MLB The Show 16 Video - Franchise, Player Morale and Much More
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
Yes, this. That's why I'm really hoping you can turn morale off. I just want to play baseball games. Not play Dr Phil.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
I really like how they are making this feature impact contracts. I wish for a sldier to impact the effect of stat attribute changes and an option to turn it off incase it is fubar, because the impacting gameplay I am not as happy for.
But looking at the stats affected in the screenshots the extremely happy boost only seems 4 points to OVR... not too bad. I will guess the stats affect would be similar to the inside edge ratings (Contact/Power for batters and per 9s for pitchers)Last edited by BrianU; 02-20-2016, 02:41 PM.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
I find it funny that people want more depth and more features. Ex: Owner mode, ticker prices, promotions, morale, personalities etc.. yet when something as simple as morale is introduced which is in most sports games some people say they want to turn it off.
As you can see its not drastic and even though Paxton wasn't playing near home he was still "Satisfied" and had no overall change. I assume it'll be the same regarding region. Yes Edwin might he happier with another player from the DR but he's still happy.
I think if there are probably 3 or more categories that the player is displeased in you'll see OVR shift. It's not drastic. And for those that just want to sign players, trade players and play. Well franchise will never be able to advance if you want that simplicity.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
To add onto that as others have said it makes franchise more dynamic. Gives players personality makes them feel real instead of just numbers.
It seems like winning matters most to a players morale. Maybe an older player takes a lesser contract/role to play for a manager with a winning ball club. There's so much here that I think it's great.
Maybe a guy like Kris Bryant wins MVP and is still getting an Arbitration contract and he wants a big deal. So maybe he's unhappy with his contract but very happy with Manager and being on a wining team. There's so much at play that there's endless possibilities.Comment
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Nice, they added every year of a players career on their cards, but did they add sortable career and season stats?Green Bay PackersSeattle MarinersNew York Rangers
Syracuse Orange
If walls could talk to spill the lies, we'd see the world through devils eyes
-M. ShadowsComment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
I find it funny that people want more depth and more features. Ex: Owner mode, ticker prices, promotions, morale, personalities etc.. yet when something as simple as morale is introduced which is in most sports games some people say they want to turn it off.
As you can see its not drastic and even though Paxton wasn't playing near home he was still "Satisfied" and had no overall change. I assume it'll be the same regarding region. Yes Edwin might he happier with another player from the DR but he's still happy.
I think if there are probably 3 or more categories that the player is displeased in you'll see OVR shift. It's not drastic. And for those that just want to sign players, trade players and play. Well franchise will never be able to advance if you want that simplicity.
I think everyone wants "more stuff to do" and "more stuff to consider" in franchise mode. But, we don't want new things for the sake of them being able to include just another "back of the box" line item. A player morale system, such as what's been in NBA2K for a while now, is a welcome change. But, the issue I have with such a morale system is that attributes/ratings should not be affected by happiness and comfort level. It is arcade-ish and unrealistic for a guy to go from a 30-HR to a 40-HR guy because he's playing home games within XX miles of home or for a pitcher to potentially add velocity because there's another Canadian on his team. There needs to be a consequence/effect for us to pay attention to morale, but the effect needs to be more subtle and plausibly realistic.
These morale issues affecting signability (and even other things) is fine, but I don't think they should go there with ratings.Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan WolverinesComment
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Umm, Ramone, if you're reading this can I vote against this idea? Pausing the game to make a managerial decision is just fine, and if you map that stuff to the D-pad, I am going to hit it by accident and mess up my games ALL THE TIME. That may be an exaggeration but once would still be too many times. Quick shifts, timeouts, and utility pls, no insta subs.Last edited by JKSportsGamer1984; 02-20-2016, 04:18 PM.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
Really hope more was done to stat tracking besides just adding career stats to the player card. While that is certainly great, it will be really underwhelming if that's all that was done.
