NBA Live 16 Available Today, Post Your Impressions Here - Operation Sports Forums

NBA Live 16 Available Today, Post Your Impressions Here

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  • Calvenn
    Pro
    • Oct 2002
    • 698

    #466
    Re: NBA Live 16 Available Today, Post Your Impressions Here

    Originally posted by seanhazz1
    That intangible display of tendencies you say the game is lacking, is in the DAILY synergy update. Dirk is playing like Dirk so it's not an issue. Editing is something they already confirmed they are gradually giving us over time, as they figure out how to give it to us without allowing us to break the game.

    If the listed information on the player card tells you how to defend as you said, then it's also telling you what they are doing. It's not as direct as some may prefer, but you can definitely put the information together and use it effectively to your advantage.

    There are 12 listed tendencies for each player. Minor? The combination of their synergy + ratings are working. How do we know the ratings are not position specific to make stars stand out? These ratings do not act like they do in 2k, because of the synergy component that no one is sure of, and because it's just a different game, but some people sure seem to want to rate its players that way. It's Understandable.

    I'm not against editing, I'm against editing without a clue, and we still have no real clue how it all works, and as long as it's working why change unless the objective is simply fantasy rosters, not sim. We are still trying to figure out sliders. Also, at this point, It appears as if they did give it to you (editing) it would be overwritten everyday anyway at this point with an update. It would be only useful in dynasty at present. A feature sure to be called a bug with editing involved.

    Dirk WILL post-up a mismatch in game because he's smart and good enough, he plays primarily from the right side( right handed). He goes off the dribble right side mostly and more likely catch and shoot when receiving on the left side. A quick review of his highlight films, a major data point for synergy sports info, as they actually break down film, to get their data, will confirm his in game tendency is as you see it on tv.

    .....and Kobe plays like a badly aging star, good in spots, but much more erratic, and sliders will change that too.

    Just because we are unclear of what their data set is providing doesn't mean it's not working correctly. We are still experimenting as this is likely the first game of the last 3 without the bugs weighing us down so we can deep dive effectively, and instead we don't.

    Similarly stated on the forums a few times, if Dirk/Kobe (any star) thinks you are the weak link, they (AI) will go after you every time, breaking away from the play to iso you just like IRL.

    On Synergy: I wonder if the Cavs will play like crap (warriors unbeatable) all day after last night's butt kicking and synergy update? Only against the Warriors? Many questions still remain about the game.
    I can confirm a lot of what has been stated here after delving deeper into this game and making repetitive analysis and observations, e.g, the CPU repeatedly engaging in ISO ball upon detection of a defensively weaker opponent. I agree with his assessment that though there are several unknowns still, Synergy has come a long way and we are finally seeing the fruits of this effort. I only expect improvements going forward.

    Comment

    • Calvenn
      Pro
      • Oct 2002
      • 698

      #467
      Re: NBA Live 16 Available Today, Post Your Impressions Here

      Originally posted by CMH
      Yes but that's not a tendency for where they like to shoot.

      I don't care if Kobe likes to drive right. I want the game to also know he likes to take mid range jumpers instead of driving to the basket.

      The tendencies you mention are minor. They don't do much but tell you how to defend them. It's a good addition but it ignores the most basic element to making these guys play like themselves.

      Nothing in those tendencies or ratings tells the AI that Dirk Nowitzki likes to take mid range jump shots.

      It says he can shoot mid range jump shots successfully. It says he likes to go one direction over the other when he takes mid range jump shots. It also says if he prefers to post up to get the ball.

      But it does not say Dirk Nowitzki has a tendency to shoot mid range jump shots. So there is no way to get Nowitzki to play like himself.

      Instead he posts up by the blocks and goes the direction he likes and makes the shot. That's nice of him to do so, but nothing close to the type of player and game he plays.
      I get where you are coming from. Just curious, what level of difficulty are you playing on?

      Comment

      • CMH
        Making you famous
        • Oct 2002
        • 26235

        #468
        Re: NBA Live 16 Available Today, Post Your Impressions Here

        Originally posted by Calvenn
        I get where you are coming from. Just curious, what level of difficulty are you playing on?
        All star I believe. Whatever is below Superstar, above Pro.
        "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

        "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

        Comment

        • seanhazz1
          Rookie
          • Nov 2006
          • 416

          #469
          Re: NBA Live 16 Available Today, Post Your Impressions Here

          Any Cavs users play with the Cavs in exhibition, with or against after the last Warriors game? How did the team play(I didn't get to test) after the last update?
          Currently playing:
          MLB The Show 17
          NBA Live 18
          NBA 2k18
          Madden 18
          Absolver
          STO
          TWITCH Stream
          BEAM Stream

          Comment

          • Calvenn
            Pro
            • Oct 2002
            • 698

            #470
            Re: NBA Live 16 Available Today, Post Your Impressions Here

            To clarify a statement I made earlier about interior defense on All Star. On default settings, post defense is ok ( could use more work but reasonable), however, as I modified sliders in hopes of tightening perimeter defense, post defense took a rather drastic and noticeable drop.

