EA Sports UFC 2 Beta Available, Post Your Impressions Here

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  • DaveDQ
    13
    • Sep 2003
    • 7664

    #256
    Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

    Originally posted by The JareBear
    You are definitely right about stamina and guys being punished for gassing out.

    As for the original post though, regarding guys taking too much damage in general, the bottom line is pressing a button on a controller isn't quite the same as throwing a punch in real life. I think, naturally, more strikes are going to land in the game than in real life. I think it is a tough formula to figure out for EA as far as when a flash knockout should occur and whatnot. I'm not sure this is an aspect that will ever fully mimic what we see in real life just due to the nature of the sport vs the nature of playing a video game.

    Just my opinion of course.
    Originally posted by aholbert32
    This is a huge pet peeve of mine. Ive talked about this a bit during the events but I understand why they are hesitant to lower permanent stamina. There is a large group of the owners of the game who just want to have fun. They want to be able to throw 3-4 tornado kicks in a row. They dont want to enter round 3 with their guy absolutely exhausted because they threw 40 power shots and 100 strikes the last two rounds.

    Also, against a skilled player its rare that someone will be successful spamming strong strikes. So there isnt a huge incentive to increasing the perm stamina.

    I see it the opposite way and if they are hesitant to significantly increase perm stamina, I want a stamina slider or a sim stamina mode like UFC 3. I'm frustrated with the current state of perm stamina. For example, a GCer and I fought on Thursday and spent 3 rounds just grappling. At the end of round 3, both of us had around 80% of perm stamina.

    Now everybody knows that if you grapple for 15 minutes, there is no way that you will feel almost the way you did when you started the fight.

    Anyway, I'm suggesting that they increase perm stamina drain even if its a small increase. Hopefully the devs will agree.
    It's definitely the philosophy of the Devs, or at least that of the producers to be more forgiving with a fighter over exerting himself. I get that though. I understand it's supposed to be a good time and enjoyable.

    However, I can't let it go. LOL And, it is just as true with the grappling causing loss of stamina. This sport incorporates various styles that are huge cardio-heavy scenarios (wrestling, boxing etc.). I just want to see that portion of the sport better represented.

    Another thing worth noting that actually goes back to Fight Night Champion. When someone gets stunned and moves backward, his opponent almost feels like he is stuck in the mud walking towards him. It's as if they are both walking at the same speed. This is extremely frustrating when you are for a moment gratified that you held him off and stunned him, but it doesn't sustain itself with strong closing power.
    Being kind, one to another, never disappoints.

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    • kingsofthevalley
      MVP
      • May 2011
      • 1962

      #257
      Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

      Originally posted by GeneralsHockey
      Does anybody else feel like the damage needs to be tuned a bit? I feel like fighters take way too much damage sometimes, I feel if they made the damage a bit more realistic and in turn increased the stamina penalty for throwing the LB/L1 strikes we have the best MMA game in a while.
      Most definitely. I was actually about to post that sentiment. I think the blood, cuts and bruises come too soon, and there is too much of it. The way some of these guys look after the first round, I'm not really expecting that until the 3rd or 4th round.

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      • Pappy Knuckles
        LORDTHUNDERBIRD
        • Sep 2004
        • 15966

        #258
        Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

        Damn, I wish we could upload videos now. I was playing a Johnny Hendricks and he was trying his hardest to get me in the clinch and with takedowns. In the second round I rocked him, and when he whiffed on his takedown, I caught him with some HBK sweet chin music for the KO. It was beautiful.

        All that is well and good, but I still haven't quite figured out blocking transitions. I feel like I'm timing them right, but it's not working out. Back to the dojo, I suppose.

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        • fernando21
          Rookie
          • Sep 2009
          • 4

          #259
          Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

          probably me, was it Stephen Thompson?

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          • Pappy Knuckles
            LORDTHUNDERBIRD
            • Sep 2004
            • 15966

            #260
            Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

            Originally posted by fernando21
            probably me, was it Stephen Thompson?
            Nope, Kampmann.

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            • redsox4evur
              Hall Of Fame
              • Jul 2013
              • 18169

              #261
              Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

              Are you guys positive you can't upload gameplay? Because the guys at GoodGameBro have uploaded some. And the video is still up on YT, so EA hasn't taken it down yet.
              Follow me on Twitter

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              • GeneralsHockey
                Rookie
                • Jul 2013
                • 260

                #262
                Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                I've been shooting GameplayDevUFC some dm's on twitter and hes been answering my suggestions, so I'm hoping the stamina and damage at least gets slightly tweaked, I'm impressed that this is 6 weeks old and I'm enjoying it so much, can't imagine my thoughts on the game when the full game drops.
                Add me on XB1 GT: M Sweeeets
                Always down to punch some faces, toss some touchdowns or throw down dunks.

