Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • michaelsan
    Rookie
    • Aug 2011
    • 297

    #2176
    Re: Armor & Sword's All Pro Custom Simulation Style Sliders

    Guys I mainly play, play now mode. How do you suggest me to set the penalties? I'm using fgb roster, is there any fix for this roster?

    Comment

    • JayD
      All Star
      • Mar 2004
      • 5457

      #2177
      Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

      I forgot to mention that I use your auto subs listed on the first page without accelerated clock. Did you give it a try Armor?

      Comment

      • Hunkerdown
        MVP
        • Apr 2007
        • 5417

        #2178
        Re: Armor & Sword's All Pro Custom Simulation Style Sliders

        10 minutes is the way to go.

        Sent from my SM-N900P using Tapatalk

        Comment

        • tyg412
          Rookie
          • Apr 2009
          • 107

          #2179
          Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

          Just an fyi, cpu pass blocking slider is controlling user and cpu pass blocking. The user pass blocking slider seems to be doing nothing.

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21798

            #2180
            Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

            So I played a few games with 11 minute quarters and no accelerated clock.

            I averaged 110-120 plays total. So all is good there.

            Dirty uni's were much better, field degradation was much better. Progressive lighting also worked better.

            I notice no difference in fatigue and subs from the 15 minute 15 second accelerated clock.

            Bottom line for me is if you want to see dirty uni's (I mean really sloppy by the end of a game eg: a rain game I played they were mud soaked by the end of the game), realistic field degragation and better progressive lighting I would implement this change.

            Keep fatigue and auto sub settings exactly the same for a 15 minute game. I saw the same rotations.


            11 minute quarters no accelerated clock.
            Now Playing on PS5:
            CFB 26 Hurricanes/Fresno State Year 2
            MLB The Show 25 - 2025 Yankees Year 1
            MLB The Show 25 1985 Yankees Year 1
            Oblivion Remaster



            Follow me on Twitch
            https://www.twitch.tv/armorandsword

            Comment

            • JayD
              All Star
              • Mar 2004
              • 5457

              #2181
              Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

              Originally posted by Armor and Sword
              So I played a few games with 11 minute quarters and no accelerated clock.

              I averaged 110-120 plays total. So all is good there.

              Dirty uni's were much better, field degradation was much better. Progressive lighting also worked better.

              I notice no difference in fatigue and subs from the 15 minute 15 second accelerated clock.

              Bottom line for me is if you want to see dirty uni's (I mean really sloppy by the end of a game eg: a rain game I played they were mud soaked by the end of the game), realistic field degragation and better progressive lighting I would implement this change.

              Keep fatigue and auto sub settings exactly the same for a 15 minute game. I saw the same rotations.


              11 minute quarters no accelerated clock.
              Really? I saw a big improvement with auto subs and fatigue. I have the auto subs listed on your front page entered in the main menu and CFM. Granted I have not tried a game with accelerated clock since the tuner so maybe they tuned it a bit? I'll give a test tonight with the same running back and same settings and see if there's a difference.

              Comment

              • tyg412
                Rookie
                • Apr 2009
                • 107

                #2182
                Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                IDK if this is a known thing but i made a video showing how the user pass blocking slider does nothing and user pass blocking is actually controlled by the CPU pass blocking slider. http://www.operationsports.com/forum...ng-slider.html

                Comment

                • GermanKid97
                  Rookie
                  • Jun 2012
                  • 38

                  #2183
                  Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                  Originally posted by Tacticus
                  having an issue with the sliders.

                  They are a little too easy lol.

                  I'm not going back to an All-Madden slider set, way to much AI BS and slider issues. Seems more realistic with All-Pro, but too easy.

                  Any way to fix that?
                  I got the same issue... They are a little too easy imo too. I played about 11 games with Oakland and Houston and won like at leadt 9 of them, against opponents i shouldn't have this win rate realistically. Like I beat Cincinnati 2 out of 3 times. With Oakland I stomped Chicago, Cleveland, Baltimore, Pittsburgh and Green Bay. Then again I destroyed Oakland with Houston with a 75 rated Rookie QB. It always felt pretty easy. Only one game went down to the wire with me (Houston) beating Cincinnati 42-39. Still my team ovr was 86, whilst theirs was 93. So I shouldn't really be beating them. And also I'm not really that much into Madden. I just use basic controls and call some different plays. I don't know anything about formations. No, I don't call same 5 plays over and over again and I also don't use Catch buttons or try to cheese the CPU in any other way.

