Whats the point of the 100 SCALE RATING system??

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  • RicoLaguno
    Rookie
    • Feb 2015
    • 141

    #1

    Whats the point of the 100 SCALE RATING system??

    Not really sure the significance of the 0-100 Scale for player ratings and attributes in Madden. Reason being that most of the players seem to fall between the 70-99 range.

    Maybe because of this, you dont see as much distinction, variety and separation between player styles & performances??...just a guess. (Unless the lack of variety is more related to deficiencies game play and animation system?)

    However, back to my point, Im almost at the point that I would prefer to see them use a rating system similar to what Acclaim did with ALL Star Baseball. They used the letter grade system to rate all the player's attributes from A to F with pluses and minuses as well to cover a wider gamut. (A-,B, C+, etc)

    I just find it so amusing that Madden uses the 100 point rating scale but you never see a player ranked in a significant rating attribute with 10 or 25, or even less than a 60. The only time you will see these really low numbers is when a Punter is rating in categories that shouldnt even be wasting valuable screen space like Throwing accuracy or impact blocking, ect.

    I dunno...I just think the whole rating system is one big smoke and mirror monkey show and the joke is on us for buying into it.

    I think the ratings should either be much more varied across the full number spectrum, or they should come up with another system for ratings...at for what is veiwable to the user
  • Broncos86
    Orange and Blue!
    • May 2009
    • 5505

    #2
    Re: Whats the point of the 100 SCALE RATING system??

    Ratings have been complained about for years. There have been multiple examples of how ratings don't matter. Punters at left guard, etc. This year, we see top CBs getting blown away by 5th string WRs running the same route all day long.

    It's been a long-standing issue that I doubt we'll ever see a solution to because the only people that notice are those at places like OS. The casual gamer isn't aware of these issues.
    Last edited by Broncos86; 03-05-2016, 10:06 PM.

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    • Allball76
      Rookie
      • Jun 2015
      • 512

      #3
      Re: Whats the point of the 100 SCALE RATING system??

      100% there are no elite players and mut everyone a 99 ! But back to cfm , i see no difference in players . Brady ,Brees and ARod don't feel to much different then most starters in 16! And jj Watt avg and so is miller ! No one cares about getting elite corners there just as good as avg ones ! bigger ratings difference , more traits ,Signature run style all much needed!

      Comment

      • IdleRace
        Banned
        • Aug 2015
        • 115

        #4
        Re: Whats the point of the 100 SCALE RATING system??

        Ratings barley matter. All ratings in Madden are on steroids. EA has no idea how to rate players. Every starting QB is rated as a above average starter. You can't start a CFM and every team QB is solid.

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        • Hooe
          Hall Of Fame
          • Aug 2002
          • 21555

          #5
          Re: Whats the point of the 100 SCALE RATING system??

          I encourage anyone who thinks "ratings don't matter" in Madden NFL to:

          A - watch the "Breaking Madden" series by Jon Bois, and
          B - play a game with the FBGratings roster set, where the player ratings are spread out beyond what the stock roster provides

          There's simply not an argument that "ratings don't matter" following doing either of those two things.

          I do agree that Tiburon should philosophically change how they approach player ratings for the stock roster, however.

          Comment

          • crenk
            Rookie
            • Jan 2009
            • 396

            #6
            Re: Whats the point of the 100 SCALE RATING system??

            Originally posted by CM Hooe
            I encourage anyone who thinks "ratings don't matter" in Madden NFL to:

            A - watch the "Breaking Madden" series by Jon Bois, and
            B - play a game with the FBGratings roster set, where the player ratings are spread out beyond what the stock roster provides

            There's simply not an argument that "ratings don't matter" following doing either of those two things.

            I do agree that Tiburon should philosophically change how they approach player ratings for the stock roster, however.
            Reason # 76 madden needs to make all players ratings editable mid cfm, so we can at least use FBG ratings and find some formula to reduce rookie ratings so they don't overwhelm the league. If ea doesn't want to fix ratings at least allow the user to do so

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            • DCEBB2001
              MVP
              • Nov 2008
              • 2569

              #7
              Re: Whats the point of the 100 SCALE RATING system??

              Originally posted by crenk
              Reason # 76 madden needs to make all players ratings editable mid cfm, so we can at least use FBG ratings and find some formula to reduce rookie ratings so they don't overwhelm the league. If ea doesn't want to fix ratings at least allow the user to do so
              If EA did that, I would create a step-by-step page for users to edit draft classes in the FBG style. People deserve that opportunity.
              Dan B.
              Player Ratings Administrator
              www.fbgratings.com/members
              NFL Scout
              www.nfldraftscout.com/members

              Petition to EA for FBG Ratings:
              https://www.change.org/p/ea-sports-t...bers-index-php

              Comment

              • Unlucky 13
                MVP
                • Apr 2009
                • 1707

                #8
                Re: Whats the point of the 100 SCALE RATING system??

