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  • The 24th Letter
    ERA
    • Oct 2007
    • 39434

    #451
    Re: NBA Live 16 Available Today, Post Your Impressions Here

    Man the spacing in this game is way too good for passing to be this delayed....it's a tease...some of these passes are literally happening 2 seconds later because some awkward turn animation has to play out....drives me crazy.

    Comment

    • CMH
      Making you famous
      • Oct 2002
      • 26205

      #452
      Re: NBA Live 16 Available Today, Post Your Impressions Here

      I think the spacing is great until you pass the ball. The close outs seem way to quick.

      I can have a guy open top of the key and as soon as he gets the pass, he is barely off his toes before a defender is turning his shot into a 20% success rate.

      I'm not sure how to create any mid range game.
      "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

      "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

      Comment

      • Skrilla757
        Rookie
        • Sep 2010
        • 40

        #453
        Re: NBA Live 16 Available Today, Post Your Impressions Here

        I just played the demo yesterday for the first time on Xbox One and i must say i am impressed at the progress EA has made with Live 16...Im a huge 2K fan and figured I'd give Live a chance this year and i came away feeling like Live finally has a playable game...i just couldn't get enough of the fun factor that Live offers...needless to say I will be buying both Live and 2K this year
        PSN: Skrilla757 add me
        Twitter
        PHILADEPHIA EAGLES
        UNC TAR HEELS

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39434

          #454
          Re: NBA Live 16 Available Today, Post Your Impressions Here

          That flip over animation was a cool addition with the patch and everything, but that should be a foul 10\10 times when done on a driving player....

          It's crazy seeing that as a no call, lol

          Comment

          • seanhazz1
            Rookie
            • Nov 2006
            • 416

            #455
            Re: NBA Live 16 Available Today, Post Your Impressions Here

            Originally posted by CMH
            I think the spacing is great until you pass the ball. The close outs seem way to quick.

            I'm not sure how to create any mid range game.
            The mid range game off the dribble is difficult, unless you have an elite player with a high enough tendency, as IRL, but if you run plays to free up a shooter, your success rate will increase dramatically, in some cases. Sometimes running the play also frees up other unintended shooters for easy shots, as the AI scrambles to counter you. Your chosen camera angle also play a part in the amount of spacing you see at any given time.

            The sweet spot of setting + slider, has been elusive because of daily synergy updates, which I personally like and prefer as long as it works, .....the good and the bad of it.

            If you are playing on SS, the close out should be faster because it is part of the highest difficulty setting. You are supposed to react to everything faster on that setting., and it also has a faster pace. You can tweak the sliders to be more forgiving or to your liking.

            Playing on All Star and tweaking user sliders to fit your difficulty produces a CPU game more like you see on TV, IMO, and will play just as difficult as SS, but with a more authentic pacing, and not feeling like the CPU is cheating as much with speed.

            Pro setting is the most forgiving setting all around, but can also be tweaked for difficulty.

            Also, if not already, try the touch passing to give yourself a fraction more time. In the catch and shoot, if you know your going to definitely shoot, press the shoot while the pass is still in the air. You should have all the time you need.

            Sometimes a small gather move on your part (pump fake, head fake, step back, right stick fake, etc.) is needed to properly align your facing and properly set your feet, and it's slightly different for each player.

            .....Of course until the daily synergy update throws your personal adjustments off, except in dynasty.
            Currently playing:
            MLB The Show 17
            NBA Live 18
            NBA 2k18
            Madden 18
            Absolver
            STO
            TWITCH Stream
            BEAM Stream

            Comment

            • BL8001
              MVP
              • Jul 2010
              • 1885

              #456
              Re: NBA Live 16 Available Today, Post Your Impressions Here

              Having shot fake to pass this year is enough on it's own to make it better than 15!!!!!!!

              I use that a lot. I have Irving at SG. If I heat up and bury a couple 3's I know the CPU will

              A: Fall for a shot fake then drive to the hoop
              B: play Irving tight so I can jump to shoot then last second make a pass down low for an easy catch then post move basket.

              I love how they made the window much larger to change your mind. Feels perfect to me.
              resident curmudgeon

              Comment

              • CMH
                Making you famous
                • Oct 2002
                • 26205

                #457
                Re: NBA Live 16 Available Today, Post Your Impressions Here

                Originally posted by seanhazz1
                Yes. If you look at their individual tendencies they will even tell if the guy is right or left hand dominant, or whether they prefer pull ups, post ups or driving. VERY useful information (when properly examined and used) when trying to stop the CPU from executing successfully against you.
                .
                I don't see this at all. I see a rating for success rate when pulling up, taking mid range shots etc.

