WWE 2K16 Available Now, Post Your Impressions Here

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  • COMMISSIONERHBK9
    MVP
    • Dec 2003
    • 4564

    #226
    Re: WWE 2K16 Available Now, Post Your Impressions Here

    Originally posted by Pappy Knuckles
    You guys don't know how happy I am to have found a good Shane Douglas online. Franchise all day!

    Sent from my SCH-S960L using Tapatalk
    Who's the creator
    Check out my YouTube page

    https://www.youtube.com/@mr_too_soon

    https://twitter.com/Mr_too_soon

    Comment

    • Pappy Knuckles
      LORDTHUNDERBIRD
      • Sep 2004
      • 15966

      #227
      Re: WWE 2K16 Available Now, Post Your Impressions Here

      BigBluefan1987. My beefs were that he didn't have the franchise logo on the back and he's rated too high, but I like him a lot. The ratings on the Dudley's I got were too low so I'll have to make some tweaks to these guys.

      Sent from my SCH-S960L using Tapatalk

      Comment

      • Pappy Knuckles
        LORDTHUNDERBIRD
        • Sep 2004
        • 15966

        #228
        Re: WWE 2K16 Available Now, Post Your Impressions Here

        ECW Night on WWE 2K16.

        https://t.co/bpZhEfPmDs
        Last edited by Pappy Knuckles; 11-05-2015, 02:31 AM.

        Comment

        • shugknight
          MVP
          • Oct 2004
          • 4585

          #229
          Re: WWE 2K16 Available Now, Post Your Impressions Here

          Where did you get that RVD?

          Are PS4 and Xbox shares the same? Or different for each console?

          And what do you have them saying RVD's name?

          The one CAW i downloaded had him as RobVanDick. :O

          Comment

          • Hooe
            Hall Of Fame
            • Aug 2002
            • 21555

            #230
            Re: WWE 2K16 Available Now, Post Your Impressions Here

            A couple things which have worked for me with respect to the CPU kicking out of multiple finishers:

            Most of the time on normal momentum speed, I'm getting a finisher icon before I've completely depleted my opponent's yellow health bar. In this case, I tend to stash my finisher icon and not use it immediately. This is particularly useful for characters with Resiliency I or Resiliency II; both of these require having a finisher icon to use the ability. This can get you out of a bind if the match turns.

            Once I get my opponent down to red health, I tend to go for pins to try to force the AI to use its Resiliency ability. Particularly after hitting my signature. The downside is that doing this too much will charge the opponent's momentum gauge, so you have to be careful with this. You can use working holds in tandem with this to make sure the opponent can't land a finisher on you after a single reversal; finishers require about 1/3 to 1/2 a bar of stamina to use (charged finishers require a little more, I think). The act of kicking out of a cover also expends stamina as well (however, an opponent can always kick out even at zero stamina).

            Finally, I'm really not ever expecting to win by pin fall unless and until I've depleted my opponent's HP gauge entirely and also landed a big move to do so (be it a signature, finisher, or top rope move).
            Last edited by Hooe; 11-05-2015, 02:28 PM. Reason: I accidentally grammar

            Comment

            • Pappy Knuckles
              LORDTHUNDERBIRD
              • Sep 2004
              • 15966

              #231
              Re: WWE 2K16 Available Now, Post Your Impressions Here

              Originally posted by shugknight
              Where did you get that RVD?

              Are PS4 and Xbox shares the same? Or different for each console?

              And what do you have them saying RVD's name? The one CAW i downloaded had him as RobVanDick. :O
              Eamonn120385 on PS4. They call him Rob Vandiver on mine. I guess that's the best they could do.

              Comment

              • RnRexpress3423
                Pro
                • Aug 2010
                • 604

                #232
                Re: WWE 2K16 Available Now, Post Your Impressions Here

                Originally posted by CM Hooe
                A couple things which have worked for me with respect to the CPU kicking out of multiple finishers:

                Most of the time on normal momentum speed, I'm getting a finisher icon before I've completely depleted my opponent's yellow health bar. In this case, I tend to stash my finisher icon and not use it immediately. This is particularly useful for characters with Resiliency I or Resiliency II; both of these require having a finisher icon to use the ability. This can get you out of a bind if the match turns.

                Once I get my opponent down to red health, I tend to go for pins to try to force the AI to use its Resiliency ability. Particularly after hitting my signature. The downside is that doing this too much will charge the opponent's momentum gauge, so you have to be careful with this. You can use working holds in tandem with this to make sure the opponent can't land a finisher on you after a single reversal; finishers require about 1/3 to 1/2 a bar of stamina to use (charged finishers require a little more, I think). The act of kicking out of a cover also expends stamina as well (however, an opponent can always kick out even at zero stamina).