                  Sorry this became really long, but I just want competitive games. So how can I solve this. Also another of my impressions is that QBs are too accurate. For me both QBs always have a completion% of at least 80%, which is way too high.

                  Comment

                  • PS_MART_N
                    Rookie
                    • Apr 2015
                    • 6

                    #2184
                    Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                    I enjoy this slider set and I have been using in my CCM.

                    I have opened a new CCM with Houston Texans and won my opener at home against KC 35-17. The score flattered me and KC were more competitive than the score line suggests due to late scoring from my defence.

                    Using this CCM slider set with NYG, I was blown off the field by Dallas as the visiting Giants 50-17. I could not make much of an impression against their o-line and I was behind on the scoreboard early and got in to trouble forcing the ball. Eli threw 2TDs and 4INTs on the day.

                    I also lost 38-35 against Baltimore at home using Denver.

                    Comment

                    • Jonotheking9
                      Rookie
                      • Nov 2012
                      • 241

                      #2185
                      Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                      So I just had the most ridiculous game in week 12 (season 1) of my Vikings franchise. I'll let the box score speak for itself but basically our defense was M.I.A and there's was too for most of the game.


                      <html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="575"><tr class="masthead"><td align="center" colspan="6">Minnesota Vikings at Atlanta Falcons</td></tr><tr class="stathead"><td width="48%">Nov 29, 2015</td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>Minnesota Vikings (6-4)</td><td align="right">14</td><td align="right">14</td><td align="right">3</td><td align="right">14</td><td align="right" class="active">45</td></tr><tr class="oddrow"><td>Atlanta Falcons (6-4)</td><td align="right">3</td><td align="right">21</td><td align="right">21</td><td align="right">7</td><td align="right" class="active">52</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%"></td><td align="center" width="20%">MIN</td><td align="center" width="20%">ATL</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">553</td><td align="center">677</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">194</td><td align="center">163</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">359</td><td align="center">514</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">21</td><td align="center">22</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">0</td><td align="center">21</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">235</td><td align="center">48</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">788</td><td align="center">746</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">1</td><td align="center">0</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">2-8</td><td align="center">6-9</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">1-1</td><td align="center">0-0</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center">0-0</td><td align="center">0-0</td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">5/1</td><td align="center">4/1</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">4-30</td><td align="center">4-35</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">28:42</td><td align="center">31:18</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="4">Scoring Summary</td></tr><tr class="stathead"><td colspan="2">FIRST QUARTER SCORING</td><td align="right" width="10%">MIN</td><td align="right" width="10%">ATL</td></tr><tr class="evenrow"><td align="center" width="10%">14:07</td><td width="70%">(MIN) A. Peterson, 80 yd run (B. Walsh kick)</td><td align="right">7</td><td align="right">0</td></tr><tr class="oddrow"><td align="center" width="10%">7:37</td><td width="70%">(ATL) M. Bryant, 28 yd FG</td><td align="right">7</td><td align="right">3</td></tr><tr class="evenrow"><td align="center" width="10%">5:41</td><td width="70%">(MIN) A. Peterson, 