While you make valid points on "Realism" and the expectations made by the OS community. Park comes down to balance.
In head 2 head, the major issues here are already addressed in actual NBA rules. However, before hand the park was imbalanced as far as these exploits(Rebound Pick in the paint being the more concerning one. And it's not to say you couldn't get boards off certain bounces, but it did create an unfavorable balance to offensive boards, and encouraged the left tight hero ball style that exists and is fundamentally flawed).
They did what they did to level the playing field. I mean, we can't really talk realism on the park where dudes in fedoras and cowboy hats are doing self bounce alley oop posterizingredients dunks every few possessions. So, you're right on that point. However, a mode like that the value is on balance. At its highest level it is supposed to be a battle of skill between 2 teams. That cannot be achieved if offense is heavily favored with abusable tactics the defense has to get lucky to stop.

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