                The 0-100 scale works because many people, myself included, think of many things on that on that level. Such as grading in school, where 90+ is an A, 80+ is a B and so on, down to where anything below a 60 is a failing grade. The Madden OVR rating are really pretty similar to that. Its convenient and handy.
                Anyone who claims to be a fan of two teams in the same pro sport is actually a fan of none.

                Comment

                • khaliib
                  MVP
                  • Jan 2005
                  • 2884

                  #9
                  Re: Whats the point of the 100 SCALE RATING system??

                  Often times ratings discussions tend to stop at a superficial level and little detail is provided to break down what might/might not be happening within the 100 pt scale being used.

                  I'm limited to what I can post on this forum about what's happening already under the hood.
                  - Players are Tiered by rating group ranges for each position
                  (Elite, Good, Base, Poor)

                  - A+ through F is being used, just only seen at the Combine phase, yet the rating levels that apply to the letter grades are constant, just don't see them made visual beyond the Combine, but this scale is being used.

                  Some ratings are capped at the lower end so that other mechanism in CFM can function properly.
                  - Regression
                  - Contracts
                  etc...

                  Madden does a good job in providing different QB throwing styles that trigger different animations.
                  (use 75 man default roster in CFM to see this)

                  There are 1-18 Running Styles, but most runners have a 1-3 rating, with OL given 15.

                  And on and on and on.

                  There is a lot of stuff slated to work inside the 100 pt scale being used.
                  It might not animate as often as one would like, but this has more to do with the programmed triggering levels, than the scale being used.

                  So what do you want to see to satisfy "differentiation" in your eyes?
                  Last edited by khaliib; 03-06-2016, 04:57 PM.

                  Comment

                  • DCEBB2001
                    MVP
                    • Nov 2008
                    • 2569

                    #10
                    Re: Whats the point of the 100 SCALE RATING system??

                    Originally posted by khaliib
                    - Players are Tiered by rating group ranges for each position
                    (Elite, Good, Base, Poor)

                    - A+ through F is being used, just only seen at the Combine phase, yet the rating levels that apply to the letter grades are constant, just don't see them made visual beyond the Combine, but this scale is being used.
                    The biggest issue I would have with this whole thing is that player skill is tiered by letter grades under the hood. No professional scouting service that NFL teams subscribe to utilize letter grades. They all use a 0.0-10.0 scale to measure the level of individual skills or attributes, and believe me, that entire scale is used.

                    National Scouting, Inc, the guys who run the combine, use that 0.0-10.0 scale to the fullest of every tenth of a point (0.0, 0.1, 0.2...9.7, 9.8, 9.9, 10.0) when grading players. That entire scale is represented in current grades for NFL players as well. It isn't just going from F (<60) to A+ (100), but is ranging from 0.0 (does not possess) to 10.0 (perfect). In fact, National takes it a step further where they even provide their scouts with QUALIFIED terms to describe the level for each skill range:

                    10.0 = PERFECT
                    9.0-9.9 = RARE
                    8.0-8.9 = EXCEPTIONAL
                    7.0-7.9 = OUTSTANDING
                    6.0-6.9 = GOOD
                    5.0-5.9 = ADEQUATE
                    4.0-4.9 = MARGINAL
                    3.0-3.9 = POOR
                    2.0-2.9 = BAD
                    1.0-1.9 = AWFUL
                    0.0-0.9 = RARELY OR NEVER POSSESS SKILL

                    To me, if professional services that NFL teams pay millions to are using a scale from 0.0-10.0 (or 0-100 if you want to eliminate the decimal as Madden does), then shouldn't this skill range be fully utilized in an NFL sanctioned game? Looking at one REAL scouting report on EA's behalf would make this obvious. I can assure that there are many players in the NFL right now who grade out below 40 (4.0) in several attribute categories according to real NFL scouts, so why can't EA utilize the same range and terminology in their game? They are either not doing so out of choice or ignorance, in my opinion, and neither is acceptable to manufacturer that attempts to attain realism or at least claim that they do.

                    If it's in the game, why isn't it in the game?
                    Dan B.
                    Player Ratings Administrator
                    www.fbgratings.com/members
                    NFL Scout
                    www.nfldraftscout.com/members

                    Petition to EA for FBG Ratings:
                    https://www.change.org/p/ea-sports-t...bers-index-php

                    Comment

                    • Allball76
                      Rookie
                      • Jun 2015
                      • 512

                      #11
                      Re: Whats the point of the 100 SCALE RATING system??

                      ">


                      Amen !!! That seem perfect i never seen it but yes FBG rosters scaled to 0-100 rating works great. Also there are certain animation that trigger at certain # this would separate players ! And yes go all in or give us a simulation mode/ratings !

                      Originally posted by DCEBB2001
                      The biggest issue I would have with this whole thing is that player skill is tiered by letter grades under the hood. No professional scouting service that NFL teams subscribe to utilize letter grades. They all use a 0.0-10.0 scale to measure the level of individual skills or attributes, and believe me, that entire scale is used.

