It's definitely the philosophy of the Devs, or at least that of the producers to be more forgiving with a fighter over exerting himself. I get that though. I understand it's supposed to be a good time and enjoyable.
However, I can't let it go. LOL And, it is just as true with the grappling causing loss of stamina. This sport incorporates various styles that are huge cardio-heavy scenarios (wrestling, boxing etc.). I just want to see that portion of the sport better represented.
Another thing worth noting that actually goes back to Fight Night Champion. When someone gets stunned and moves backward, his opponent almost feels like he is stuck in the mud walking towards him. It's as if they are both walking at the same speed. This is extremely frustrating when you are for a moment gratified that you held him off and stunned him, but it doesn't sustain itself with strong closing power.


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