EA Sports UFC 2 Beta Available, Post Your Impressions Here

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  • Pappy Knuckles
    LORDTHUNDERBIRD
    • Sep 2004
    • 15966

    #376
    Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

    God, I love beating up on Stephen Thompson players. The spinning **** is out of control lol.

    Comment

    • aholbert32
      (aka Alberto)
      • Jul 2002
      • 33106

      #377
      Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

      Originally posted by sportsfan8812
      Yeah this is my exact problem to a tee. I've now put in the practice. A LOT of practice and I cant block passes. Same problems you describe with the clinch. Maybe the answer is that I flat out just suck at the ground and clinch game and if that's the case then so be it haha. But i'm definitely experiencing the same frustrations that you are.

      My other issue and one that I think holbert mentioned was that when in practice mode/playing offline, the computer makes no attempt at ground and pound. They just endlessly change positions and transitions until i'm finally able to get back up.

      Aside from that, I think the game is awesome and has been a ton of fun to play. I can't wait to get my hands on the rest of the roster.
      Here are some quick tips:

      1) Slow down. This was the biggest issue I had when I first played the ground game. Im so used to it past games ground systems being a race to be the first person that transitioned so all I would think about is going to the next transition. Thats not the case here.

      I wish I could record it to show you guys what I do but each time I go for a transition, I'm also trying to anticipate the what my opponent is going to do. The denial windows are somewhat small (I would like them to be a little longer) but if you anticipate what your your opponent is going to do, you can usually get a denial.

      FYI, this is a beta so there are a few positions that have bugs when it comes to denials. The same goes with the issues in the clinch. The devs are working on fixing those before release.

      2) Watch the hands: When in half guard, side control or full mount, there are pretty easy tells regarding which way they are going. If you watch your opponents hands/arms, you should be able to anticipate which side they are going.

      Remember the direction your opponent is transitioning matters so you have to guess right to get a denial.

      3) Use punches to get grapple advantage even when on bottom. That should help you transition easier from the bottom.

      Comment

      • SwedishTouch76
        MVP
        • Nov 2013
        • 1070

        #378
        Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

        Originally posted by Pappy Knuckles
        God, I love beating up on Stephen Thompson players. The spinning **** is out of control lol.
        I use Wonder boy. Lol but mainly throw hands and body kicks. Which I'm sure confuses my opponent

        Comment

        • Pappy Knuckles
          LORDTHUNDERBIRD
          • Sep 2004
          • 15966

          #379
          Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

          I like how when I time a denial right with certain fighters that I'm able to get a reversal, depending on situation.

          Comment

          • Pappy Knuckles
            LORDTHUNDERBIRD
            • Sep 2004
            • 15966

            #380
            Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

            Originally posted by SwedishTouch76
            I use Wonder boy. Lol but mainly throw hands and body kicks. Which I'm sure confuses my opponent
            I just lumped one up horribly. I can't wait until the retail drops and we can start uploading videos. **** was beautiful.

            Had a nice one with Phobia earlier as well. I can tell he'll be a handful once he gets everything down. He was definitely hanging in there on the feet.

            Comment

            • pdandy
              Rookie
              • Dec 2009
              • 343

              #381
              Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

              Yeah.
              Had a Rashad - Chuck ending in one of my matches. Amazing. Would have loved to have that recorded...

              Comment

              • MalformedDC2009
                Banned
                • Feb 2016
                • 279

                #382
                Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                Walking and footwork speed needs to improve.
                Currently when you have a guy hurt he can just
                Walk backwards and you can't swarm him.
                Overall footwork and walking feels like Being
                stuck in the mud.

                Comment

                • Pappy Knuckles
                  LORDTHUNDERBIRD
                  • Sep 2004
                  • 15966

                  #383
                  Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                  There's two positions that I can't seem to defend no matter what.

                  1. When I'm in the opponents guard and they take my back.

                  2. Keeping myself out of being put into the crucifix

                  Any feedback here would be helpful. Is my timing just garbage on these particular moves?