                There is no rating for tendencies which I believe is hurting the game the most. Without a tendency rating there is no way for a Dirk Nowitzki to know where he should be on the floor to play like real life.
                "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                Comment

                • seanhazz1
                  Rookie
                  • Nov 2006
                  • 416

                  #458
                  Re: NBA Live 16 Available Today, Post Your Impressions Here

                  There is a Tendency tab (RB) on the player card. The driving tendency will tell you if they prefer driving right or left. Most players prefer to drive to their dominant hand side.
                  The pull up jumper also tells which side the player likes to pull up from. There is also a post tendency. The bottom portion tells how they score the ball, Iso, cuts, etc.
                  Currently playing:
                  MLB The Show 17
                  NBA Live 18
                  NBA 2k18
                  Madden 18
                  Absolver
                  STO
                  TWITCH Stream
                  BEAM Stream

                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39434

                    #459
                    NBA Live 16 Available Today, Post Your Impressions Here

                    From Twitter: good example of some of the rotation issues:

                    https://vid.me/zmJU

                    https://vid.me/HFvu

                    Not quite sure what triggers the switching, but I've experienced these as well...

                    Comment

                    • CMH
                      Making you famous
                      • Oct 2002
                      • 26205

                      #460
                      Re: NBA Live 16 Available Today, Post Your Impressions Here

                      Originally posted by seanhazz1
                      There is a Tendency tab (RB) on the player card. The driving tendency will tell you if they prefer driving right or left. Most players prefer to drive to their dominant hand side.
                      The pull up jumper also tells which side the player likes to pull up from. There is also a post tendency. The bottom portion tells how they score the ball, Iso, cuts, etc.
                      Yes but that's not a tendency for where they like to shoot.

                      I don't care if Kobe likes to drive right. I want the game to also know he likes to take mid range jumpers instead of driving to the basket.

                      The tendencies you mention are minor. They don't do much but tell you how to defend them. It's a good addition but it ignores the most basic element to making these guys play like themselves.

                      Nothing in those tendencies or ratings tells the AI that Dirk Nowitzki likes to take mid range jump shots.

                      It says he can shoot mid range jump shots successfully. It says he likes to go one direction over the other when he takes mid range jump shots. It also says if he prefers to post up to get the ball.

                      But it does not say Dirk Nowitzki has a tendency to shoot mid range jump shots. So there is no way to get Nowitzki to play like himself.

                      Instead he posts up by the blocks and goes the direction he likes and makes the shot. That's nice of him to do so, but nothing close to the type of player and game he plays.
                      Last edited by CMH; 01-19-2016, 08:19 AM.
                      "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                      "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                      Comment

                      • seanhazz1
                        Rookie
                        • Nov 2006
                        • 416

                        #461
                        Re: NBA Live 16 Available Today, Post Your Impressions Here

                        That intangible display of tendencies you say the game is lacking, is in the DAILY synergy update. Dirk is playing like Dirk so it's not an issue. Editing is something they already confirmed they are gradually giving us over time, as they figure out how to give it to us without allowing us to break the game.

                        If the listed information on the player card tells you how to defend as you said, then it's also telling you what they are doing. It's not as direct as some may prefer, but you can definitely put the information together and use it effectively to your advantage.

                        There are 12 listed tendencies for each player. Minor? The combination of their synergy + ratings are working. How do we know the ratings are not position specific to make stars stand out? These ratings do not act like they do in 2k, because of the synergy component that no one is sure of, and because it's just a different game, but some people sure seem to want to rate its players that way. It's Understandable.

                        I'm not against editing, I'm against editing without a clue, and we still have no real clue how it all works, and as long as it's working why change unless the objective is simply fantasy rosters, not sim. We are still trying to figure out sliders. Also, at this point, It appears as if they did give it to you (editing) it would be overwritten everyday anyway at this point with an update. It would be only useful in dynasty at present. A feature sure to be called a bug with editing involved.

                        Dirk WILL post-up a mismatch in game because he's smart and good enough, he plays primarily from the right side( right handed). He goes off the dribble right side mostly and more likely catch and shoot when receiving on the left side. A quick review of his highlight films, a major data point for synergy sports info, as they actually break down film, to get their data, will confirm his in game tendency is as you see it on tv.

