That represents moving the ball up in your stance when you move the analog stick forward. The opposite is true for hitting the ball lower. It is confusing until you figured it out and yes, it does seem backwards.
Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
That represents moving the ball up in your stance when you move the analog stick forward. The opposite is true for hitting the ball lower. It is confusing until you figured it out and yes, it does seem backwards.PC / Xbox One X
Xbox One Elite Controller
The Golf Club 2 -
Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Thank you again.
EA needs to show shoes and not a crosshair on the ball.
Here is my fringe putt complaint illustrated. I have had so many of these fringe putts and they are always penalized 89-95% power for ZERO reason.
The game needs to understand the fringe collar, not auto suggest a wedge and also lighten up the lie penalty of course.
Another little thing, probably not doable but it would be cool. I should be able to ask for the flag out when I am just off the greenAttached FilesLast edited by BL8001; 01-01-2016, 06:20 PM.resident curmudgeonComment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
I make a number of putts from the fringe but also a fair number of chip ins. Just factor in what the fringe is telling you and putt like you are on the green.PC / Xbox One X
Xbox One Elite Controller
The Golf Club 2Comment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Has anyone else noticed/had trouble with skins, where every now and then a skin that a player won doesn't get added to their total? Haven't seen anybody address it and it kinda screws an entire round of skins when one player birdies and wins the skin but then the next tee loads and the hole is played as the skin carried over.
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Only warning - please be a bit more constructive.
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
My bad, I didn't mean to come across as a troll. You're right, my comment had no constructive value!
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Glad I decided to pick this up on sale. The golf itself in the game was never the problem, it was everything else. Hopefully they continue to drop courses because I'm enjoying it. Nice to see they axed the dumb celebrations too. Doing the sprinkler after hitting every other putt was ridiculous.Comment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Finally, and I know this is just some peculiar quirk about my perceptions, but there's an abiding sense that I'm running fixed segment film clips of my player playing golf as I play this game, instead of the golfer being in the environment and having things unfold around him until they've naturally played out. Let me try to explain: The shot setup and preparation is fine, then comes the swing, which seems to require a relatively narrow range of swing speeds, or it freezes and restarts, or moves in spurts that seem like something happening with an old style film. Then as the ball is finding its way to its destination, it frequently comes to a premature, abrupt stop, that 'film sequence' ends and an unnecessarily long cutaway view film clip of your golfer's post shot movements (thankfully not the ridiculous dances of the launch version) are shown.
I come away thinking I've just watched a three part film (any part of which looks great in screen shots), instead of vicariously living out an experience in which I was a free flowing element in an environment that existed to allow it to happen in its own terms. I don't know, it's tough to explain...
Off-topic, but this is such a good description I have to add that I also feel this way with "FIFA" - like what's happening is essentially pre-determined. But wrong forum for that....
Curious, Onlooker - have you tried 3-click?Last edited by pietasterp; 01-08-2016, 10:19 PM.Comment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Just completed my first round with a 71 (-1) on TPC SG using Rory. I'll post the settings I used below. Keep in mind that I've only played one round but I have to say that this game looks and feels really nice. The commentary was very solid and much improved over the latest Tiger game. Have a feeling this could be my go to golf title.
Swing Mechanic: Advanced
Swing Difficulty: Hard
Power Boost: Off
Spin Control: Off
Green Grid: On
Putt Read: Off
Shot Shaping: Off
Lie Effect: Advanced
Wind Gust: Off
Zoom: Off
Aiming Arc: Off
After winning my first four tournaments on "tour" I switched to these settings.
The one change I made was wind gusts on.
I've only made the cut in 1 of the next six tourneys.
It might be too difficult... lol
Not sure if the wind gusts are actually doing anything, but I can make a swing that looks perfect on the meter and it still pushes way right or left and the rough penalizes you severely.Comment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
I've now played enough to get past the obligatory 'rite of passage' stages, and have set myself up for Advanced Tour Custom mode. It does ratchet the difficulty up nicely, and I hit some woefully bad shots where I got lazy, and in some cases, distracted by the tempo meter. I've already reached the point where I'm ready to put a circular piece of tape over it. I'm starting to find some degree of feel with the swing, as after a while, my double digit backswing and "tempo" percentages varied no more than 6%, with 3 and 4 being more the norm. Still, there's something dodgy about the swing animation and interface. It seems to have a narrow execution zone. Either the animation will reset if I'm going what is my normal backswing speed, or it will move in spurts if I get a wee bit fast with it... even the tempo bubble show quick spurts when this happens.
