Madden 17 needs to bring back QB cone or something for user QBs.

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  • IdleRace
    Banned
    • Aug 2015
    • 115

    #1

    Madden 17 needs to bring back QB cone or something for user QBs.

    QB is the most important position in football yet in Madden if user controlled QB doesn't matter much. There is 1% difference in playing a game if I am using Ryan Tannehill or Aaron Rodgers. Maybe one more missed throw a game and that is the honest truth. And Tannehill being more mobile in Madden makes up for a few missed throws.

    The jacked up ratings also don't help anything. Almost every QB is rated in the same ball park for accuracy of starting QB's. I look at most the teams in Madden and in real life only a handful are solid at QB where you wouldn't even think about finding or drafting another QB. But the way Madden plays every teams QB except a handful are solid.

    Even Cutler makes a good QB in Madden. In real life I would poke my eyes out if I had to watch him play more than 2 games a year.

    I been trying to take a team in my CFM that has no QB but some teams with no QB like the Texans are stacked. So if you user a QB your eliminating the one flaw the team has which is the biggest flaw you can have on a team.

    So this got me thinking about the old QB cone. I am not saying the QB cone is the solution. If it was a option that could be turned on and off it couldn't hurt though. I would like to think of something better or take something similar to the cone.

    There has to be a way to make user QB's matter besides a few missed throws. Awareness has to matter. QB's have to matter as its the by far the most important position in football. It makes or breaks a team.

    It would help allot if Madden wouldn't jack up all QB ratings. I mean freaken Tyrod Taylor is siting at 80+ awareness and 80+ accuracy. Carson Palmer is rated like he is a HoF QB. Andy Dalton has never won a playoff game yet he is locked in as a HoF QB with his rock solid ratings. These laughable ratings are not doing this game any favors.

    Playing QB is kinda boring as well. The cone can be just like the kicking arc. It can be turn on or off. This is my post to EA to try to get this added to Madden 17.
  • richard2001
    Banned
    • Dec 2015
    • 246

    #2
    Re: Madden 17 needs to bring back QB cone or something for user QBs.

    Originally posted by IdleRace
    QB is the most important position in football yet in Madden if user controlled QB doesn't matter much. There is 1% difference in playing a game if I am using Ryan Tannehill or Aaron Rodgers. Maybe one more missed throw a game and that is the honest truth. And Tannehill being more mobile in Madden makes up for a few missed throws.

    The jacked up ratings also don't help anything. Almost every QB is rated in the same ball park for accuracy of starting QB's. I look at most the teams in Madden and in real life only a handful are solid at QB where you wouldn't even think about finding or drafting another QB. But the way Madden plays every teams QB except a handful are solid.

    Even Cutler makes a good QB in Madden. In real life I would poke my eyes out if I had to watch him play more than 2 games a year.

    I been trying to take a team in my CFM that has no QB but some teams with no QB like the Texans are stacked. So if you user a QB your eliminating the one flaw the team has which is the biggest flaw you can have on a team.

    So this got me thinking about the old QB cone. I am not saying the QB cone is the solution. If it was a option that could be turned on and off it couldn't hurt though. I would like to think of something better or take something similar to the cone.

    There has to be a way to make user QB's matter besides a few missed throws. Awareness has to matter. QB's have to matter as its the by far the most important position in football. It makes or breaks a team.

    It would help allot if Madden wouldn't jack up all QB ratings. I mean freaken Tyrod Taylor is siting at 80+ awareness and 80+ accuracy. Carson Palmer is rated like he is a HoF QB. Andy Dalton has never won a playoff game yet he is locked in as a HoF QB with his rock solid ratings. These laughable ratings are not doing this game any favors.

    Playing QB is kinda boring as well. The cone can be just like the kicking arc. It can be turn on or off. This is my post to EA to try to get this added to Madden 17.
    You gotta give ea credit this year. There is a noticeable difference between Rodgers and a fairly average starter like Tannehill. It's not like previous years, where you could have anybody in there and there wasn't a huge difference. However, I would like to see some sort of qb vision implemented.

    Sent from my SM-G386W using Tapatalk

    Comment

    • jb12780
      Hall of Fame
      • Oct 2008
      • 10665

      #3
      Re: Madden 17 needs to bring back QB cone or something for user QBs.

      No cone, por favor.

      Sent from my LGLS991 using Tapatalk
      GT:jb12780
      PSN:jb12780

      Comment

      • IdleRace
        Banned
        • Aug 2015
        • 115

        #4
        Re: Madden 17 needs to bring back QB cone or something for user QBs.

        For people that hate the cone it should be a option to turn on or off in CFM. I am not asking for it to be on in online games and MuT.

        Just a option for Sim football CFM'ers.

