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NBA Live 16 Available Today, Post Your Impressions Here
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"It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
Any Cavs users play with the Cavs in exhibition, with or against after the last Warriors game? How did the team play(I didn't get to test) after the last update?Currently playing:
MLB The Show 17
NBA Live 18
NBA 2k18
Madden 18
Absolver
STO
TWITCH Stream
BEAM StreamComment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
To clarify a statement I made earlier about interior defense on All Star. On default settings, post defense is ok ( could use more work but reasonable), however, as I modified sliders in hopes of tightening perimeter defense, post defense took a rather drastic and noticeable drop.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
Anyone else have trouble with jumpers/3's in Rising Star. I'm on the Suns, and no one on my team can throw it in the ocean. Open or not. Sucks having to score 80% or more of my points in the paint.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
The frustrating thing is the cpu gets to score in varied ways, although the magical offensive rebound and then two foot jumper is their stock point getter.
I just hate running a play perfectly, misdirecting the cpu D and then finding a freed up shooter only to have them clank the jumper. Or watching someone like jimmy buckets stand there wide open, know the cpu is going to make him miss so look at other options then finally go ok you really are going to leave him wide open cpu? Throw it over and he shoots an airball.
Meanwhile if I ever sag off the cpu, or double or triple team them, they make the longer shots.
LUT degenerates into me slam dunking or getting close enough I can grab my own rebound if the cpu decides no you may not make this close jumper.
It does not feel right, it feels artificial.
And no, every shot you take should not drop.
Just watching what goes for the cpu vs what doesn't go for me tells the whole story.resident curmudgeonComment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
This exact same thing happens in LUT.
The frustrating thing is the cpu gets to score in varied ways, although the magical offensive rebound and then two foot jumper is their stock point getter.
I just hate running a play perfectly, misdirecting the cpu D and then finding a freed up shooter only to have them clank the jumper. Or watching someone like jimmy buckets stand there wide open, know the cpu is going to make him miss so look at other options then finally go ok you really are going to leave him wide open cpu? Throw it over and he shoots an airball.
Meanwhile if I ever sag off the cpu, or double or triple team them, they make the longer shots.
LUT degenerates into me slam dunking or getting close enough I can grab my own rebound if the cpu decides no you may not make this close jumper.
It does not feel right, it feels artificial.
And no, every shot you take should not drop.
Just watching what goes for the cpu vs what doesn't go for me tells the whole story.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
Would you mind sharing your settings with us on All-Star? I'm actually pretty impressed what the NBA Live Dev Team has done with the game. Although the Synergy updates do put a wrench in trying to come up with sliders for 'consistent' gameplay, I'm finding that compared to 2K, the tendencies of getting the proper touches to 'star' players is much better (surprisingly) with NBA LIVE. BUT of course, the LIVE team has a country mile's way to go when it comes to animations, etc....luckily though for us gamers, progress is definitely being made (but I digress...) LOL!
So if you don't mind sharing your slider settings, that would be awesome man....Cheers!Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
I started out using the posted sliders by "lild20". Then I adjusted the sliders to make the user game harder. I put user shot success down to 30 for jump shooting, driving, post, etc. and anything shot related for user while keeping CPU pretty much untouched. Jostle is at 70 for both. (I'll post a screen shot of what I'm using on all-star in the slider forum) For the Superstar level, I am testing Calvenn's sliders right now.
It will still come down to preference in the end. Some people will want the game slanted opposite, in their favor, I personally do not.
My approach was that the difficulty level speeds up CPU thought and action, so their success rates didn't need as much tweaking as users. I penalized the user driving so you have to be Pickier with shot selection( run plays) to get higher success.
For playing with a better team (I'm using the 76ers) like GS or SA I'll adjust the user shot sliders to 20.
Also fouls tuned to 100 both sides.
The tweaked set is for a patiently run offense, and may not be as fun for those who like to constantly drive to the hoop in freestyle.
Reminder, I'm tweaking sliders in dynasty so the energy updates don't really affect my game, unless I start a new one.
I'll get it posted when I get home, I was on call for snowpocalypse '16.Currently playing:
MLB The Show 17
NBA Live 18
NBA 2k18
Madden 18
Absolver
STO
TWITCH Stream
BEAM StreamComment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
Well for the third year I tried but this game is absolutely horrible. The gameplay is just bad, the movements and weird flow of the game have totally killed me ever wanting to play this game ever again. I say can now that I am officially done with this series. If you guys enjoy the game I am happy for you but I am done.Comment
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NBA Live 16 Available Today, Post Your Impressions Here
Not a fan of this being considered "contested"....what do you guys think?Comment
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"It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
In fairness to live stats show a contested shot is being within 4 feet and highly contested within 2 feet. https://m.numberfire.com/nba/news/38...age-in-the-nba
What those numbers also show is that contested shots fall 10% less than open jumpers. I think most people and games are programmed to have a much stronger impact which isn't good. Furthermore the contested shot slider in Live is weak and backwards. If you want contested shots to go in easier put the contested shot slider at 100. There isn't a huge difference but dropping it below 50 will actually make it harder to hit contested shots. Some of the impact in this area is simply too strong in Live.
The game needs turnaround jumpers, fade aways, better ai and a quicker step back for the mid range game too imo.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
It also requires rethinking (from 2k) with regards to dexterity, with the foot planting, shot power, spacing, and body positioning needed to be successful in the game, as they are all different than what we are used to.
Backwards sliders by your standard is not a weakness or mislabeled, its their way of providing sliders, and they still work when used properly.
BTW, what does Curry regard as a contested shot. T.J. McConnell? They are both different and should be regarding their contested shot making abilities, even green shots.
Again, I'm not the best or the most knowledgeable of the game, but I have spent many hours since release (too much per my xbox one) practicing and finding new moves and animations, and reporting findings here, and I see new things all the time. Their post launch support and updates rival any game out there and exceed most (except for the actual demanded communication from this forum). I just take the half full approach to the game.
Not a fan of this being considered "contested"....what do you guys think?
To help for those not doing it, or who don't read past posts, ....release the left stick BEFORE pulling up for the J (dead stick). Proper foot planting will increase your shot chance as well as running and completing the play which also increase your shot makes, and sometimes a gather is needed to properly align shoulders to face the rim, The gather-to-jump shot is much harder when your player is running at higher higher speeds(RT).
On SS the closeouts are faster (everything is faster on SS) and slider tweaks will be needed to find your personal sweet spot.
The shot mechanics don't change between game modes, just the quality of the player/ team, and the defense and offense being played.Currently playing:
MLB The Show 17
NBA Live 18
NBA 2k18
Madden 18
Absolver
STO
TWITCH Stream
BEAM StreamComment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
I agree it is indeed a different game that takes getting used to as far as movement...It's going to take a while go get a proper feel especially If you're porting over.
Lives 'take' on foot planting actually results in a couple of unrealistic elongated sequences as well though....
Passes to the corner can sometimes result in this "run in place" gather animation that you can't break out of to retain position...
Pull ups off the dribble have that unnecessary hop forward that in many cases changes your attempt from open to contested...
I've already commented on the drawn out passing sequences
Those for me fall under things that are counterproductive regardless of why game you're playing.Comment
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