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Old 11-12-2015, 03:13 AM   #8
DirectFX
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OVR: 12
Join Date: Sep 2009
Location: USA
Blog Entries: 22
Re: Youth Growth and the May Update

Well I think I'd prefer a more realistic growth system over one that had a bunch of glitches or development glitch that happen every year at the same time. I do like having the trainer this year as you can train the player the way you want ( defensive, scorer, passer etc) . They just need find a way to not be able to train same player every week 5xs or same 5 x players for a whole year. I think a limit put on how many times a player can train a year might help curb the OP trainer.

Hopefully for the physical growth in the future it would just be randomly generated and maybe take into effect height/weight , potential and another random factor so if you say setup 5 different career modes and skip to 3 years in players will have randomly grown and not exact copies. Maybe have base potential that would give that player greater odds for more physical growth but say 1 in 5 career modes he could not grow as much as the other 4. If there was like reality always a chance for a star player to be a bust or other way around crappy players starting out have a small but still a chance to become good to great .

Don't like how u just go on Sofia or Ultrafifa each update and pretty much without any in game scouting or training know top players and the potential so there's no real life random factors besides a loan/transfer change teams potential glitch to happen and reduce or increase potential by a small amount that you could just loan glitch back out or also use trainer on player to recover potential. In closing I do wonder if it's us who kill some of the realism/variety by using sofifa/Ultrafifa sites, exploit the loan glitch by purposely reloading or loaning out a player if they came back with a different potential message? Would career mode feel more random if we didn't abuse said trainer and say house rule it to say train the whole team even crappy young or really old retiring players, not training one player more than once a couple months or times a week when it's their turn? Or also not reload if we get a bad scouting report or when using youth from academy to try to get the higher potential end of range.

Are we to blame????
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