                  Comment

                  • DaveDQ
                    13
                    • Sep 2003
                    • 7664

                    #384
                    Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                    Originally posted by MalformedDC2009
                    Walking and footwork speed needs to improve.
                    Currently when you have a guy hurt he can just
                    Walk backwards and you can't swarm him.
                    Overall footwork and walking feels like Being
                    stuck in the mud.
                    Yes. I will add that blocking takes too much stamina. While a guy that throws hard loses more stamina, there should be more of a discrepancy in the two fighters.

                    I just want to see it show up. For instance. In a 3 round accelerated clock fight, I'd like to see a major discrepancy show in stamina between a patient fighter and a guy that is throwing hard. That would open up round 3 to favor the patient fighter and then capitalize on things.

                    But like you mentioned, Malformed, when a guy gets stunned, the opposing fighters has to dash toward him to try and close it out. That's silly. It's like both fighters slow down when really one should and the other should be able to pounce.
                    Being kind, one to another, never disappoints.

                    Comment

                    • Phobia
                      Hall Of Fame
                      • Jan 2008
                      • 11623

                      #385
                      Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                      Originally posted by aholbert32
                      Here are some quick tips:

                      1) Slow down. This was the biggest issue I had when I first played the ground game. Im so used to it past games ground systems being a race to be the first person that transitioned so all I would think about is going to the next transition. Thats not the case here.

                      I wish I could record it to show you guys what I do but each time I go for a transition, I'm also trying to anticipate the what my opponent is going to do. The denial windows are somewhat small (I would like them to be a little longer) but if you anticipate what your your opponent is going to do, you can usually get a denial.

                      FYI, this is a beta so there are a few positions that have bugs when it comes to denials. The same goes with the issues in the clinch. The devs are working on fixing those before release.

                      2) Watch the hands: When in half guard, side control or full mount, there are pretty easy tells regarding which way they are going. If you watch your opponents hands/arms, you should be able to anticipate which side they are going.

                      Remember the direction your opponent is transitioning matters so you have to guess right to get a denial.

                      3) Use punches to get grapple advantage even when on bottom. That should help you transition easier from the bottom.
                      Denials - Ok, so I'll explain how I play since I can't show it. Coming from UFC 1 I'm extremely use to landing in top control from a take down THEN doing nothing because they will spam get outs. Then I watch the hands closely which direction they attempt to go, boom RT+RS direction to block.......sad thing it results in a pass by the Non-Dom 2 outta 3 times. I will get a denial but the next two or three attempts by the Non-Dom will pass on thru easy. This is also me not even attempting to pass but just sit and deny.

                      It isn't from me not understand how the denial works because I ran thru all the challenges and did practice mode for a while. The system isn't very complicated but doesn't seem to matter so much on stick skill. Even if you land a denial correctly there is still a larger chance the pass will happen no matter if you timed the denial right.

                      Clinch - Now moving on to clinching, I got in a hell of a workout last night with one guy. He did one single tactic and I will explain it.

                      He would walk me back till I was near the cage, grab in clinch, push against cage, throw knee strike, I'd hold R2 to block any strike coming from legs of opponent, I'd immediately pummel, he would push off break clinch, while I was stuck in animation to break out, he would clinch again and repeat.

                      If he attempted to pummel his left arm under my right arm, I'd hold R2+RS Right. He would pass to Thai clinch every time. So I said hummm maybe its R2 + RS Left......nothing, still passed to thai. So then I remember the challenge saying something about R2+RS Up so I tried that....nothing. This went on for 3 rounds so I got in one hell of a clinch workout and I wasn't stressing winning. I was just taking my time and attempting to learn how to block the passes......nothing would work so I was baffled.