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                • EzMacK15
                  Rookie
                  • Aug 2012
                  • 22

                  #263
                  Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                  Originally posted by oakevin
                  Been playing online for a couple hours... about 14-2 but I'm noticing it seems very easy to cause a "leg event" ,after 3-4 kicks,can't even move .
                  I just got leg kicked KOed in the first two minutes. That's some BS.

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #264
                    Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                    Originally posted by EzMacK15
                    I just got leg kicked KOed in the first two minutes. That's some BS.
                    I honestly love this because you have to take into account who you are facing. If they have high kick power ratings or the Attacking the Base or Tree Chopper perks, they have a higher probability of getting a leg event.

                    I've played maybe 50 fights at this point and the majority of people are only focused on blocking high which leaves them wide open for leg kicks.

                    Comment

                    • FilipinoBroskie
                      Rookie
                      • Oct 2011
                      • 7

                      #265
                      Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                      Where can I download the Beta? If I still can

                      Sent from my Nexus 6P using Tapatalk

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                      • aholbert32
                        (aka Alberto)
                        • Jul 2002
                        • 33106

                        #266
                        Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                        Originally posted by redsox4evur
                        Are you guys positive you can't upload gameplay? Because the guys at GoodGameBro have uploaded some. And the video is still up on YT, so EA hasn't taken it down yet.
                        Its a risk. EA seems to be turning a blind eye to this stuff but most of the people who have been streaming or posting videos are either established websites or Gamechangers. EA still has the right to pull the video or ban someone if they choose.

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                        • SwedishTouch76
                          MVP
                          • Nov 2013
                          • 1070

                          #267
                          Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                          Originally posted by aholbert32
                          I honestly love this because you have to take into account who you are facing. If they have high kick power ratings or the Attacking the Base or Tree Chopper perks, they have a higher probability of getting a leg event.

                          I've played maybe 50 fights at this point and the majority of people are only focused on blocking high which leaves them wide open for leg kicks.
                          Ya I played a couple guys last night. They only blocked high. I was using Wonder boy. So I kept blasting him with body kicks knees and leg kicks. I actually felt like I was spamming a tad. I kept waiting for him to block low but he never did. I mean what do you expect me to do if you completely don't adjust or defend it.

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                          • Pappy Knuckles
                            LORDTHUNDERBIRD
                            • Sep 2004
                            • 15966

                            #268
                            Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                            I'm so in love with this game that it's not even funny. I just finished fighting a Condit online and I was absolutely destroying this guy on the feet. However, he managed to backpedal his way out of several stun states, so we went to the third. In that round he must have just lost hope or something. His entire offense consisted of nothing but consecutive flying knees and spinning kicks. It was hilarious. I ended up finishing him off with a flying knee of my own.

                            I've yet to encounter any styles or situations online that I haven't been able to overcome. I've played a ton of games to this point, so that's a very good thing. I'm going to wear the beta out by the time the 4th rolls around. My only real issues are things that have already been mentioned in the thread. I'd like to see more finish the fight animations and have them fix the issue where you sometimes don't immediately attack a stunned opponent on the ground. I'm sure they'll get those things together, though. This game is in really good shape at this point.

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                            • PrynceKee
                              Rookie
                              • Jun 2003
                              • 225

                              #269
                              Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                              Originally posted by EzMacK15
                              I just got leg kicked KOed in the first two minutes. That's some BS.
                              Yea, the leg kicks are a little overpowered. I haven't been tko'd from leg kicks yet, but I've been knocked down from only a few successful leg kicks way too much online. I'm pretty good at checking them now though. I just think it takes too few to damage your leg and out you in a stun state or make you fall...

                              Comment

                              • Factzzz
                                FA
                                • Aug 2011
                                • 1655

                                #270
                                Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                                Originally posted by Pappy Knuckles
                                Damn, I wish we could upload videos now. I was playing a Johnny Hendricks and he was trying his hardest to get me in the clinch and with takedowns. In the second round I rocked him, and when he whiffed on his takedown, I caught him with some HBK sweet chin music for the KO. It was beautiful.

                                All that is well and good, but I still haven't quite figured out blocking transitions. I feel like I'm timing them right, but it's not working out. Back to the dojo, I suppose.
                                This is how i feel too. I think they need to widen the window for blocking transitions. It's almost to the point where you have to guess which side they're going because there's not enough time to see and react (unless the person's stamina is really low).

                                Because of this, it just turns into a transition fest on the ground, back and forth, especially between mount and half guard.

                                Originally posted by Pappy Knuckles
                                I'd like to see more finish the fight animations and have them fix the issue where you sometimes don't immediately attack a stunned opponent on the ground.
                                This too, most of the time when someone gets stunned, they're just able to backpedal away, i've seen a couple animations where my fighter goes into attack mode right away and the person isn't able to backpedal away, but it needs to happen pretty much every time a person is stunned.

                                Also, when someone gets knockdown, the attacker should automatically jump on the fighter, at least if you're pressing a strike button, because too many times after a knockdown, the person on the attack is just swinging at empty air while the guy is on the ground.
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