        I think something has to be done for user QB's. Now if someone or EA can come up with something better than the vision cone that would be welcomed. If not the cone is a good option for Madden 17.

        Again on/off and not on for online games. I am speaking as a sim CFM player.

        I get online play as in my young days I was the #1 Madden player online in 2005. I know this don't belong in online play wouldn't expect it to. Just a option for offline/online CFM. On/off setting in settings like the kicking arc.

        Comment

        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #5
          Re: Madden 17 needs to bring back QB cone or something for user QBs.

          I'm sorry, but I have different results if Arod is playing vs Tolzien.

          I had Arod go down for a 4 week injury and Tolzein came in and passes were over and under thrown and intercepted during that time frame. This was in my SIM onlnine CFM.

          If there is a drop off between #1 and #2 QB, there isn't a need for flashlight QB's.

          There was so much turmoil and negatively last time it was implemented, there isn't a chance it will come back.

          Comment

          • IdleRace
            Banned
            • Aug 2015
            • 115

            #6
            Re: Madden 17 needs to bring back QB cone or something for user QBs.

            Another option would be having the WR button turn a color when the QB is aware of where he is. Say you have four eligible WR's running routes. Could take longer for a lower awareness QB to throw them the ball. Like if the button doesn't light up you can't throw it to that WR because your QB can't see him.

            Instead of the cone this becomes a dice rule based on awareness. Where a lower awareness QB takes long to scan the field. Maybe it takes Cutlers 4 seconds to scan the field and see all four Wr's. Maybe someone like Rodgers takes 3 seconds.

            That one second is a big deal with a pass rush. Maybe the rush gets to the Qb in two seconds so if your Rodgers you can throw too three of the four WR's. If your Cutler you only see two WR's and your throw options are more limited.

            Comment

            • IdleRace
              Banned
              • Aug 2015
              • 115

              #7
              Re: Madden 17 needs to bring back QB cone or something for user QBs.

              Originally posted by roadman
              I'm sorry, but I have different results if Arod is playing vs Tolzien.

              I had Arod go down for a 4 week injury and Tolzein came in and passes were over and under thrown and intercepted during that time frame. This was in my SIM onlnine CFM.

              If there is a drop off between #1 and #2 QB, there isn't a need for flashlight QB's.

              There was so much turmoil and negatively last time it was implemented, there isn't a chance it will come back.
              Tolzein is not a starting QB and does not get any attention in Madden ratings. I can guarantee if Tolzein started for a NFL team next season his rating would be allot higher instantly in Madden 17.

              Comment

              • roadman
                *ll St*r
                • Aug 2003
                • 26339

                #8
                Re: Madden 17 needs to bring back QB cone or something for user QBs.

                Originally posted by IdleRace
                Tolzein is not a starting QB and does not get any attention in Madden ratings. I can guarantee if Tolzein started for a NFL team next season his rating would be allot higher instantly in Madden 17.
                In your OP, you stated User QB, I usered Tolzien.

                You didn't make that clear in the OP and I still disagree.

                There is still much difference between Arod and Bortles.

                Arod is different than Cutler in Madden. I played a CFM game and Cutler was being Cutler, he threw an int to Burnett in the middle of the field with 49 seconds in the game with a heavy rush.

                I'm receiving plenty of QB differentiation in a online franchise.

                Comment

                • crenk
                  Rookie
                  • Jan 2009
                  • 396

                  #9
                  Re: Madden 17 needs to bring back QB cone or something for user QBs.

                  I think the answer does not have to be all that radical. If EA would just perhaps increase the innacuracy a little bit and implement a mechanic where QBs with a low awareness rating don't get to see the full complement of routes during the pre-snap . where as a Tom Brady or Aaron Rodgers see all of their routes a rookie or a QB with low awareness might see their primary receivers rout or maybe two. Good qb's with solid awareness might see a full pre snap route 60% of the time and the other 40 they can only see some of them. Then the user would be forced to see these routes in real time without the anticipation in their head of where the cuts will be at where the routes will lead to . I tried playing quarter without looking at the pre-snap routes once and it definitely made it much more challenging than when I look at all of my receivers and see where they're going to be on the field . Try it out and tell me what you think

                  Comment

                  • Hooe
                    Hall Of Fame
                    • Aug 2002
                    • 21555

                    #10
                    Re: Madden 17 needs to bring back QB cone or something for user QBs.

                    It is my opinion that the vision cone was categorically bad as a user control mechanic in a football video game. I don't ever want to see it return under any circumstance.

                    There are better ways to differentiate quarterbacks without damaging the game's aesthetic and / or without requiring the user to hold the controller with three hands. Beyond quarterback passing accuracy - which the latest Madden games actually do a pretty good job of differentiating between accurate and inaccurate passers - there's a whole bunch of stuff Tiburon could do just by wrinkling the mechanics. NCAA Football did a good job with this, if I recall correctly.

