Agreed, but only if the range of success to failure is huge. I want a player reaching their potential to be rare. And I definitely want that tied to how I manage the player as a GM. Like I mentioned before things like how many at-bats I give a player, gaining different secondary (or primary) positions based on where I assign them and also reducing/increasing ratings based on how the player is used (i.e. starter moved to bullpen loses stamina and eventually turns into a RP/CP).