01-06-2016, 10:42 AM
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#2181
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The Lama
OVR: 0
Join Date: Sep 2010
Location: Parkland, Florida
Posts: 20,369
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders
So I played a few games with 11 minute quarters and no accelerated clock.
I averaged 110-120 plays total. So all is good there.
Dirty uni's were much better, field degradation was much better. Progressive lighting also worked better.
I notice no difference in fatigue and subs from the 15 minute 15 second accelerated clock.
Bottom line for me is if you want to see dirty uni's (I mean really sloppy by the end of a game eg: a rain game I played they were mud soaked by the end of the game), realistic field degragation and better progressive lighting I would implement this change.
Keep fatigue and auto sub settings exactly the same for a 15 minute game. I saw the same rotations.
11 minute quarters no accelerated clock.
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