                      Stand up -Now from a stand up standpoint the game functions very nice. The head movement is smooth, punch accuracy is beautiful with plenty of glancing blows, lunges are much smaller which is nice, and power seems to be correct. My two issues currently with the stand up is stamina reduction from missed strikes is WAY WAY to low and like Dave commented on. When you have a guy rocked two things happen which sucks, 1) they can retreat faster than you can close 2) Swarm animation never triggers correctly, I'd say somewhere around 1 out of 5 times it MIGHT trigger into the fast punches.

                      All in all I'm loving the beta and will spend more time with it tonight. I'm still fairly certain I will have the same issues with the ground game tonight. I'd love to run some matches with you tonight Aholbert so we could do some labbing on the ground.

                      Edit: One other complaint I just thought of.

                      Parries - Parries are still extremely easy to hit and this isn't necessary a bad thing considering how easy it is for the striker to go high or low. Since now blocking is using both R1 and R2 depending on the location of the attack to parry it isn't quite as bad as UFC 1 with being a parry fest. Yes I will parry every 3 or 4 strikes in a succession but several will land glancing or square in-between the high/low attack sequence.

                      My complaint stems more from the fact counter strikes off the parry do NOT do enough damage. It feels safer to just regular block then strike out of the block. 1) you don't accidently throw a strike attempting to parry which then opens you to some shots you didnt mean to take 2) There is not much of an incentive to go for the parry and after so many rounds online parrying then landing a body shot over and over, the benefit to drawback seems to lean more towards a drawback.
                      Last edited by Phobia; 02-03-2016, 10:54 AM.

                      Comment

                      • Pappy Knuckles
                        LORDTHUNDERBIRD
                        • Sep 2004
                        • 15966

                        #386
                        Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                        Is it March 15th yet? No? ****.

                        I Ko'd someone with a straight for the first time last night. That was nice to see. I'm dying to get my hands on the rest of this roster right now. Guess I'll just have to get my fights in before the beta ends.

                        Comment

                        • HartmanTeets6
                          Rookie
                          • Aug 2014
                          • 302

                          #387
                          Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                          Any idea when the game "goes away"? I know today, but I'm wondering how long I can play it tonight.

                          thanks!

                          Comment

                          • Phobia
                            Hall Of Fame
                            • Jan 2008
                            • 11623

                            #388
                            Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                            Originally posted by HartmanTeets6
                            Any idea when the game "goes away"? I know today, but I'm wondering how long I can play it tonight.

                            thanks!
                            This link shows Feb 4th
                            http://www.operationsports.com/forum...uary-28-a.html

                            Comment

                            • GameplayDevUFC
                              Former EA Sports UFC Gameplay Developer
                              • Jun 2014
                              • 2830

                              #389
                              Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                              Originally posted by Pappy Knuckles
                              There's two positions that I can't seem to defend no matter what.

                              1. When I'm in the opponents guard and they take my back.

                              2. Keeping myself out of being put into the crucifix

                              Any feedback here would be helpful. Is my timing just garbage on these particular moves?
                              The arm drag from guard should be really easy to defend as it has a pretty big denial window. You deny in the same direction the attackers arm is moving to. The same side as the arm he drags.

                              The crucifix one in the beta is deny down, but I'm going to change that to be the same as the side saddle/north south transition as people find the tells too similar to have it be a different direction.

                              As a general rule, go to practice mode and use the defensive HUD to learn denial directions.

                              Comment

                              • TheShizNo1
                                Asst 2 the Comm Manager
                                • Mar 2007
                                • 26341

                                #390
                                Re: EA Sports UFC 2 Beta Available, Post Your Impressions Here

                                Originally posted by Pappy Knuckles
                                God, I love beating up on Stephen Thompson players. The spinning **** is out of control lol.
                                Don't hate, man lol. I'm all about the spinning body kicks when guys don't feel the need to low block. As soon as they forget to high block from the body kicks, knock em down with the spinning back kick.
                                Originally posted by Mo
                                Just once I'd like to be the one they call a jerk off.
                                Originally posted by Mo
                                You underestimate my laziness
                                Originally posted by Mo
                                **** ya


                                ...

                                Comment

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