            Comment

            • Twotimetony
              Rookie
              • Jan 2016
              • 8

              #471
              Re: NBA Live 16 Available Today, Post Your Impressions Here

              Anyone else have trouble with jumpers/3's in Rising Star. I'm on the Suns, and no one on my team can throw it in the ocean. Open or not. Sucks having to score 80% or more of my points in the paint.

              Comment

              • BL8001
                MVP
                • Jul 2010
                • 1885

                #472
                Re: NBA Live 16 Available Today, Post Your Impressions Here

                Originally posted by Twotimetony
                Anyone else have trouble with jumpers/3's in Rising Star. I'm on the Suns, and no one on my team can throw it in the ocean. Open or not. Sucks having to score 80% or more of my points in the paint.
                This exact same thing happens in LUT.

                The frustrating thing is the cpu gets to score in varied ways, although the magical offensive rebound and then two foot jumper is their stock point getter.

                I just hate running a play perfectly, misdirecting the cpu D and then finding a freed up shooter only to have them clank the jumper. Or watching someone like jimmy buckets stand there wide open, know the cpu is going to make him miss so look at other options then finally go ok you really are going to leave him wide open cpu? Throw it over and he shoots an airball.

                Meanwhile if I ever sag off the cpu, or double or triple team them, they make the longer shots.

                LUT degenerates into me slam dunking or getting close enough I can grab my own rebound if the cpu decides no you may not make this close jumper.

                It does not feel right, it feels artificial.

                And no, every shot you take should not drop.

                Just watching what goes for the cpu vs what doesn't go for me tells the whole story.
                resident curmudgeon

                Comment

                • Twotimetony
                  Rookie
                  • Jan 2016
                  • 8

                  #473
                  Re: NBA Live 16 Available Today, Post Your Impressions Here

                  Originally posted by BL8001
                  This exact same thing happens in LUT.

                  The frustrating thing is the cpu gets to score in varied ways, although the magical offensive rebound and then two foot jumper is their stock point getter.

                  I just hate running a play perfectly, misdirecting the cpu D and then finding a freed up shooter only to have them clank the jumper. Or watching someone like jimmy buckets stand there wide open, know the cpu is going to make him miss so look at other options then finally go ok you really are going to leave him wide open cpu? Throw it over and he shoots an airball.

                  Meanwhile if I ever sag off the cpu, or double or triple team them, they make the longer shots.

                  LUT degenerates into me slam dunking or getting close enough I can grab my own rebound if the cpu decides no you may not make this close jumper.

                  It does not feel right, it feels artificial.

                  And no, every shot you take should not drop.

                  Just watching what goes for the cpu vs what doesn't go for me tells the whole story.
                  Exactly. Same exact thing on Rising Star. Is dynasty different? Can you actually hit some jumpers? I will play that if that is the case. Rising star is not fun at all playing this way

                  Comment

                  • PhiPsi1
                    MVP
                    • Feb 2003
                    • 1040

                    #474
                    Re: NBA Live 16 Available Today, Post Your Impressions Here

                    Originally posted by seanhazz1

                    Playing on All Star and tweaking user sliders to fit your difficulty produces a CPU game more like you see on TV, IMO, and will play just as difficult as SS, but with a more authentic pacing, and not feeling like the CPU is cheating as much with speed.

                    Would you mind sharing your settings with us on All-Star? I'm actually pretty impressed what the NBA Live Dev Team has done with the game. Although the Synergy updates do put a wrench in trying to come up with sliders for 'consistent' gameplay, I'm finding that compared to 2K, the tendencies of getting the proper touches to 'star' players is much better (surprisingly) with NBA LIVE. BUT of course, the LIVE team has a country mile's way to go when it comes to animations, etc....luckily though for us gamers, progress is definitely being made (but I digress...) LOL!

                    So if you don't mind sharing your slider settings, that would be awesome man....Cheers!

                    Comment

                    • seanhazz1
                      Rookie
                      • Nov 2006
                      • 416

                      #475
                      Re: NBA Live 16 Available Today, Post Your Impressions Here

                      I started out using the posted sliders by "lild20". Then I adjusted the sliders to make the user game harder. I put user shot success down to 30 for jump shooting, driving, post, etc. and anything shot related for user while keeping CPU pretty much untouched. Jostle is at 70 for both. (I'll post a screen shot of what I'm using on all-star in the slider forum) For the Superstar level, I am testing Calvenn's sliders right now.

                      It will still come down to preference in the end. Some people will want the game slanted opposite, in their favor, I personally do not.

                      My approach was that the difficulty level speeds up CPU thought and action, so their success rates didn't need as much tweaking as users. I penalized the user driving so you have to be Pickier with shot selection( run plays) to get higher success.