For example, you still can't view team stats as of last year's version. You can only view team rankings for ~20 categories, which is a very cumbersome way to go about getting information you might want and a very underwhelming data set to have available.
I would expect to see fully fleshed-out and sortable team statistics. In addition, I'd like to see more filtering options for splits when viewing sortable stats (would be nice on the player card as well). Such as viewing splits by month or pre/post all star break.
I would also expect to see sortable league leaders.
The data is there, the presentation is just significantly lacking and we need to be given the ability to mine the data more. This is arguably more important for a baseball game than any other sports game.
To take it a step further, it'd be great to see a game log on the player card, where you can see statistics by each game a player has played in.
All of the features listed above are in NBA 2k16, for example, so it's definitely feasible.
I hope these things were addressed to some degree and weren't simply left untouched.Last edited by Drew127; 02-20-2016, 04:16 PM.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
I'm really looking forward to see how these features are implemented. These are all things I've been begging for years for.
Sent from my SAMSUNG-SM-N920A using TapatalkComment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
My guess is that if a player is unhappy in one or two things, it won't matter much. And at the end of the day, SCEA has tweaked the gameplay so that user input matters more.
I don't like having control of everything in franchise. If a player does not gel with my team, I like that I'm encouraged to find someone who does. It helps with the role-playing aspect.
For example, that compatriot thing. I don't know if that's realistic or not, but let's say the my head cannon is that my organization does not support international players well, which would mean that international players would be less likely to want to sign with my team. It makes sense to me.
Maybe in the future they could start looking at metropolitan areas as your market, complete with fan demographics. If my franchise team is the Dodgers, you better have some star Hispanic players on your team or fan interest won't be as high. Okay, they probably won't go that far, but getting back to ticket revenues and combining it with fan interest would be interesting.Last edited by Spokker; 02-20-2016, 05:12 PM.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
Umm, Ramone, if you're reading this can I vote against this idea? Pausing the game to make a managerial decision is just fine, and if you map that stuff to the D-pad, I am going to hit it by accident and mess up my games ALL THE TIME. That may be an exaggeration but once would still be too many times. Quick shifts, timeouts, and utility pls, no insta subs.
And if you take too long it'll just pause so you don't miss an at-bat or whatever.
What do you think about that.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
Different people say different things. The people who wanted more depth and more features are probably not the same ones asking to turn this new feature off. As someone who asks for more off-the-field stuff in franchise, player morale is awesome to have.
My guess is that if a player is unhappy in one or two things, it won't matter much. And at the end of the day, SCEA has tweaked the gameplay so that user input matters more.
I don't like having control of everything in franchise. If a player does not gel with my team, I like that I'm encouraged to find someone who does. It helps with the role-playing aspect.
For example, that compatriot thing. I don't know if that's realistic or not, but let's say the my head cannon is that my organization does not support international players well, which would mean that international players would be less likely to want to sign with my team. It makes sense to me.
Maybe in the future they could start looking at metropolitan areas as your market, complete with fan demographics. If my franchise team is the Dodgers, you better have some star Hispanic players on your team or fan interest won't be as high. Okay, they probably won't go that far, but getting back to ticket revenues and combining it with fan interest would be interesting.Comment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
March 29th cannot get here fast enough.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 16 Video - Franchise, Player Morale and Much More
I'm curious about something I saw on the player morale screen. A couple players had team performance expectation of none and yet they had the red unhappy camper face because the team - if I'm deciphering it correctly - was in 4th place.
If he has no expectation why is he unhappy?
Not being negative, just an observation. It appears they did some serious tinkering with franchise mode.
Another observation...
Some people who simmed in the Show 15 complained pitchers dominated in the future as too many pitchers progressed into aces. Looking at the player screen of the scouted pitching prospect he is an 80 - maximum - potential and most of his attributes are only projected to increase by 10 points. Perhaps they have corrected this?≡Comment
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