Also those short PGs are even faster with transition finisher and one man fastbreak . Not too mention they get speed boosts on their dribble moves which makes it harder to keep up
NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
Also those short PGs are even faster with transition finisher and one man fastbreak . Not too mention they get speed boosts on their dribble moves which makes it harder to keep up
#1 Laker fan
First Team Defense !!! -
Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
Thank God for this article.
OS needs to take it to 2k and call them out more and NOT just give GOTY out just because.
Imagine yourself back in 2011, looking forward to new consoles...5 years later, imagining what 2k will be like.
If they showed me this, would not be impressed. 2k has regressed into a child's game and EVERYONE gives them a pass because of presentation, announcers, and graphics.
Keep calling these guys out. Everything mentioned here is spot on, and untill they are addressed, this game is a laughing stock of an eSports title.
Sent from my XT1528 using TapatalkComment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
You actually won't be when they have 2 7'3 centers with maxed rebounding. Also shorter guards have much higher stealing so expect lots of turnovers . Again I'm guessing you haven't played many of the top 100 teams or been in the top 100. You would even have to ask these questions TBH. It sounds good in theory "smaller guards should get out rebounded " "I'll just get back if they cherry pick " the game just doesn't reward that as well as you think when you're playing a top 20 team. If you're playing this game seriously the fowards positions (my favorite positions ) are pretty much not important , that's not to say you won't be effective . But you are better off making a 7'3 center , a shorter PG , and maybe a 6'6 SG.
lol
19, 25, 46 and 85.
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847623
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847618
We have four teams in the top 100.
7'3 Centers are a crutch, but with skill/badges can easily be out-rebounded by Centers at least 7ft, 7'1.
Small guards have steal rating... Yeah ok. Don't get stripped? Why aren't you taking a shot that's a dunk or green?
Although this isn't the most representable, you can see here our 3 with rebounding isn't a liability at all. Is constantly able to crash and lockup at that position.
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847619Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
Thank God for this article.
OS needs to take it to 2k and call them out more and NOT just give GOTY out just because.
Imagine yourself back in 2011, looking forward to new consoles...5 years later, imagining what 2k will be like.
If they showed me this, would not be impressed. 2k has regressed into a child's game and EVERYONE gives them a pass because of presentation, announcers, and graphics.
Keep calling these guys out. Everything mentioned here is spot on, and untill they are addressed, this game is a laughing stock of an eSports title.
Sent from my XT1528 using Tapatalk
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BUY VC BUY VC BUY VC BUY VC BUY VC
DIAMOND LUIS SCOLA
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
Also those short PGs are even faster with transition finisher and one man fastbreak . Not too mention they get speed boosts on their dribble moves which makes it harder to keep up
http://youtu.be/sWG_iN8FcbgComment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
Not in the top 100.
lol
19, 25, 46 and 85.
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847623
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847618
We have four teams in the top 100.
7'3 Centers are a crutch, but with skill/badges can easily be out-rebounded by Centers at least 7ft, 7'1.
Small guards have steal rating... Yeah ok. Don't get stripped? Why aren't you taking a shot that's a dunk or green?
Although this isn't the most representable, you can see here our 3 with rebounding isn't a liability at all. Is constantly able to crash and lockup at that position.
http://xboxdvr.com/gamer/a5onAPUSHex...enshot/3847619#1 Laker fan
First Team Defense !!!Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
I don't play like that . And yes some top teams do this through screens , handoffs etc while big man stand out of bounds or hold picks under the basket. I'm not saying bro you're doomed in the tourney I'm saying be aware of these things when you play. Don't kill the messager just hear the message . Believe it or not you could face a team that plays exactly like you but their centers could be taller , their guards could be a bit faster , and they could just have more luck on their shots that game .Last edited by Rockie_Fresh88; 01-28-2016, 11:13 AM.#1 Laker fan
First Team Defense !!!Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
A6 has a point, in a way. On PS4, we've been as high as #3 before we stopped playing as regularly and dissention crept in. But most all of that cheese play really doesn't work against the top teams in arena Pro-Am. What helps that the most is the fact that boosts don't work in there.Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
I'm not saying all cheese works . I am saying break starter gold on a 7'3 center outlet ting to 94 speed guards with one man fastbreak is cheesy point blank .
But my other point is I'm sure you guys are amazing rebounders at 7'. With great badges and high overalls . Now imagine playing yourselves at 7'3 . That height matters.
I'm not saying you guys are doomed I'm saying those issues 2k should take a look at.
I damn sure would prefer if an OS member won the tournament . And I hope the games are broadcasted so we can all reflect on this thread and see if the issues the OP presented are there in the finals.#1 Laker fan
First Team Defense !!!Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
Honestly if some of the basic fundamentals of ball were properly emulated the game would be better. For example, rebounding is completely broken. They give the edge to a 7'3 C because of his height but neglect all the true things that come into play of rebounding. Position and timing have too little effect when it comes to this thus allowing 7'3 Cs to jump before the ball even touches the rim. This game is honestly not ready for esporting events being that u can buy skills. Easily acquire game changers (badges) and too many predicated animations. Just think some ppl will lose because of the terrible ankle breaker animation or dunks that are pre determined.
Sent from my LIFE PURE MINI using TapatalkComment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
You will not outrebound them with centers under 7'3" and their entire gameplan consists of abusing the speed of their players and the break starter. But they throw a nice little wrinkle into it by combining it with the corner three specialist. Due to the court size, they use their PGs to basically fly all over the place doubling and trapping the ball when it's near the three point line, and because of that speed they recover also it seems like everyone on their team has interceptor too. When you miss a shot, they get the board and outlet it because all 3 of their PGs are breaking but instead of going for the dunk, one runs to the middle and the other two flare out to the corners, you try and stop the guy running the middle and they have an open three in the corner. You stop all of that and then they get into their half court set which is having their bigs set high screens near the PG while he iso-spams and speed burts until your guy eventually just runs into a screen.