                    Comment

                    • gr18
                      MVP
                      • Sep 2007
                      • 2316

                      #11
                      Re: Madden 17 needs to bring back QB cone or something for user QBs.

                      I've played many games using pretty much every starting qb and notice a difference.Just played using Flacco and he was throwing wild enough,especially on crossing routes,that I had to adjust accordingly.With Rodgers I haven't had a game like that and with Tannehill you're likely to only have success with shorter routes.

                      It makes me angry when the CPU has a mediocre qb that lightd it up on me but it's fairly random.You can't really do anything vs. a human opponent but if you play against the CPU you can come up with a manifesto for the pass accuracy slider and adjust a little.I used to do that in Maddens past.

                      Comment

                      • TheShizNo1
                        Asst 2 the Comm Manager
                        • Mar 2007
                        • 26341

                        #12
                        Re: Madden 17 needs to bring back QB cone or something for user QBs.

                        One idea is awareness tied to progression; the higher the awareness rating, the more icons are lit up. With the lowest tier of awareness, maybe only your first option and check route are lit. The higher the awareness the quicker other buttons (progression) light up.

                        Sent from my SM-N910P using Tapatalk
                        Last edited by TheShizNo1; 02-27-2016, 08:39 AM.
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                        Comment

                        • IdleRace
                          Banned
                          • Aug 2015
                          • 115

                          #13
                          Re: Madden 17 needs to bring back QB cone or something for user QBs.

                          Originally posted by TheShizNo1
                          One idea is awareness tied to progression; the hight the awareness rating, the more icons are lit up. With the lowest tier of awareness, maybe only your first option and check route are lit. The higher the awareness the quicker other buttons (progression) light up.

                          Sent from my SM-N910P using Tapatalk
                          This is another good option. Maybe a better option. Game needs to make awareness matter for user controlled QB's and make it mean more for CPU QB's.

                          Comment

                          • Junior Moe
                            MVP
                            • Jul 2009
                            • 3869

                            #14
                            Re: Madden 17 needs to bring back QB cone or something for user QBs.

                            Originally posted by IdleRace
                            Another option would be having the WR button turn a color when the QB is aware of where he is. Say you have four eligible WR's running routes. Could take longer for a lower awareness QB to throw them the ball. Like if the button doesn't light up you can't throw it to that WR because your QB can't see him.

                            Instead of the cone this becomes a dice rule based on awareness. Where a lower awareness QB takes long to scan the field. Maybe it takes Cutlers 4 seconds to scan the field and see all four Wr's. Maybe someone like Rodgers takes 3 seconds.

                            That one second is a big deal with a pass rush. Maybe the rush gets to the Qb in two seconds so if your Rodgers you can throw too three of the four WR's. If your Cutler you only see two WR's and your throw options are more limited.
                            I'm a fan of something along these lines. The vision cone was well intended, it just looked weird and was a but complicated.

                            Comment

                            • D81SKINS
                              MVP
                              • Dec 2014
                              • 1671

                              #15
                              Re: Madden 17 needs to bring back QB cone or something for user QBs.

                              I'm into week 10 of my offline CFM and those that have followed my sliders know that I'm playing each game on the schedule(minus preseason). I'm apx 150 gms into a 256 gm season, what that means is I've used ALL the starting qbs in the league multiple times and a bunch of backups also.
                              My stats ONLY reflect played games, so no Sim stats to throw off any of the results. Ive noticed a big difference in qbs for M16 and the stats reflect that. I don't have the stats right here in front of me but just trust it's not like Maddens past.
                              All that being said,
                              I would still like to see improvements on the little things that each qb does, both strengths and weaknesses.
                              I posted in the other thread about how Qbs like R. Wilson, T. Romo avoid sacks and have the abilities to escape sacks and qbs like T. Brady and other pocket qbs are smooth in the pocket, they know how to side step or step up in the pocket to avoid sacks.
                              This individuality would bring Madden to another level.
                              They have the qb traits already, keep building on these traits, and give different animations for each qb, they all have their own stance and throwing motions, they should also have their own characteristics when under pressure and not.
                              Some qbs actually throw better vs the Blitz, some dont.
                              Qbs like Big Ben and Cam will hold onto the ball longer b/c they know they can usually escape/avoid the until pass rush, and then they look downfield for a big play.
                              EA/Tiburon has whatever access they need to game replays, all the stat info for any qb, they need to use these tools to their advantage and keep improving on all the little things that seperate qbs in the nfl.
                              The more "sim" the qbs play the better and it would force the user to have to play with each qb differently, we couldn't get away with alot of the unfundamental habits that we get away with now.
                              I know the arcade crowd wouldn't like this but oh well, adapt or lose lol

                              Comment

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