Madden NFL 16: Fixing CFM (Part II) - Operation Sports Forums

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Madden NFL 16: Fixing CFM (Part II)

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  • jmaj315
    Pro
    • Oct 2012
    • 997

    #16
    Re: Madden NFL 16: Fixing CFM (Part II)

    I agreed with everything you said until this...

    Originally posted by khaliib
    The other thing I think that is that they need to go back to the original camera angle the game is watched from on TV (the side view).
    Or even better, allow gamers the ability to customize the camera view they want to play from.
    I feel like running between the tackles would be nearly impossible and passing down the field would be throwing blind past like 10 yards.

    Originally posted by Step2001
    For Madden Franchise mode, IT Must Have everything an NFL Team(s) do/deal with year after year:


    Updates from around the League on bottom ticker and w/ Live Break-ins of scores from around the League on Sunday. Keep Ticker running of final score during Sunday and Monday games.
    Maybe include some updates of injuries on noted players from around the League...........Insider like Schefter could be used here.

    .......
    .......
    .......


    It's all about laying a solid foundation & you start with everything that goes on during a NFL Year (and carry it over to the next year).

    I'm not tired of posting in a wish-list thread, but all of this should already be the foundation of Offline Franchise mode. I'll keep posting it until "It's in the game!!"
    EA says they read the boards, only way I know how to communicate with them in detail.
    Agree, that game you've described just doesn't sound like madden though. lol

    I think the easiest things would be injuries (i swear they did that before) and defensive matchups/situational subs
    I used to put important things here

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    • G0DZGiFT
      MVP
      • Feb 2007
      • 1741

      #17
      Madden NFL 16: Fixing CFM (Part II)

      I'm not sure I understand this, but what is most active roster? I only have one roster on my drive and it keeps loading some old roster.


      Sent from my iPhone using Tapatalk

      Comment

      • Ueauvan
        MVP
        • Mar 2009
        • 1634

        #18
        Re: Madden NFL 16: Fixing CFM (Part II)

        i have to take umbrage at this

        The point about Online CFM not being able to be immersive because people can't dedicate time to 31 other people isn't a fault of online CFM; that's a fault of the users themselves.

        it's the fault of the customers they dont conform to what the seller thinks they want without having undertaken serious market research???

        firstly more parents are recognising that online is not ideal especially with multiple hacks of personal data and instances of online abuse/stalking of other players (in a variety of games)

        why not send an email to every id on xbox, xboxone, ps3, ps4 that has played a madden and ask certain questions on a survey designed correctly by identifying if the participant is the person who owns the game or console, or a player of someone elses property

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        • Hassan Darkside
          We Here
          • Sep 2003
          • 7568

          #19
          Re: Madden NFL 16: Fixing CFM (Part II)

          Originally posted by Ueauvan
          i have to take umbrage at this

          The point about Online CFM not being able to be immersive because people can't dedicate time to 31 other people isn't a fault of online CFM; that's a fault of the users themselves.

          it's the fault of the customers they dont conform to what the seller thinks they want without having undertaken serious market research???

          firstly more parents are recognising that online is not ideal especially with multiple hacks of personal data and instances of online abuse/stalking of other players (in a variety of games)

          why not send an email to every id on xbox, xboxone, ps3, ps4 that has played a madden and ask certain questions on a survey designed correctly by identifying if the participant is the person who owns the game or console, or a player of someone elses property
          EA does do market research and surveys. I know I get them in my email, at least. Regardless, what market research have you done to form your opinion?

          You're missing my point anyway. It's a mode that exists for people who want to play the game together. If they don't want to or have time to or can't coordinate, there's the solo CFM mode that exists. The main takeaway of the entire video being that modes both falter in creating the desired experience.
          [NYK|DAL|VT]
          A true MC, y'all doing them regular degular dance songs
          You losin' your teeth, moving like using Kevin Durant comb
          Royce da 5'9"


          Originally posted by DCAllAmerican
          How many brothers fell victim to the skeet.........

          Comment

          • Moegames
            MVP
            • Jul 2002
            • 2404

            #20
            Re: Madden NFL 16: Fixing CFM (Part II)

            Originally posted by MMChrisS
            Chase Becotte is back with part two of his video feature where he talks about what would make up the perfect Madden franchise mode in 2016 and beyond. Check it out and see if you agree or disagree with his thoughts.

            If you can't see the video above, watch it here. To see this video on YouTube, click here.
            See how this man is not freaking out? He's giving some great opinions on what can be fixed and improved on without bursting a blood vessel. It's mature, clean and straight to the point with audio and visual explanations on what he feels needs to be improved on.

            This should be the staple for all the angry boys fapping at the mouth uncontrollably at madden for every bug or flaw found under his microscope.

            Good stuff, indeed
            ..You win some, you lose some

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