                      National Scouting, Inc, the guys who run the combine, use that 0.0-10.0 scale to the fullest of every tenth of a point (0.0, 0.1, 0.2...9.7, 9.8, 9.9, 10.0) when grading players. That entire scale is represented in current grades for NFL players as well. It isn't just going from F (<60) to A+ (100), but is ranging from 0.0 (does not possess) to 10.0 (perfect). In fact, National takes it a step further where they even provide their scouts with QUALIFIED terms to describe the level for each skill range:

                      10.0 = PERFECT
                      9.0-9.9 = RARE
                      8.0-8.9 = EXCEPTIONAL
                      7.0-7.9 = OUTSTANDING
                      6.0-6.9 = GOOD
                      5.0-5.9 = ADEQUATE
                      4.0-4.9 = MARGINAL
                      3.0-3.9 = POOR
                      2.0-2.9 = BAD
                      1.0-1.9 = AWFUL
                      0.0-0.9 = RARELY OR NEVER POSSESS SKILL

                      To me, if professional services that NFL teams pay millions to are using a scale from 0.0-10.0 (or 0-100 if you want to eliminate the decimal as Madden does), then shouldn't this skill range be fully utilized in an NFL sanctioned game? Looking at one REAL scouting report on EA's behalf would make this obvious. I can assure that there are many players in the NFL right now who grade out below 40 (4.0) in several attribute categories according to real NFL scouts, so why can't EA utilize the same range and terminology in their game? They are either not doing so out of choice or ignorance, in my opinion, and neither is acceptable to manufacturer that attempts to attain realism or at least claim that they do.

                      If it's in the game, why isn't it in the game?

                      Comment

                      • Kodii Rockets
                        I smell sulfur...
                        • Sep 2007
                        • 2670

                        #12
                        Re: Whats the point of the 100 SCALE RATING system??

                        Originally posted by DCEBB2001
                        Spoiler
                        Is there any more progress in regards to the FBG scale going into madden next year Dan?
                        Always looking for solid CF25 Dynasty owners, follow the link to get started >> PS5 P5 Dynasty Discord

                        Comment

                        • khaliib
                          MVP
                          • Jan 2005
                          • 2884

                          #13
                          Re: Whats the point of the 100 SCALE RATING system??

                          DC, Chris posted a thread discussing gamers level of understanding of the game of football from an X's and O's standpoint, and it shows that even many gamers don't grasp certain aspects of gameplay that others may deem to be basic understandings.

                          One of the dev's years ago mentioned that the hardest thing for sports games that make them differ from other games, is trying to balance and make the game "FUN" for both ends of the spectrum.

                          "REALISM is relative to the individual gamer!!!"

                          Adding an "Administrative" mechanism to the game (even if it's an aspect used by the NFL) is not the aspect of Realism many gamers are looking for.

                          Count me in the camp of those who want them to focus on cleaning up the "GAMEPLAY" side since that's were most of my gaming time is spent.

                          The truth is, that 99% of the gamers probably couldn't break down the scouting mechanism you're referencing and what the details of the data and the relationship to a player in the game.

                          There are some aspects of the NFL that's just too overwhelming to comprehend for a game meant to entertain and present a "fun" factor while playing.

                          Many gamers, no matter their football comprehension, understand the A+ through F scale means.
                          It's simple and quick and does not require a tutorial to explain.

                          Whether they use 100 pt, A+ through F or a 0.0 to 10.0 scale, it still doesn't answer the question of "what are we desiring to see during gameplay", to satisfy what we term differentiation between players?

                          Until this is answered, any scale used, no matter the source, will continue to baffle the gamer as a disconnect is still perceived during gameplay.

                          Comment

                          • DCEBB2001
                            MVP
                            • Nov 2008
                            • 2569

                            #14
                            Re: Whats the point of the 100 SCALE RATING system??

                            Originally posted by Kodii Rockets
                            Is there any more progress in regards to the FBG scale going into madden next year Dan?
                            I don't want to derail this thread, so I will hit you up on PM.
                            Dan B.
                            Player Ratings Administrator
                            www.fbgratings.com/members
                            NFL Scout
                            www.nfldraftscout.com/members

                            Petition to EA for FBG Ratings:
                            https://www.change.org/p/ea-sports-t...bers-index-php

                            Comment

                            • whitey7886
                              Rookie
                              • Jan 2016
                              • 144

                              #15
                              Re: Whats the point of the 100 SCALE RATING system??

                              From reading the posts and my own thoughts my take away is that how we rate or on what scale they rate players doesnt seem to matter. What I want is where the players feel diffrent from each other and the elite are far better than the average. Im fine with a scale of 0-100 if there are some people that are 0-55. You hardly seen anyone worse than a 55. I really like the FGB rating system either on a 0-10 or a 0-100 scale. If they wen that way the could then use that to help develope the draft system and make it more in depth. As in real life the players have actual numbers for how fast or strong they are. Lets see those numbers and add in the scale of the variables such as throwing power and so on.

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