They cheese like nobodies business, we have played a lot of the top teams and it's almost always the same thing, while we're running legitimate offense they just do some ole bull**** to score. It got to the point where WE have two break starting 7'3" big men because that was the only way to honestly compete with the top teams on PS4.Comment
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I play on PS4, we used to be a top 100 team, have about 300 games and have gone against Homicide Gang a couple of times (the former number 1 team on PS4). Last I checked they were 320-6 and they run 3 PGs, two look like they're 6'1" and the other is 6'3 or 6'4" all of them are outside, their centers are also outside but are 7'3".
You will not outrebound them with centers under 7'3" and their entire gameplan consists of abusing the speed of their players and the break starter. But they throw a nice little wrinkle into it by combining it with the corner three specialist. Due to the court size, they use their PGs to basically fly all over the place doubling and trapping the ball when it's near the three point line, and because of that speed they recover also it seems like everyone on their team has interceptor too. When you miss a shot, they get the board and outlet it because all 3 of their PGs are breaking but instead of going for the dunk, one runs to the middle and the other two flare out to the corners, you try and stop the guy running the middle and they have an open three in the corner. You stop all of that and then they get into their half court set which is having their bigs set high screens near the PG while he iso-spams and speed burts until your guy eventually just runs into a screen.
They cheese like nobodies business, we have played a lot of the top teams and it's almost always the same thing, while we're running legitimate offense they just do some ole bull**** to score. It got to the point where WE have two break starting 7'3" big men because that was the only way to honestly compete with the top teams on PS4.
Not to mention every point guard maxes out their shooting so every point guard my player you see on this game is LITERALLY a combination of John Wall/Russell Westbrook with the athleticism AND Steph Curry wit the shot.
Got the game lookin like NBA Street on PS4/Xbox One.Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
I play on PS4, we used to be a top 100 team, have about 300 games and have gone against Homicide Gang a couple of times (the former number 1 team on PS4). Last I checked they were 320-6 and they run 3 PGs, two look like they're 6'1" and the other is 6'3 or 6'4" all of them are outside, their centers are also outside but are 7'3".
You will not outrebound them with centers under 7'3" and their entire gameplan consists of abusing the speed of their players and the break starter. But they throw a nice little wrinkle into it by combining it with the corner three specialist. Due to the court size, they use their PGs to basically fly all over the place doubling and trapping the ball when it's near the three point line, and because of that speed they recover also it seems like everyone on their team has interceptor too. When you miss a shot, they get the board and outlet it because all 3 of their PGs are breaking but instead of going for the dunk, one runs to the middle and the other two flare out to the corners, you try and stop the guy running the middle and they have an open three in the corner. You stop all of that and then they get into their half court set which is having their bigs set high screens near the PG while he iso-spams and speed burts until your guy eventually just runs into a screen.
They cheese like nobodies business, we have played a lot of the top teams and it's almost always the same thing, while we're running legitimate offense they just do some ole bull**** to score. It got to the point where WE have two break starting 7'3" big men because that was the only way to honestly compete with the top teams on PS4.
In all seriousness, a lot of that stuff is negated with good defense. The Break Starter thing is really the only thing I can agree with you on, but even then, your guards need to know how to get back on defense.
I can say this because we were one of the L's on Homicide Gang's record. The only top 5 team that beat us during our runs was FamSkullGang before they changed their name. The top teams are challenging for sure, and if your team has a weak link on defense, they tend to exploit the hell out of it. But if your team doesn't know how to switch on screens, how to pick up, how to get back on transition, then y'all are gonna have a tough time.Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
So, what's wrong with the guards flaring to the corners again?
In all seriousness, a lot of that stuff is negated with good defense. The Break Starter thing is really the only thing I can agree with you on, but even then, your guards need to know how to get back on defense.
I can say this because we were one of the L's on Homicide Gang's record. The only top 5 team that beat us during our runs was FamSkullGang before they changed their name. The top teams are challenging for sure, and if your team has a weak link on defense, they tend to exploit the hell out of it. But if your team doesn't know how to switch on screens, how to pick up, how to get back on transition, then y'all are gonna have a tough time.
There's nothing wrong with corner threes if they were coming off realistic ball movement, the problem is that they're creating the shot mostly because their big men are throwing Dan Marino laser passes from baseline to baseline with pinpoint precision hitting a guy in the middle who throws an over the shoulder no look pass to a guy in the corner.
We've played countless top 100 teams and won plenty of them, the issue is that we're not using basketball tactics to win against the very best because the vast majority of them aren't either. The top teams aren't challenging because they're executing basketball plays better, they're challenging because they're executing game exploits better than anyone else. The court size is an issue, especially since so many teams forgo having an SF, and the most realistic thing to do with a 6'3" SF would be to post him up, but since the court is small and everyone is so fast you're doubled and even if you find the open shooter they can still recover.
I wouldn't have a problem if we lost because the other teams were better at execution, but that's rarely the case and the Road to The finals is going to be loaded with cheese.Last edited by abuC; 01-28-2016, 06:04 PM.Comment
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
I hope that final tournament or whatever will be streamed or posted on youtube. I'm kinda curious how far will ppl come with the game exploiting.
On the other hand I had tons of fun in 4v4 park court, spacing feels not so bad and gameplay more challenging with extra guy per squad. I found it much more cheese-free than pro-am and latter supposed to be sim mode.Last edited by Vroman; 01-28-2016, 06:21 PM.Comment
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