                      For playing with a better team (I'm using the 76ers) like GS or SA I'll adjust the user shot sliders to 20.

                      Also fouls tuned to 100 both sides.

                      The tweaked set is for a patiently run offense, and may not be as fun for those who like to constantly drive to the hoop in freestyle.

                      Reminder, I'm tweaking sliders in dynasty so the energy updates don't really affect my game, unless I start a new one.

                      I'll get it posted when I get home, I was on call for snowpocalypse '16.
                      Currently playing:
                      MLB The Show 17
                      NBA Live 18
                      NBA 2k18
                      Madden 18
                      Absolver
                      STO
                      TWITCH Stream
                      BEAM Stream

                      Comment

                      • KingMansaMusa
                        Rookie
                        • Dec 2015
                        • 259

                        #476
                        Re: NBA Live 16 Available Today, Post Your Impressions Here

                        Well for the third year I tried but this game is absolutely horrible. The gameplay is just bad, the movements and weird flow of the game have totally killed me ever wanting to play this game ever again. I say can now that I am officially done with this series. If you guys enjoy the game I am happy for you but I am done.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39438

                          #477
                          NBA Live 16 Available Today, Post Your Impressions Here



                          Not a fan of this being considered "contested"....what do you guys think?

                          Comment

                          • CMH
                            Making you famous
                            • Oct 2002
                            • 26235

                            #478
                            Re: NBA Live 16 Available Today, Post Your Impressions Here

                            Originally posted by The 24th Letter
                            Not a fan of this being considered "contested"....what do you guys think?
                            I agree with you. It makes the mid-range game nearly impossible as most shots are "contested" too quickly or easily.
                            "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                            "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                            Comment

                            • rudyjuly2
                              Cade Cunningham
                              • Aug 2002
                              • 14805

                              #479
                              Re: NBA Live 16 Available Today, Post Your Impressions Here

                              In fairness to live stats show a contested shot is being within 4 feet and highly contested within 2 feet. https://m.numberfire.com/nba/news/38...age-in-the-nba

                              What those numbers also show is that contested shots fall 10% less than open jumpers. I think most people and games are programmed to have a much stronger impact which isn't good. Furthermore the contested shot slider in Live is weak and backwards. If you want contested shots to go in easier put the contested shot slider at 100. There isn't a huge difference but dropping it below 50 will actually make it harder to hit contested shots. Some of the impact in this area is simply too strong in Live.

                              The game needs turnaround jumpers, fade aways, better ai and a quicker step back for the mid range game too imo.

                              Comment

                              • seanhazz1
                                Rookie
                                • Nov 2006
                                • 416

                                #480
                                Re: NBA Live 16 Available Today, Post Your Impressions Here

                                Originally posted by rudyjuly2

                                The game needs turnaround jumpers, fade aways, better ai and a quicker step back for the mid range game too imo.
                                The game already has turnaround jumpers, fade aways, better AI (questionable?) and quicker step backs, but its not like 2k, and never will be. LIVE has actual foot planting and physics, meaning your turnaround jumper is not the familiar long played out canimation, but a working physical and dynamic outcome. The buttons/controls are also pressure specific, and most people are still exploring their attack combinations.

                                It also requires rethinking (from 2k) with regards to dexterity, with the foot planting, shot power, spacing, and body positioning needed to be successful in the game, as they are all different than what we are used to.

                                Backwards sliders by your standard is not a weakness or mislabeled, its their way of providing sliders, and they still work when used properly.

                                BTW, what does Curry regard as a contested shot. T.J. McConnell? They are both different and should be regarding their contested shot making abilities, even green shots.

                                Again, I'm not the best or the most knowledgeable of the game, but I have spent many hours since release (too much per my xbox one) practicing and finding new moves and animations, and reporting findings here, and I see new things all the time. Their post launch support and updates rival any game out there and exceed most (except for the actual demanded communication from this forum). I just take the half full approach to the game.

                                Not a fan of this being considered "contested"....what do you guys think?
                                For D Rose I'm ok with it, especially if you are playing SS, for Curry I would not be. D. Rose is not elite from outside, or off the dribble(as it appears in the screen cap), and it seems to fit the posted, "contested" definition of inside 4'.

                                To help for those not doing it, or who don't read past posts, ....release the left stick BEFORE pulling up for the J (dead stick). Proper foot planting will increase your shot chance as well as running and completing the play which also increase your shot makes, and sometimes a gather is needed to properly align shoulders to face the rim, The gather-to-jump shot is much harder when your player is running at higher higher speeds(RT).

                                On SS the closeouts are faster (everything is faster on SS) and slider tweaks will be needed to find your personal sweet spot.

                                The shot mechanics don't change between game modes, just the quality of the player/ team, and the defense and offense being played.
                                Currently playing:
                                MLB The Show 17
                                NBA Live 18
                                NBA 2k18
                                Madden 18
                                Absolver
                                STO
                                TWITCH Stream
                                BEAM Stream

                                Comment

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