Are RB's in CFM draft bugged. 4.79 forty time is top always.

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  • IdleRace
    Banned
    • Aug 2015
    • 115

    #1

    Are RB's in CFM draft bugged. 4.79 forty time is top always.

    I have done at least 30 CFM drafts.

    I see allot of WRs and DBs that run as fast as 4.30 forty. There is usually 10 DBs/WRs that get like 90-98 speed.

    Every RB that has some speed is always tied with a 4.49 forty time. I Never seen a RB ever with a faster time. The fastest they get for speed is 89-90 speed.

    After 30 drafts I think this is bugged for RBs.
    Last edited by IdleRace; 02-07-2016, 06:34 PM.
  • richard2001
    Banned
    • Dec 2015
    • 246

    #2
    Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

    Originally posted by IdleRace
    I have done at least 30 CFM drafts.

    I see allot of WRs and DBs that run as fast as 4.30 forty. There is usually 10 DBs/WRs that get like 90-98 speed.

    Every RB that has some speed is always tied with a 4.79 forty time. I Never seen a RB ever with a faster time. The fastest they get for speed is 89-90 speed.

    After 30 drafts I think this is bugged for RBs.
    It's not bugged, running backs just aren't as fast as recievers and d backs

    Sent from my SM-G386W using Tapatalk

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    • NFCastle
      MVP
      • Sep 2011
      • 1096

      #3
      Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

      Pretty sure you mean 4.49

      I've seen multiple 4.49 running backs, which translates to 90 speed.

      And no, I have never seen one higher than 4.49 for a RB.
      *AKA NFC3PO on the Madden Modding Discord*

      Comment

      • IdleRace
        Banned
        • Aug 2015
        • 115

        #4
        Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

        Had the wrong speed for RB's in the draft 4.49 is the fastest I had. Just did another draft and 6 RB's all have 4.49 for there forty. Has to be a bug. This is on PS4.

        Ea probably just has it so that is fastest a RB can be which is not realistic at all. Guess its as unrealstic as 6-4 WRs always having around 80 accel and 95 speed.
        Last edited by IdleRace; 02-07-2016, 06:37 PM.

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        • Josiphos
          Rookie
          • Apr 2015
          • 149

          #5
          Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

          90 was the max speed for HB in my latest draft.

          It went down from there.

          Also, everyone seems to have A or A+ juke move...weird

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          • SpyPirates
            Rookie
            • Dec 2014
            • 296

            #6
            Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

            91 is the top speed actually. I wouldn't call it a "bug," but it's definitely something EA should consider tweaking. RBs on average are slower than WR/DBs on average, but there are super fast Chris Johnson types and freakish AP types that enter the draft every now and then that are faster than 91.

            The rookie generation system needs to do a better job in general of capturing once in a generation talents. From what I've seen, there are only a few different types of players at each position, and variability within player types is quite low.
            Last edited by SpyPirates; 02-07-2016, 10:42 PM.
            Cow. Boys.

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            • scoobyskyline3
              Rookie
              • Jan 2011
              • 377

              #7
              Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

              I agree SpyPirates, i am totally fine with not being able to edit draft classes with regard to the "its in the game's hands approach" but i would like to see where ONE Cam Newton build would show up from time to time. Along with Randy Moss Types, Chris Johnson types Etc. they should be rare but sprinkled in randomly.

              In addition, it would be nice to have drafts where a Jamarcus Russell or Ryan Leaf could possibly look excellent but just totally not work out. Aside from low injury ratings, almost every aspect of these draftees can be fixed.

              CBs with Strength of DEs and trucking of Power Backs needs to stop as well.

              Comment

              • rovert22044
                OCD Roster Editor
                • Dec 2010
                • 2509

                #8
                Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                For this reason, a lot of people draft WRs in the hopes that they have a solid enough rating for Carry and convert them to the RB position. I've done this a few times myself.
                Football Data Analyst @ Tracking Football
                Founder/CEO @ JUCOHub

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                • snellman
                  Rookie
                  • Mar 2014
                  • 50

                  #9
                  Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                  Originally posted by rovert22044
                  For this reason, a lot of people draft WRs in the hopes that they have a solid enough rating for Carry and convert them to the RB position. I've done this a few times myself.
                  I was just thinking of doing this same thing myself. I do like the fact that we can switch WRs to other positions now. It feels sort of cheesy, but I will probably look for WR with a RB type build, switch him over and spend his rookie season building him up as much as I can with training XP.