                        .....and Kobe plays like a badly aging star, good in spots, but much more erratic, and sliders will change that too.

                        Just because we are unclear of what their data set is providing doesn't mean it's not working correctly. We are still experimenting as this is likely the first game of the last 3 without the bugs weighing us down so we can deep dive effectively, and instead we don't.

                        Similarly stated on the forums a few times, if Dirk/Kobe (any star) thinks you are the weak link, they (AI) will go after you every time, breaking away from the play to iso you just like IRL.

                        On Synergy: I wonder if the Cavs will play like crap (warriors unbeatable) all day after last night's butt kicking and synergy update? Only against the Warriors? Many questions still remain about the game.
                        Currently playing:
                        MLB The Show 17
                        NBA Live 18
                        NBA 2k18
                        Madden 18
                        Absolver
                        STO
                        TWITCH Stream
                        BEAM Stream

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39434

                          #462
                          Re: NBA Live 16 Available Today, Post Your Impressions Here

                          This is the first year I can really see Synergy shining through in spots- you'll see some nice stuff

                          I only play on Superstar, so it could be the A.I's way of staying competitive, but eventually the games devolve into post shot offense...when I play the Mavs, Dirk gets the majority of his points from put backs or hooks. Ill see Pau and Gortat as the leading scorers rather than Wall, Butler, Rose. On the flip side, I have seen KD and Russ take over games...and I've seen them dump it into S Adams for offense...

                          It is improving finally, but it ca be unreliable, so I can see the why people would like to put their hand in it...it worked wonders for Live 10 and could do the same here....

                          Comment

                          • Calvenn
                            Pro
                            • Oct 2002
                            • 698

                            #463
                            Re: NBA Live 16 Available Today, Post Your Impressions Here

                            To be honest, it takes alot of effort, discipline, and slider adjustments, on Superstar, to keep the cpu from driving into the lane incessantly or attacking the basket in the post with little or no regard for the player tendencies, etc (due to boosted ratings as we have discussed in in the past, though this can vary after Synergy tuning, but ultimately may not be worth the hassle). Even then, there's no guarantee. I have also been playing the game on Superstar for the past month MAINLY for the much improved cpu defense (especially in the post) offered compared to All Star. With that in mind, I made the switch to Superstar in hopes of modifying the sliders to perhaps tame the cpu aggresiveness (welcome but overkill) on offense to a manageable level. In some ways, I succeeded, however, I have been rethinking my strategy lately (too much effort and others will most likely have a hard time with it). I just recently attempted playing the game on All-Star again and I have to be honest, Synergys effectiveness is alot more apparent on this mode of play. You will also see more logical ball distribution by the cpu since the cpu exercises more patience while cycling through its playsets.

                            I'm now working on a slider set to get the defense up to par on All-Star level while keeping the cpu competitive. I just figured out how to maintain the cpu challenge on offense and how to shut down the perimeter exploits on defense with modifications, however, the post defense is still lacking, I mean badly lacking. So, the quest is on to balance out these sliders, which can be a real pain! If I can fortify the post defense, hands down, All Star level is where the game should be played!

                            Truth be told, I really wish I could take the defensive intensity/robustness found on Superstar mode and simply merge it with the much more logical and true to life offensive gameplay of All Star level of play. It strikes me that we may be able to, more effectively, get All Star to conform to our wishes as opposed to the other mode. We will see.
                            Last edited by Calvenn; 01-19-2016, 02:53 PM.

                            Comment

                            • CMH
                              Making you famous
                              • Oct 2002
                              • 26205

                              #464
                              Re: NBA Live 16 Available Today, Post Your Impressions Here

                              Originally posted by seanhazz1
                              That intangible display of tendencies you say the game is lacking, is in the DAILY synergy update. Dirk is playing like Dirk so it's not an issue. Editing is something they already confirmed they are gradually giving us over time, as they figure out how to give it to us without allowing us to break the game.

                              If the listed information on the player card tells you how to defend as you said, then it's also telling you what they are doing. It's not as direct as some may prefer, but you can definitely put the information together and use it effectively to your advantage.

                              There are 12 listed tendencies for each player. Minor? The combination of their synergy + ratings are working. How do we know the ratings are not position specific to make stars stand out? These ratings do not act like they do in 2k, because of the synergy component that no one is sure of, and because it's just a different game, but some people sure seem to want to rate its players that way. It's Understandable.

