EA Sports UFC 2 Beta Available, Post Your Impressions Here

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  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #106
    Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

    Originally posted by SgtDillznick
    Damn, really regretting not paying close attention and missing out on the beta.

    I watched the Mighty Mouse stream and didn't see much head movement. How's the head movement while standing and banging? Is it just as good as fight night was?
    I think FNC's is a little better but head movement is pretty good. I use it for guys like Lombard and Hendricks who have a short reach but a ton of power. It helps you get inside.

    Comment

    • DaveDQ
      13
      • Sep 2003
      • 7664

      #107
      Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

      I really like the movement while striking. Weaving, backing out can be very rewarding. With this, I see the potential for some very tough defensive battles.

      I feel as if the head physics, especially with leg kicks connecting, are a tad off. I knocked a guy out with a round house, and while it felt like they're was impact, visually it looked like it grazed his head.
      Being kind, one to another, never disappoints.

      Comment

      • TheShizNo1
        Asst 2 the Comm Manager
        • Mar 2007
        • 26341

        #108
        Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

        How do you do the head movement back and forth?
        Originally posted by Mo
        Just once I'd like to be the one they call a jerk off.
        Originally posted by Mo
        You underestimate my laziness
        Originally posted by Mo
        **** ya


        ...

        Comment

        • rafaelpaolo84
          Rookie
          • Jun 2014
          • 156

          #109
          Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

          The physics based knockdowns are cool and all, but sometimes it doesn't trigger "finish the fight" positions which results in really awkward sequences. I just had a fight with BJ Penn against Thompson, had him in trouble near the cage, landed a flush uppercut that knocked him down knees on the floor back slumped against the cage, and I immediately thought "holy sh_ _ this a Caol Uno moment right here!" I pressed any and all strike buttons expecting BJ to just bash Thompson's head in, but I was just striking normally hitting nothing but air! All the while Thompson was veeery slowly sliding down until he was fully laid out on the floor, and I still couldn't strike him where he was! It was as if I was still fighting a standing opponent. Eventually he went to the but scoot position and I was able to jump into his guard. And while I finished the fight less than a minute after with a guillotine, that sequence was very anti-climactic.
          Last edited by rafaelpaolo84; 01-29-2016, 11:37 AM.

          Comment

          • rafaelpaolo84
            Rookie
            • Jun 2014
            • 156

            #110
            Re: EA Sports UFC 2 Beta Impressions

            Originally posted by aholbert32
            - The old was was turn based and it was unrealistic and bad in my opinion. You go....then I go. This ground game is infinetly more realistic. I spent the entire day dominating people on the ground...why? Because I've played the game enough where I dont need the hud for most moves. The HUD is actually a disadvantage if you are going against someone who knows the moves because they can out speed you to the next transition.
            Can you explain this some more? I'm having a blast learning everything about the ground game which I agree is tons better than 1. I'm not yet good enough that I can play without the HUD, but while learning I'm also trying to figure out what would be the pros and cons of having it on or off. I've always assumed when I first read about the HUD that there would be no cons to it. Also I have yet to play against a human so I can't quite visualize what you mean. Thanks!

            Comment

            • DaveDQ
              13
              • Sep 2003
              • 7664

              #111
              Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

              Originally posted by TheShizNo1
              How do you do the head movement back and forth?
              Hold in left trigger and use the left sick.
              Being kind, one to another, never disappoints.

              Comment

              • rafaelpaolo84
                Rookie
                • Jun 2014
                • 156

                #112
                Re: EA Sports UFC 2 Beta Impressions

                Originally posted by pdandy
                BJ Penn has no head kicks
                BJ should have a head kick if only for the Diego Sanchez fight alone

                Comment

                • jb12780
                  Hall of Fame
                  • Oct 2008
                  • 10665

                  #113
                  Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                  Matt Hughes with rubber guard threw me off a bit.

