Lighting looks better in replays than in game?

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  • Urban Legend 72
    Rookie
    • Aug 2008
    • 122

    #1

    Lighting looks better in replays than in game?

    Is it just me or does the lighting look better in the halftime replays than in game action? I know people have mentioned how dark crowds look but they look a lot better in the replays.
    EVERYTHING HAPPENS FOR A REASON. WE JUST DONT ALWAYS KNOW WHAT THE REASON IS.
  • LeBron_On_Mars
    Rookie
    • Jul 2015
    • 175

    #2
    Re: Lighting looks better in replays than in game?

    Yup, I'm seeing the same exact thing. I could only imagine what the strange reason behind this could be.


    Sent from my iPhone using Tapatalk

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    • CujoMatty
      Member of Rush Nation
      • Oct 2007
      • 5445

      #3
      Re: Lighting looks better in replays than in game?

      Ya I agree a million percent. Was thinking this for awhile
      2016 NLL Champion Saskatchewan Rush
      2018 NLL Champion Saskatchewan Rush
      2019 CEBL Champion Saskatchewan Rattlers

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      • nickthemajin
        Rookie
        • Oct 2014
        • 298

        #4
        Re: Lighting looks better in replays than in game?

        On the PS4 version, the framerate is absolute *** during replays and cutscenes. Runs between 20-30fps in cutscenes. Trust me. You don't want to play the game at that framerate.

        PC version, I'm waiting for a sweetfx preset to come out. Once a good one dropped last year I found it really hard to go between my Steam and PS4 copies.

        Comment

        • Urban Legend 72
          Rookie
          • Aug 2008
          • 122

          #5
          Re: Lighting looks better in replays than in game?

          Yeah I agree the frame rate does drop but man the lighting looks good. Don't get me wrong the game looks great but if they could adjust the lighting while stabilizing the frame rate I would be very happy. One thing live does well is the lighting and in my opinion this would surpass lives lighting.
          EVERYTHING HAPPENS FOR A REASON. WE JUST DONT ALWAYS KNOW WHAT THE REASON IS.

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          • swac07
            MVP
            • Feb 2007
            • 1843

            #6
            Re: Lighting looks better in replays than in game?

            The halftime replays have an effects filter on them

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            "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

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            • Smallville102001
              All Star
              • Mar 2015
              • 6542

              #7
              Re: Lighting looks better in replays than in game?

              Originally posted by Urban Legend 72
              Is it just me or does the lighting look better in the halftime replays than in game action? I know people have mentioned how dark crowds look but they look a lot better in the replays.


              Yes I agree I noticed that right away. This game already looks amazing best looking game I have seen this gen and I think most games this gen don't look that much better then last gen so far but man this game looks amazing and looks so much better then last gen. But the halftime replays look even better. It would be awesome if they could get the lighting to look like that next year in game. I don't know a lot about making games but maybe they have tired to get the lighting to look like that in game and maybe the system's are just not powerful enough or something and maybe this is something that will have to want in till next gen who knows. Maybe having lighting like that in game causes the game to only run at like 15 FPS or something.

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              • WISports
                Banned
                • Jun 2013
                • 2058

                #8
                Re: Lighting looks better in replays than in game?

                As I was watching the Wizards-Heat game the other night, I couldn't help but notice how bright the court and players/uniforms looked.


                Now, 2k16's lighting is better than 2K15's, but I agree with you guys. The halftime highlights pretty much nails the lighting and how it should look in-game.


                Hopefully they finally get it right for 2K17.

                Comment

                • cthurt
                  MVP
                  • Oct 2009
                  • 2525

                  #9
                  Re: Lighting looks better in replays than in game?

                  Idk if its just my TV or not but even though its brighter lighting in the halftime replays it also gives off a bluish tint that gives it an unrealistic look IMO.

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                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #10
                    Re: Lighting looks better in replays than in game?

                    I honestly don't want the game lighting as bright as the replays are...would look odd to me...


                    Sent from my iPhone using Tapatalk

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                    • iam31yearsold
                      Banned
                      • Apr 2015
                      • 606

                      #11
                      Re: Lighting looks better in replays than in game?

                      Originally posted by The 24th Letter
                      I honestly don't want the game lighting as bright as the replays are...would look odd to me...


                      Sent from my iPhone using Tapatalk
                      I agree. A bit toned down on the replay lighting, and it might work, but I have no problem with the in game lighting at the end of the day.

                      Sent from my XT1528 using Tapatalk

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                      • jaateloauto
                        Pro
                        • Sep 2009
                        • 743

                        #12
                        Re: Lighting looks better in replays than in game?

                        Since the consoles are so weak 2K has to cut a lot of corners to keep the game at 60 fps for the gameplay portions.

                        Player models don't appear to be as detailed and the lighting is not as heavy on the hardware when you're not in replays/cutscenes.
                        youtube.com/FinneLite

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                        • Sundown
                          MVP
                          • Oct 2010
                          • 3270

                          #13
                          Lighting looks better in replays than in game?

                          Originally posted by iam31yearsold
                          I agree. A bit toned down on the replay lighting, and it might work, but I have no problem with the in game lighting at the end of the day.

                          Sent from my XT1528 using Tapatalk

                          The replays are this weird bright blue filter which simultaneously looks odds and looks a bit more realistic.

                          A little brighter would be nice without changing the tones too much but I just watched a game right after playing and the game was nearly as dark.

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                          • BBallcoach
                            MVP
                            • Dec 2012
                            • 1524

                            #14
                            Re: Lighting looks better in replays than in game?

                            Originally posted by nickthemajin
                            On the PS4 version, the framerate is absolute *** during replays and cutscenes. Runs between 20-30fps in cutscenes. Trust me. You don't want to play the game at that framerate.

                            PC version, I'm waiting for a sweetfx preset to come out. Once a good one dropped last year I found it really hard to go between my Steam and PS4 copies.
                            You can use a 2k15 sweetfx. That's what I'm doing and it looks much better,
                            Beavers|Red Sox|Buccaneers|NBA Hoops

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                            • Sundown
                              MVP
                              • Oct 2010
                              • 3270

                              #15
                              Re: Lighting looks better in replays than in game?

                              Originally posted by nickthemajin
                              On the PS4 version, the framerate is absolute *** during replays and cutscenes. Runs between 20-30fps in cutscenes. Trust me. You don't want to play the game at that framerate.



                              PC version, I'm waiting for a sweetfx preset to come out. Once a good one dropped last year I found it really hard to go between my Steam and PS4 copies.

                              It's bad on Xbox one too. I'm guessing some additional effects are being rendered or the presentation overlay is causing some slowdown.

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