In light of my latest frustrations with this new tuner something dawned on me that I thought long and hard about. It may have been mentioned in passing by myself or others in the past but I think it needs serious discussion and possibly mentioned at the Game Changers Event by the representatives...DJ Neo "hint" "hint". This would probably have been better if written by a staff writer here at OS if they agreed with it but I will do my best.
It is my opinion that the greatest problem facing this series is that EA tries to make a one size fits all hockey game when it comes to Online and Offline and it simply will never work as both sides get cheated out of various aspects of the sport and or gaming.
Tuners
First off, what set me started on this was thinking about the tuners and how they were released;
1. Game released and everyone complained
2. Tuner released and Off liners enjoyed the game but Online players unhappy
3. Tuner released to address poke spamming, On liners rejoice Off liners unhappy spending 20 minutes a game in the penalty box.
4. Tuner released to reduce poke check penalties, On liners mad Off liners happy
5. Tuner released back to passive CPU Off Liners unhappy and On Liners happy
Its a vicious cycle of trying to please everyone and you cannot.
Online
Hockey might be one of the most difficult sports to achieve a quality on line experience. Anyone who has played even casually online will probably admit that most online VS games or EASHL games barely resemble anything close to real hockey. Lets face it even if your a hockey enthusiast and true sim guy, that tends to go out the window in an online game. Your playing somebody and you want to win period...You have to base your game on the way the opponent plays and deal with it that way. We have all played the guy who skates end to end with the puck and rips the money goal complained about for years. How about the guy who is highly skilled at lining up those crushing checks that frustrate you, notice he never gets called for charging or elbowing? How about in EASHL and someone playing as a D man is constantly as deep as possible in the Offensive zone because he couldn't be the winger he wanted to be. These things happen more often than not in the online experience.
I personally barely play hockey online and have never played any other sports game online but I imagine in Baseball no matter how you may want to play you have to pitch a good game. You need to make contact on the ball. You need to field well and make smart decisions throwing and base running....Like real baseball. In online football you have to throw the ball well timed. You need to run after the catch. You need to time your blitz or tackle and you need to make smart coaching calls. Like real football. I'm sure their are ways to exploit those mentioned games, there always will be but for the most part you have to play somewhat like the sport. In the NHL series you can go out there and be a menace on the ice or a hockey God and it really doesn't matter. I am not very good at the online game but have an overall winning record because despite being outshot 29-7 I got that lucky bounce off the defenders leg or that weak goal as I skated over the line and shot the puck that floated over the goalies shoulder....Yeah I'm that guy.
All that stuff mentioned above seems like I'm crapping on the Offline game and I'm not, it just is what it is. It can be a blast if you accept it for that but if your looking for a real hockey sim match up online, good luck they are hard to find.
Offline
So, how does the online game affect us off line gamers. I think the single most damaging issue caused by trying to integrate a single game into two experiences is in the AI. For starters if your into an arcade like experience offline read no further because this game will deliver that for you. If your a hardcore sim guy who loves BeaGM or Season mode our biggest gripe is the CPU Defensive AI. I find that the CPU is way to passive no matter what sliders you tweak. I don't care if your currently getting good results with your game the bottom line is the CPU simply doesn't finish checks, close off the skating lane, and they rarely initiate board play. How does this relate to online gaming? well
The number one complaint I have heard from online gamers, besides lag, is the CPU player taking a penalty behind the play...The only way to cut that down is to "Tune" the AI to reduce or eliminate that type of play that would cause the infraction it of course translates into the offline game where the CPU plays more passive as a result.
Second complaint of online gamers. Poke Spammers...They tried to address this by raising the penalty likely hood but it destroyed the offline game with every poke attempt resulting in a penalty so they toned it down much to the dismay of the online gamer. latest "tuning" the CPU simply doesn't use its stick as much. Again trying to please everyone.
How about the CPU neutral zone play? The CPU simply does not dump and chase nearly enough nor puts enough defensive pressure there. How does this relate to Online? Because "SniperGod456" would never play the game again if the CPU positioned and played proper hockey preventing him from, well.... being "SniperGod456". I have seen numerous complaints this year from EASHL players that the CPU controlled players are too good....Really?
Final Thoughts
In the end I think EA NHL16 has made a lot of positive strides and at times during tuners delivered a pretty solid game however many issues and many of them lingering issues for years, remain. I think these issues will never be resolved as long as this series tries to be two games in one. Its almost as if they need to release two separate games which will never happen. I'm not sure of the solution perhaps its as simple as creating separate tuners for online and offline. Let "SniperGod456" skate around like he's in the icecapades...Let "Crusher789" run at people all day long but create a separate offline tuner that allows the CPU to play hockey, I've seen shades of it, its there. They should also have separate rosters for online as its totally absurd that if Stamkos is out for 3 months you cant play with him against your friends online for 3 months.
Like I said one of the staff writers here could have done this more justice provided they are in agreement.
Thoughts on this? Am I crazy?
Comment