4 yd run (B. Walsh kick)</td><td align="right">14</td><td align="right">3</td></tr><tr class="stathead"><td colspan="2">SECOND QUARTER SCORING</td><td align="right" width="10%">MIN</td><td align="right" width="10%">ATL</td></tr><tr class="evenrow"><td align="center"width="10%">11:43</td><td width="70%">(MIN) M. Pruitt 13 yd pass from T. Bridgewater (B. Walsh kick)</td><td align="right">21</td><td align="right">3</td></tr><tr class="oddrow"><td align="center" width="10%">11:32</td><td width="70%">(ATL) J. Jones 80 yd pass from M. Ryan (M. Bryant kick)</td><td align="right">21</td><td align="right">10</td></tr><tr class="evenrow"><td align="center" width="10%">7:09</td><td width="70%">(MIN) A. Peterson, 1 yd run (B. Walsh kick)</td><td align="right">28</td><td align="right">10</td></tr><tr class="oddrow"><td align="center" width="10%">2:45</td><td width="70%">(ATL) E. Weems 1 yd pass from M. Ryan (M. Bryant kick)</td><td align="right">28</td><td align="right">17</td></tr><tr class="oddrow"><td align="center" width="10%">1:39</td><td width="70%">(ATL) J. Tamme 49 yd pass from M. Ryan (M. Bryant kick)</td><td align="right">28</td><td align="right">24</td></tr><tr class="stathead"><td colspan="2">THIRD QUARTER SCORING</td><td align="right" width="10%">MIN</td><td align="right" width="10%">ATL</td></tr><tr class="oddrow"><td align="center" width="10%">14:11</td><td width="70%">(ATL) J. Jones 13 yd pass from M. Ryan (M. Bryant kick)</td><td align="right">28</td><td align="right">31</td></tr><tr class="evenrow"><td align="center"width="10%">10:10</td><td width="70%">(MIN) B. Walsh, 21 yd FG</td><td align="right">31</td><td align="right">31</td></tr><tr class="oddrow"><td align="center" width="10%">6:12</td><td width="70%">(ATL) J. Jones 6 yd pass from M. Ryan (M. Bryant kick)</td><td align="right">31</td><td align="right">38</td></tr><tr class="oddrow"><td align="center" width="10%">3:46</td><td width="70%">(ATL) J. Jones 59 yd pass from M. Ryan (M. Bryant kick)</td><td align="right">31</td><td align="right">45</td></tr><tr class="stathead"><td colspan="2">FOURTH QUARTER SCORING</td><td align="right" width="10%">MIN</td><td align="right" width="10%">ATL</td></tr><tr class="evenrow"><td align="center" width="10%">11:12</td><td width="70%">(MIN) S. Diggs 4 yd pass from T. Bridgewater (B. Walsh kick)</td><td align="right">38</td><td align="right">45</td></tr><tr class="oddrow"><td align="center" width="10%">5:52</td><td width="70%">(ATL) J. Rodgers, 1 yd run (M. Bryant kick)</td><td align="right">38</td><td align="right">52</td></tr><tr class="evenrow"><td align="center" width="10%">0:31</td><td width="70%">(MIN) C. Johnson 14 yd pass from T. Bridgewater (B. Walsh kick)</td><td align="right">45</td><td align="right">52</td></tr></table><table cellpadding="1" cellspacing="0" class="spacer" style="margin:0 auto;"width="575"><tr><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#3B0160" colspan="5"><span style="color:#FFFFFF;">Minnesota Vikings</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>T. Bridgewater</td><td align="right">31/37</td><td align="right">375</td><td align="right">3</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>A. Peterson</td><td align="right">16</td><td align="right">171</td><td align="right">10.6</td><td align="right">3</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>C. Johnson</td><td align="right">10</td><td align="right">162</td><td align="right">16.2</td><td align="right">1</td></tr></table></td><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#C9233F" colspan="5"><span style="color:#FFFFFF;">Atlanta Falcons</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>M. Ryan</td><td align="right">31/37</td><td align="right">519</td><td align="right">6</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>T. Coleman</td><td align="right">21</td><td align="right">157</td><td align="right">7.4</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right"width="16%">TD</td></tr><tr class="oddrow"><td>J. Tamme</td><td align="right">8</td><td align="right">165</td><td align="right">20.6</td><td align="right">1</td></tr><tr class="evenrow"><td>J. Jones</td><td align="right">7</td><td align="right">186</td><td align="right">26.5</td><td align="right">4</td></tr></table></td></tr></table></body></html>

