Am I the only one experiencing absurd CPU game scoring in CFM?
I know the NFL is more geared toward offenses nowadays, but teams average 23 PPG.
In my CFM, sometimes when i have time I simulate lots of times CPU games until i get realistic scores, but it is getting harder and harder. Yesterday, I simulated a season just to see how they would score, and teams averaged 32 PPG.
Is there anything I can do to work around this? Because I love the storylines part of the NFL, and to be realistic, it sucks when I see my D giving 23 PPG and being by far the best in the NFL.
Otherwise, the game is fantastic, and the gameplay is IMO the best it's ever been, but this part takes away the enjoyment
I know the NFL is more geared toward offenses nowadays, but teams average 23 PPG.
In my CFM, sometimes when i have time I simulate lots of times CPU games until i get realistic scores, but it is getting harder and harder. Yesterday, I simulated a season just to see how they would score, and teams averaged 32 PPG.
Is there anything I can do to work around this? Because I love the storylines part of the NFL, and to be realistic, it sucks when I see my D giving 23 PPG and being by far the best in the NFL.
Otherwise, the game is fantastic, and the gameplay is IMO the best it's ever been, but this part takes away the enjoyment
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