Additions For Madden NFL's Franchise Mode We'd Like to See
Defensive assignments are by far my biggest wish.
So many formations have the strong WRs in the slots or moved around all over the place, on top of TEs being hard to cover regardless, we need a natural counter on defense. I should be able to tell Talib to cover Gronk, Harris to cover Edelman, etc"Successful people do not celebrate in the adversity or misfortune of others."
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The crazy thing is almost everything listed was in madden 2005 including the tony Bruno show they should just take 2005 and put it all into Madden 2016Comment
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