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Old 02-22-2016, 04:05 PM   #5
jfeev215
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Join Date: Jun 2009
Quote:
Originally Posted by CM Hooe
Nailed it.

This is the fundamental issue Tiburon faces every year with respect to tuning Madden. They have to strike a balance between the desires of competitive skills-based online community to have their stick skills, play calls, and blitz set-ups as the sole determining factor in games' outcomes and the sim community's desire for complete and unapologizing authenticity to the game's source material.
I never play online so I would love these changes and feel they would bring a much more realistic feel to the game. I think people lose sight of the fact that there is randomness in real football games. There are 11 players on either side of the ball that contribute to the success or downfall of each and every play. The fact that madden has now had 27 iterations without a single fumbled snap, a snap that goes over the quarterbacks, punters or holders head is so beyond me. Those plays are "random" and need to be added into the game. Madden is the longest running sports "simulation" franchise running and each year I personally continue to feel that the game is missing so much especially on the defensive side. It's still the only football game on the market and maybe it's time to change the paradigm of the game...instead of placating the fan base with a product that makes for ease of play in online games and make a product that better represents the game we watch and love; ultimately people will adapt and possibly love the game more for it.
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