                      Comment

                      • Brooklynbks4
                        Pro
                        • Aug 2008
                        • 537

                        #2186
                        Re: Armor &amp; Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                        Originally posted by GermanKid97
                        I got the same issue... They are a little too easy imo too. I played about 11 games with Oakland and Houston and won like at leadt 9 of them, against opponents i shouldn't have this win rate realistically. Like I beat Cincinnati 2 out of 3 times. With Oakland I stomped Chicago, Cleveland, Baltimore, Pittsburgh and Green Bay. Then again I destroyed Oakland with Houston with a 75 rated Rookie QB. It always felt pretty easy. Only one game went down to the wire with me (Houston) beating Cincinnati 42-39. Still my team ovr was 86, whilst theirs was 93. So I shouldn't really be beating them. And also I'm not really that much into Madden. I just use basic controls and call some different plays. I don't know anything about formations. No, I don't call same 5 plays over and over again and I also don't use Catch buttons or try to cheese the CPU in any other way.

                        Sorry this became really long, but I just want competitive games. So how can I solve this. Also another of my impressions is that QBs are too accurate. For me both QBs always have a completion% of at least 80%, which is way too high.
                        try putting these sliders in all madden you will get more of a challenge i have done so with adjusting settings and liking it
                        Last edited by Brooklynbks4; 01-09-2016, 10:37 AM.
                        Follow on Twitch: Brooklynbk4
                        Twitter: Brooklynbk4

                        Comment

                        • Ghxstbeezy
                          Rookie
                          • Jul 2011
                          • 271

                          #2187
                          Re: Armor &amp; Sword's All Pro Custom Simulation Style Sliders

                          Restarted CFM with the bills & currently running 32 team CFM, got through the Pre season, currently looking through depth charts, there a lot of 80+ rated players as FA, wanted to know if there's a method to getting them on teams or do I just add them as injuries come up throughout the league.


                          Sent from my iPhone using Tapatalk

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21798

                            #2188
                            Re: Armor &amp; Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                            I have updated the 32 team control approach with my latest method to potentially keeping fired coaches in the game.

                            Here is what I updated on the OP.

                            So here is my process if coaches are fired.


                            1) Retire the coach (for example Rex Ryan get's fired from Buffalo)

                            2) Create a new owner character and use the real life owner of the Bills

                            3) Set that team to Auto Pilot and add 20MM in new funds if they start with 10MM and add 30MM if they start with 0 otherwise they will have only 10MM or 0 in funds and cannot resign and go after free agents in the off season.

                            When you do this Rex Ryan will again be available to hire in the coaching pool and when you set a team up with owner mode and auto pilot they will hire a new staff automatically.

                            Right now in year three 65% of my league is owners and the other 35% are coaches who still have their original out of the box job. I actually find 32 team owner mode to be much more user friendly. And here is why.

                            1) You get full control over any team. And can relocate teams and create even deeper story-lines if like me you go at least 5-6 years deep in your CFM.

                            2) You can do everything a coach can plus set prices, upgrade or build a new stadium etc.

                            3) You will get a real coaching carousel and see how things shake out by letting the CPU for the other 31 teams do their thing.

                            4) You can still step in and set depth charts, cut players, resign, etc etc for any or all teams.

                            You basically have total control and get the entire Madden 16 CFM experience with the ability to change whatever you want or do nothing at all.




                            Also I updated roughing the passer to 51. It is a tad more touchy....but now you really have to be careful of slowing up on your pass rush if he get's the ball out. This mirrors more of what it is like in todays flag football NFL in how they protect the QB's to the extreme. You can't touch them if they clearly get rid of the ball before you arrive. It's like they think a 270 pound man can stop themselves mid dive or if they decide to go for a tackle just before they release LOL....I see so many bad calls in the NFL and I want this shown on Madden. At 51 you will get some close calls and have to be more careful. Also I have turned off all aides. Ball Hawk, Defensive Assist and Heat Seeker are all now off. Also I updated the option to play with 11 minute quarters, no clock runoff and fatigue should be set to 53 with that setting


                            Enjoy!!!!
                            Last edited by Armor and Sword; 01-11-2016, 01:48 PM.
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • Jonotheking9
                              Rookie
                              • Nov 2012
                              • 241

                              #2189
                              Re: Armor &amp; Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                              Originally posted by Armor and Sword
                              Also I updated roughing the passer to 51. It is a tad more touchy....but now you really have to be careful of slowing up on your pass rush if he get's the ball out. This mirrors more of what it is like in todays flag football NFL in how they protect the QB's to the extreme. You can't touch them if they clearly get rid of the ball before you arrive. It's like they think a 270 pound man can stop themselves mid dive or if they decide to go for a tackle just before they release LOL....I see so many bad calls in the NFL and I want this shown on Madden. At 51 you will get some close calls and have to be more careful. Also I have turned off all aides. Ball Hawk, Defensive Assist and Heat Seeker are all now off. Also I updated the option to play with 11 minute quarters, no clock runoff and fatigue should be set to 53 with that setting


                              Enjoy!!!!
                              Thanks for letting us know these updates. Quick question in terms of aides do you have auto strafe on or off?

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21798

                                #2190
                                Re: Armor &amp; Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

                                Originally posted by Jonotheking9
                                Thanks for letting us know these updates. Quick question in terms of aides do you have auto strafe on or off?
                                That I have kept on. I am too old to remember to strafe. I let the CPU handle that for me LOL.
                                Now Playing on PS5:
                                CFB 26 Hurricanes/Fresno State Year 2
                                MLB The Show 25 - 2025 Yankees Year 1
                                MLB The Show 25 1985 Yankees Year 1
                                Oblivion Remaster



                                Follow me on Twitch
                                https://www.twitch.tv/armorandsword

                                Comment

                                Working...