                Finally, I'm really not ever expecting to win by pin fall unless and until I've depleted my opponent's HP gauge entirely and also landed a big move to do so (be it a signature, finisher, or top rope move).
                Great read. This should help a lot of people complaining about opponents kicking out after one finisher.

                Sent from my SM-N910T using Tapatalk
                Call me the Clutch Man
                PSN - Clutch-man24
                XBL- Dynasty11

                Comment

                • DJ
                  Hall Of Fame
                  • Apr 2003
                  • 17756

                  #233
                  Re: WWE 2K16 Available Now, Post Your Impressions Here

                  How the heck do you perform rest holds? I can't seem to get them to work (PS4).
                  Currently Playing:
                  MLB The Show 25 (PS5)

                  Comment

                  • jvalverde88
                    Moderator
                    • Jun 2008
                    • 11787

                    #234
                    Re: WWE 2K16 Available Now, Post Your Impressions Here

                    Originally posted by DJ
                    How the heck do you perform rest holds? I can't seem to get them to work (PS4).
                    When your opponent is on his/her back flick the right analog down and when he/she is upright hold X behind the opponent's back.
                    Mets/Giants/Knicks/Rangers/Manchester United/Notre Dame Football

                    Never let fear determine who you are. Never let where you came from determine where you are going.

                    Comment

                    • jvalverde88
                      Moderator
                      • Jun 2008
                      • 11787

                      #235
                      Re: WWE 2K16 Available Now, Post Your Impressions Here

                      Originally posted by RnRexpress3423
                      Great read. This should help a lot of people complaining about opponents kicking out after one finisher.

                      Sent from my SM-N910T using Tapatalk
                      Its not complaining, when General Adnan kicks out of 2 finishers (I was Warrior) something is weird.
                      Mets/Giants/Knicks/Rangers/Manchester United/Notre Dame Football

                      Never let fear determine who you are. Never let where you came from determine where you are going.

                      Comment

                      • RnRexpress3423
                        Pro
                        • Aug 2010
                        • 604

                        #236
                        Re: WWE 2K16 Available Now, Post Your Impressions Here

                        Originally posted by jvalverde88
                        Its not complaining, when General Adnan kicks out of 2 finishers (I was Warrior) something is weird.
                        I'm going to really pay attention tonight after I play a couple matches. You are totally right about the General kicking out of warriors finisher more than once. That guy should be done after one finisher.

                        Sent from my SM-N910T using Tapatalk
                        Call me the Clutch Man
                        PSN - Clutch-man24
                        XBL- Dynasty11

                        Comment

                        • redsox4evur
                          Hall Of Fame
                          • Jul 2013
                          • 18169

                          #237
                          Re: WWE 2K16 Available Now, Post Your Impressions Here

                          Originally posted by jvalverde88
                          Its not complaining, when General Adnan kicks out of 2 finishers (I was Warrior) something is weird.
                          Jobbers shouldn't kick out I agree with that. But for anyone else it's common practice that it takes multiple finishers to finish them off. Look at Cena (the biggest man in the company) he finished Ziggler (mid card guy) on a Raw after about 4 or 5 AA's.
                          Follow me on Twitter

                          Comment

                          • Hooe
                            Hall Of Fame
                            • Aug 2002
                            • 21555

                            #238
                            Re: WWE 2K16 Available Now, Post Your Impressions Here

                            Assuming that the CPU follows the same rules that the player does - two kick out chances after a finisher - I think that this could benefit from a balance change to one chance to kick out after a finisher, and two chances to kick out from any other pin when health is in the red bar.

                            This would make Resiliency much more important than it currently is as well, and limit the number of kick outs at zero and one by users (which I apparently have a knack for; I'm either kicking out immediately or not at all, lol).

                            Comment

                            • exhiilarate
                              Rookie
                              • Aug 2015
                              • 24

                              #239
                              Re: WWE 2K16 Available Now, Post Your Impressions Here

                              Just bought the game and so far it is awesome! Haven't bought a WWE game since smackdown vs raw.

                              Does anyone know how to delete a CAW that I downloaded from community creations?

                              Comment

                              • calbearlover
                                Rookie
                                • Aug 2011
                                • 45

                                #240
                                Re: WWE 2K16 Available Now, Post Your Impressions Here

                                Thought I'd add my 2 cents to late kick outs.


                                I had the same issues in late kick outs. Had to diamond cut most people 2-3 times and sometimes even that wouldn't work.
                                Took me about an hour but I went and edited everyone stamina and stamina recovery. I put tier 1 wrestlers 70-80, tier 2 at 60-70, and tier 3 at 50-60.
                                Then I used the same scale for the pin fall attribute. Next I got rid of all resilience skills. Finally I kept the stamina recovery slider at default.
                                I don't know how this combo of things I did is working but it's working for me. Taking me one finisher in most cases as long as I don't use it too quick.

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