                              I'm not against editing, I'm against editing without a clue, and we still have no real clue how it all works, and as long as it's working why change unless the objective is simply fantasy rosters, not sim. We are still trying to figure out sliders. Also, at this point, It appears as if they did give it to you (editing) it would be overwritten everyday anyway at this point with an update. It would be only useful in dynasty at present. A feature sure to be called a bug with editing involved.

                              Dirk WILL post-up a mismatch in game because he's smart and good enough, he plays primarily from the right side( right handed). He goes off the dribble right side mostly and more likely catch and shoot when receiving on the left side. A quick review of his highlight films, a major data point for synergy sports info, as they actually break down film, to get their data, will confirm his in game tendency is as you see it on tv.

                              .....and Kobe plays like a badly aging star, good in spots, but much more erratic, and sliders will change that too.

                              Just because we are unclear of what their data set is providing doesn't mean it's not working correctly. We are still experimenting as this is likely the first game of the last 3 without the bugs weighing us down so we can deep dive effectively, and instead we don't.

                              Similarly stated on the forums a few times, if Dirk/Kobe (any star) thinks you are the weak link, they (AI) will go after you every time, breaking away from the play to iso you just like IRL.

                              On Synergy: I wonder if the Cavs will play like crap (warriors unbeatable) all day after last night's butt kicking and synergy update? Only against the Warriors? Many questions still remain about the game.
                              You aren't reading what I'm saying.

                              You keep mentioning things like "he goes right" when that isn't what I'm concerned with. You also mention editing. I don't know why.

                              I'm talking about player tendencies specific to where they like the ball and where they shoot. Not how they shoot. Where.

                              That is not in Synergy. That is not in the player tendency ratings in live.

                              What good does Dirk driving right do if he's driving right underneath the basket?

                              He doesn't play that way in real life. Ever.
                              "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                              "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                              Comment

                              • Calvenn
                                Pro
                                • Oct 2002
                                • 698

                                #465
                                Re: NBA Live 16 Available Today, Post Your Impressions Here

                                Originally posted by seanhazz1
                                That intangible display of tendencies you say the game is lacking, is in the DAILY synergy update. Dirk is playing like Dirk so it's not an issue. Editing is something they already confirmed they are gradually giving us over time, as they figure out how to give it to us without allowing us to break the game.

                                If the listed information on the player card tells you how to defend as you said, then it's also telling you what they are doing. It's not as direct as some may prefer, but you can definitely put the information together and use it effectively to your advantage.

                                There are 12 listed tendencies for each player. Minor? The combination of their synergy + ratings are working. How do we know the ratings are not position specific to make stars stand out? These ratings do not act like they do in 2k, because of the synergy component that no one is sure of, and because it's just a different game, but some people sure seem to want to rate its players that way. It's Understandable.

                                I'm not against editing, I'm against editing without a clue, and we still have no real clue how it all works, and as long as it's working why change unless the objective is simply fantasy rosters, not sim. We are still trying to figure out sliders. Also, at this point, It appears as if they did give it to you (editing) it would be overwritten everyday anyway at this point with an update. It would be only useful in dynasty at present. A feature sure to be called a bug with editing involved.

                                Dirk WILL post-up a mismatch in game because he's smart and good enough, he plays primarily from the right side( right handed). He goes off the dribble right side mostly and more likely catch and shoot when receiving on the left side. A quick review of his highlight films, a major data point for synergy sports info, as they actually break down film, to get their data, will confirm his in game tendency is as you see it on tv.

                                .....and Kobe plays like a badly aging star, good in spots, but much more erratic, and sliders will change that too.

                                Just because we are unclear of what their data set is providing doesn't mean it's not working correctly. We are still experimenting as this is likely the first game of the last 3 without the bugs weighing us down so we can deep dive effectively, and instead we don't.

                                Similarly stated on the forums a few times, if Dirk/Kobe (any star) thinks you are the weak link, they (AI) will go after you every time, breaking away from the play to iso you just like IRL.

                                On Synergy: I wonder if the Cavs will play like crap (warriors unbeatable) all day after last night's butt kicking and synergy update? Only against the Warriors? Many questions still remain about the game.
                                I can confirm a lot of what has been stated here after delving deeper into this game and making repetitive analysis and observations, e.g, the CPU repeatedly engaging in ISO ball upon detection of a defensively weaker opponent. I agree with his assessment that though there are several unknowns still, Synergy has come a long way and we are finally seeing the fruits of this effort. I only expect improvements going forward.

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