                  Comment

                  • IdleRace
                    Banned
                    • Aug 2015
                    • 115

                    #10
                    Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                    I did a draft last night got a QB in the 6th round that blows any QB in the NFL right now away.

                    21 years old QB

                    96 speed
                    93 accel
                    91 throw power
                    85 short
                    79 medium
                    71 deep
                    95 throw on the run
                    68 awareness
                    Super star for progresion

                    Don't understand how the game allows this speed for a QB but not RB's. I might just cut the QB as its too unrealistic.

                    Comment

                    • kenp86
                      MVP
                      • May 2008
                      • 2979

                      #11
                      Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                      Originally posted by IdleRace
                      I did a draft last night got a QB in the 6th round that blows any QB in the NFL right now away.

                      21 years old QB

                      96 speed
                      93 accel
                      91 throw power
                      85 short
                      79 medium
                      71 deep
                      95 throw on the run
                      68 awareness
                      Super star for progresion

                      Don't understand how the game allows this speed for a QB but not RB's. I might just cut the QB as its too unrealistic.
                      sounds like a Vick clone. I've seen speed QBs but nothing like this. Looks exactly like a Vick clone
                      Oakland A's - Seattle Mariners - Detroit Tigers
                      Pittsburgh Steelers - Green Bay Packers
                      Detroit Red Wings

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                      • Yeah...THAT Guy
                        Once in a Lifetime Memory
                        • Dec 2006
                        • 17294

                        #12
                        Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                        Originally posted by IdleRace
                        I did a draft last night got a QB in the 6th round that blows any QB in the NFL right now away.

                        21 years old QB

                        96 speed
                        93 accel
                        91 throw power
                        85 short
                        79 medium
                        71 deep
                        95 throw on the run
                        68 awareness
                        Super star for progresion

                        Don't understand how the game allows this speed for a QB but not RB's. I might just cut the QB as its too unrealistic.
                        Sounds like "Michael Bolt" from a few years ago... probably the most fun I've ever had playing a Madden game was controlling that beast.
                        NFL: Bills
                        NBA: Bucks
                        MLB: Cubs
                        NCAA: Syracuse
                        Soccer: USMNT/DC United

                        PSN: ButMyT-GunDont

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                        • scoobyskyline3
                          Rookie
                          • Jan 2011
                          • 377

                          #13
                          Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                          Originally posted by snellman
                          I was just thinking of doing this same thing myself. I do like the fact that we can switch WRs to other positions now. It feels sort of cheesy, but I will probably look for WR with a RB type build, switch him over and spend his rookie season building him up as much as I can with training XP.
                          This is what many people faced but theres a certain outrage with people who do that switch. I think there are alot of things that need to be adjusted when it comes to the draft.

                          Comment

                          • Sphinx
                            Emerald Archer
                            • Aug 2010
                            • 877

                            #14
                            Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                            Originally posted by scoobyskyline3
                            This is what many people faced but theres a certain outrage with people who do that switch. I think there are alot of things that need to be adjusted when it comes to the draft.

                            I wish they would just allow custom draft classes. There are people out there who would be willing to spend the man hours to make some pretty awesome draft classes. I don't know why 2k is able to have this (as well as many other editable areas in season) and ea/madden continue to lock everything down. It just makes no sense to me.

                            Comment

                            • DrDoctor
                              Rookie
                              • Dec 2009
                              • 200

                              #15
                              Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

                              Yup. You'll never see 93SPD RB. Just like you will never see any 6'3" or 6'5" WR's. There's also never any DB's taller than 6'2".

                              The generated classes are pretty solid, but there's some big oversights that I hope get corrected for Madden 17.

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