                  Sent from my LGLS991 using Tapatalk
                  GT:jb12780
                  PSN:jb12780

                  Comment

                  • fballturkey
                    MVP
                    • Jul 2011
                    • 2370

                    #114
                    Re: EA Sports UFC 2 Beta Impressions

                    Originally posted by rafaelpaolo84
                    Can you explain this some more? I'm having a blast learning everything about the ground game which I agree is tons better than 1. I'm not yet good enough that I can play without the HUD, but while learning I'm also trying to figure out what would be the pros and cons of having it on or off. I've always assumed when I first read about the HUD that there would be no cons to it. Also I have yet to play against a human so I can't quite visualize what you mean. Thanks!
                    If you're watching the HUD then you're not watching your opponent's moves so you can't block/reverse, which will put you at a huge disadvantage.
                    Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                    Comment

                    • Pappy Knuckles
                      LORDTHUNDERBIRD
                      • Sep 2004
                      • 15966

                      #115
                      Re: EA Sports UFC 2 Beta Impressions

                      I like the new blocking system. I already blocked this way on the first one, I just had to get used to the button change.

                      Comment

                      • EL_GABE
                        Have a V8....POWER!
                        • Aug 2009
                        • 2372

                        #116
                        Re: EA Sports UFC 2 Beta Impressions

                        Originally posted by tdelotell
                        I'm running into the same issue. Are you on PS4 or Xbox?

                        ps4................
                        Psn:EL_GABE
                        Add me =)

                        GT: MRDONKEYGRANDE

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #117
                          Re: EA Sports UFC 2 Beta Impressions

                          Originally posted by rafaelpaolo84
                          Can you explain this some more? I'm having a blast learning everything about the ground game which I agree is tons better than 1. I'm not yet good enough that I can play without the HUD, but while learning I'm also trying to figure out what would be the pros and cons of having it on or off. I've always assumed when I first read about the HUD that there would be no cons to it. Also I have yet to play against a human so I can't quite visualize what you mean. Thanks!
                          Alot of things go into this system and its not as simple as just pushing a direction and letting the bar fill up. Stamina matters. Who you are using and their grappling ratings matters. What perks that player has matters. Grappling advantage matters. Also simple things like reading something takes longer than knowing something comes into play.

                          For example, If I'm on top in side control and I know that if I press left that puts me in full mount, I am going to transition faster because I dont need to wait for the Hud to tell me what direction to go in. By the time the person on bottom has read the hud and started their transition, I'm halfway done with my transition to full mount.

                          Who you are using matters too. For example, I loved using Kelvin Gastellum on the ground. He has good grappling stats and perks like Force of Nature and Ground and Pound that make him viable to grind someone on the ground. I'm less successful at the ground with guys like Thiago Alves because their stats arent as good.

                          Stamina matter too. While I have big issues with the lack of permanent stamina loss on the ground, I've noticed that if you have higher stamina, your bar will fill up quicker.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #118
                            Re: EA Sports UFC 2 Beta Impressions

                            Originally posted by fballturkey
                            If you're watching the HUD then you're not watching your opponent's moves so you can't block/reverse, which will put you at a huge disadvantage.
                            This is another great point.

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #119
                              Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                              Originally posted by jb12780
                              Matt Hughes with rubber guard threw me off a bit.

                              Sent from my LGLS991 using Tapatalk
                              I have so many issues with the movesets. This is one of the bigger things I'm discussing with the devs. I'm also worried that it will be a much bigger issue given the size of the roster

                              Comment

                              • rafaelpaolo84
                                Rookie
                                • Jun 2014
                                • 156

                                #120
                                Re: EA Sports UFC 2 Beta Impressions

                                Originally posted by aholbert32
                                Alot of things go into this system and its not as simple as just pushing a direction and letting the bar fill up. Stamina matters. Who you are using and their grappling ratings matters. What perks that player has matters. Grappling advantage matters. Also simple things like reading something takes longer than knowing something comes into play.

                                For example, If I'm on top in side control and I know that if I press left that puts me in full mount, I am going to transition faster because I dont need to wait for the Hud to tell me what direction to go in. By the time the person on bottom has read the hud and started their transition, I'm halfway done with my transition to full mount.

                                Who you are using matters too. For example, I loved using Kelvin Gastellum on the ground. He has good grappling stats and perks like Force of Nature and Ground and Pound that make him viable to grind someone on the ground. I'm less successful at the ground with guys like Thiago Alves because their stats arent as good.

                                Stamina matter too. While I have big issues with the lack of permanent stamina loss on the ground, I've noticed that if you have higher stamina, your bar will fill up quicker.
                                Ah gotcha! Def makes sense and I understand it better now, thanks!

                                Btw, how do you do feints, fake/cancel strikes?

                                EDIT: Never mind, figured it out! Hold R1+R2 then whatever strike button.
                                Last edited by rafaelpaolo84; 01-29-2016, 12:41 PM.

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