NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable - Operation Sports Forums

NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

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  • Scott
    Your Go-to TV Expert
    • Jul 2002
    • 19971

    #16
    Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

    I've lost faith, time to pickup a 360 and NCAA Football '14...
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    • goillini03
      MVP
      • Nov 2005
      • 1247

      #17
      Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

      Originally posted by Scott
      I've lost faith, time to pickup a 360 and NCAA Football '14...
      I tried. Going back to those graphics just did not work for me. Best of luck!

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      • tril
        MVP
        • Nov 2004
        • 2915

        #18
        dont know if this is legal but, why couldnt a developer make a football game or basketball game with 22 teams in them and fictitious conferences.
        just give the game all customization options found in all the sports games.
        and what actually defines likeliness. is it just the name and number. or is it just the positions itself,
        is a generic elite qb playing for Baylor the same as the actual player, if given a different name and number.

        if school likeliness is ok, then why not just create the game with fictitious player names.

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        • redsox4evur
          Hall Of Fame
          • Jul 2013
          • 18310

          #19
          Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

          Originally posted by tril
          dont know if this is legal but, why couldnt a developer make a football game or basketball game with 22 teams in them and fictitious conferences.
          just give the game all customization options found in all the sports games.
          and what actually defines likeliness. is it just the name and number. or is it just the positions itself,
          is a generic elite qb playing for Baylor the same as the actual player, if given a different name and number.

          if school likeliness is ok, then why not just create the game with fictitious player names.
          The likeness issue is they created the Baylor QB #10 black, from Copperas Cove, TX, 6'2", 222 LBs, Right Handed, black dreads, and one of the best QBs in the nation. If he (Baylor #10) was white, 5'11", from Boston, crew cut, lefty, 200 lbs, and still one of the best in the nation there wouldn't be an issue with anything.
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          • NKRDIBL
            Rookie
            • Jul 2010
            • 308

            #20
            Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

            Originally posted by redsox4evur
            The likeness issue is they created the Baylor QB #10 black, from Copperas Cove, TX, 6'2", 222 LBs, Right Handed, black dreads, and one of the best QBs in the nation. If he (Baylor #10) was white, 5'11", from Boston, crew cut, lefty, 200 lbs, and still one of the best in the nation there wouldn't be an issue with anything.
            If they're smart. They will just have every team just be place holders. And random rosters will be created each time. Can use the same formulas used that create recruiting classes each year.

            Sent from my SM-N910W8 using Tapatalk

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            • tril
              MVP
              • Nov 2004
              • 2915

              #21
              Originally posted by tril
              dont know if this is legal but, why couldnt a developer make a football game or basketball game with 22 teams in them and fictitious conferences.
              just give the game all customization options found in all the sports games.
              and what actually defines likeliness. is it just the name and number. or is it just the positions itself,
              is a generic elite qb playing for Baylor the same as the actual player, if given a different name and number.

              if school likeliness is ok, then why not just create the game with fictitious player names.
              meant to say 200+ teams not 22 teams sorry for that typo

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              • SolidSquid
                MVP
                • Aug 2014
                • 3157

                #22
                Sure ea could make a game with completely randomized rosters but once they allow those rosters to edited and shared the likeness issue rears its head

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                • DirtyJerz32
                  Darkness!!!
                  • Aug 2007
                  • 7626

                  #23
                  Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

                  Oh well. Glad I picked up a PS3 a few weeks ago. Until my disk cracks I'll always have 14.
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                  • ImTellinTim
                    YNWA
                    • Sep 2006
                    • 33043

                    #24
                    Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

                    Originally posted by DirtyJerz32
                    Oh well. Glad I picked up a PS3 a few weeks ago. Until my disk cracks I'll always have 14.
                    I picked the game back up during bowl season myself - never got rid of it. I'll have it on my PS3 HD forever.

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                    • NKRDIBL
                      Rookie
                      • Jul 2010
                      • 308

                      #25
                      Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

                      Originally posted by SolidSquid
                      Sure ea could make a game with completely randomized rosters but once they allow those rosters to edited and shared the likeness issue rears its head
                      They're not selling likeness or making profit off of a players likeness when rosters are edited. Or am I missing something?

                      Sent from my SM-N910W8 using Tapatalk

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                      • ndfan1993
                        Rookie
                        • Jun 2008
                        • 372

                        #26
                        Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

                        Sweet - don't have to waste money on a new console.

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                        • barsoffury
                          Pro
                          • Jan 2012
                          • 732

                          #27
                          Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

                          Eventually athletes will be able to make money of their likenesses. It's coming. Some of the power 5 want to be able to do this in some form but the NCAA says no. Except now the power 5 have threatened to disband from the NCAA so the NCAA will eventually have to give in.....and if that doesn't happen, schools will be forced to give compensation. The courts are already deciding to side with athletes as we've seen with the O'Bannon trial.
                          We are just a long ways away from this coming back. But it will come back. EA could bring it back now in theory but they would be missing several schools and conferences which have backed out in fear of litigation.

                          What I don't fully understand is how other mediums are still making money off of athletes likenesses. For example, I picked up an issue of SI last month with Dashaun Watson on the cover....Huh? We still have countless Magazines, internet sites, tv, radio, etc sill monetizing off of student athlete likenesses.

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                          • DucksForever
                            Pro
                            • Dec 2012
                            • 567

                            #28
                            Re: NCAA Punts on Athlete Likeness Monetization, College Games Still Not Viable

                            Originally posted by SolidSquid
                            Sure ea could make a game with completely randomized rosters but once they allow those rosters to edited and shared the likeness issue rears its head
                            Forgive my ignorance on this subject, but how would creating an "editable" roster with completely generic players violate any likeness rules? I can see how the sharing would be an issue, but I would think that editing players who are completely generic would not raise any issues as long as the rosters can't be shared. Correct me if I'm wrong.
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                            • trainerdave
                              Rookie
                              • Apr 2007
                              • 50

                              #29
                              I agree, create random rosters with similar ratings and random likenesses would be easy. They just need to make sure Power 5 teams are good and smaller conference schools are weaker.

                              If I edit the rosters to resemble the current NCAA in which EA is not profiting directly off of my rosters and neither would I. I guess the only catch would be NCAA sales would most likely increase because someone has created accurate rosters that interest people to buy the game. However if I add a created player that resembles a pro, say a minor league baseball player in MLB15, they are not going to get royalties or be able to sue Sony for their likeness. Definitely a grey area right now. I still don't understand how EA can say that NCAA is not a viable series, NCAA football is very popular right now and growing with the new playoff system. I miss NCAA Football and NCAA Basketball dearly, it leaves an empty hole in my video gaming enjoyment!
                              "Roll Along"

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                              • phenom2311
                                Rookie
                                • Jun 2007
                                • 122

                                #30
                                Why are these people so stupid? Just like a few others have mentioned, randomize every aspect of a player from height/weight to skin color, to jersey number. Then allow customization unseen before in a sports game where the gamers do the "dirty" work. The only thing authentic should be the schools, stadium, and fight songs/cheers. What are they afraid of when 2K just released a game with actual college teams? Where are the thinkers among these damn people?

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