I've been dying to see a quality rendition of my favorite local course, Quail Hollow, and played it this afternoon in one of the Tour mode Daily tournaments. The course captured the essence of Quail Hollow to a level of detail I didn't think would be possible on a console! I shot a 77, with my 62 overall attribute player. I missed a lot of greens and a lot of fairways, but the wind was blowing 13 to 18 MPH. Still, a number of my "misses" were due to my not nailing the swing.
The accuracy errors seemed to be reasonably balanced. I missed three or four putts of 4 feet, or less, leaving them short... the short putt swing execution is a touchy, head-scratcher. I don't know any other way to describe it, other than it feels "klunky" to me. Here again, I'd love to be able to turn off the tempo bubble that's just below the golfer, and gauge my swing off the golfer's swing animation, even though the putting animation looks and feels a bit sputtery.
I did play Bay Hill last night and thought it looked fantastic. I love all the eye candy in the background, the spectators milling about, the caddie being in view where they should, all the characteristic landmarks being faithfully in place, and the textures look great!
Finally, and I know this is just some peculiar quirk about my perceptions, but there's an abiding sense that I'm running fixed segment film clips of my player playing golf as I play this game, instead of the golfer being in the environment and having things unfold around him until they've naturally played out. Let me try to explain: The shot setup and preparation is fine, then comes the swing, which seems to require a relatively narrow range of swing speeds, or it freezes and restarts, or moves in spurts that seem like something happening with an old style film. Then as the ball is finding its way to its destination, it frequently comes to a premature, abrupt stop, that 'film sequence' ends and an unnecessarily long cutaway view film clip of your golfer's post shot movements (thankfully not the ridiculous dances of the launch version) are shown.
I come away thinking I've just watched a three part film (any part of which looks great in screen shots), instead of vicariously living out an experience in which I was a free flowing element in an environment that existed to allow it to happen in its own terms. I don't know, it's tough to explain... I do plan to play it some more to give it more of a chance, but I would love to see the Pro View presentation get some help tracking the ball from the golfer's perspective, and maybe even a reverse angle landing camera option for it. I'd dearly love the option to turn off the tempo bubble meter. Finally, I'd like to see the return of connected live tournaments, or at least leaderboards in live tournaments that give, live, hole-by-hole scoring updates.
I can say with confidence that RMPGAT is worth every bit of $16, but it still feels like a work in progress... one that still got quite a ways to go to reach its true potential. I think EA Sports realizes this, but I have to wonder, if they're already having to cut the price to this degree, are they going to be able to maintain enough of a revenue stream to get it there?
As far as the interface and its "highly intolerant control band", I would have agreed with you when the game was released, but after putting in 250+ rounds, I could not disagree more. I am very familiar with RM after being VERY FAMILIAR with TGC. Now I am VERY familiar with both and I simply feel that RM far and away blows TGC out of the water in gameplay and interface and visuals. Where TGC blows RM out of the water in course creator and content and online play modes, especially TBMP. Once EA gets their online play modes updated and the new offline modes added to online play, TGC will only have number of courses and course creator as its trump card, IMO.PC / Xbox One X
Xbox One Elite Controller
The Golf Club 2Comment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
I like the game but never purchased it but I have seen several people saying it is $16 may I ask where that sale is? I'll jump on it for sure.Comment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
Curious, Onlooker - have you tried 3-click?Last edited by OnlookerDelay; 01-10-2016, 04:33 PM.Duke Football? Hell yes it's Duke Football! --- Coach CutcliffeComment
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Re: Rory McIlroy PGA Tour: Still Thin, But Not As Bare As At Launch
For your complaints about playing something scripted, RM is designed around TV PGA Tournament golf, therefore you see the reactions of the golfers quite a bit, just like the PGA TOUR on CBS, NBC, Foc, and Golf Channel. Is it intrusive and not highly polished? You could say that, but you can press the X button to move the game forward.
As far as the interface and its "highly intolerant control band", I would have agreed with you when the game was released, but after putting in 250+ rounds, I could not disagree more.
I'll admit that I'm not nearly as skilled a golf gamer as you. I've seen virtually no progress in coming to grips with finding the swing speeds and tempos that RM requires. It's embarrassing how many times I sit there trying to execute a swing and it will abort because I'm either too fast or too slow with my backswing and/or downswing. I'll suck just as badly at it 250 rounds from now as I do right now, based on my track record so far. What I'm hoping for is some interface HUD and presentation options that will take some of the distractions out of the way and compel me want to play 250 more rounds of RM.
I think we've reached an impasse where subjective preferences affect our perspectives to the extent that no matter how well either of us explains it, it's not going to change our or anyone else's opinion about how they experience it. It's one of those things you have to experience for yourself, the way I see it.Duke Football? Hell yes it's Duke Football! --- Coach CutcliffeComment
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