Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?


    There is an argument to be had that UFC 2 is bringing more than enough to the octagon but still not nearly enough outside of it.

    EA's UFC debut was an interesting one. The fighting is fast paced, complex and ruthless. If you miss your window of opportunity, you can expect to have your bell rung and possibly even be knocked out. Having to stay on your toes at all times is what made the experience such a genuine one.

    The variance and multitude of different ways to end a fight was the best thing about UFC. UFC 2 seems to be on a mission to continue the trend. With standing and chained submissions, the game's single-largest gameplay flaw (the lack of a need to use submissions), seems to have been addressed.

    Read More - Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?
    OS Executive Editor
    Check out my blog here at OS. Add me on Twitter.
  • fballturkey
    MVP
    • Jul 2011
    • 2370

    #2
    Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

    My impression is that no, it's not doing that at all. The biggest weakness in 1, the ground game, was definitely addressed. The second biggest problem for a lot of people was lack of game modes. UT does address this, even if it isn't everyone's cup of tea. I hope people that don't typically like UT modes try it, because it's really nothing like Madden UT and in my opinion is much better. I'd love for them to greatly expand career mode and even put in a universe mode, but UT is going to add a ton of longevity to the game for a lot of people.
    Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

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    • sactown_13
      Pro
      • Nov 2011
      • 479

      #3
      Have you played it?
      Nobody exists on purpose, nobody belongs anywhere, everybody is gonna die, come watch TV.- Morty

      Comment

      • fballturkey
        MVP
        • Jul 2011
        • 2370

        #4
        Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

        Originally posted by sactown_13
        Have you played it?
        I've played the beta a lot.
        Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

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        • sooperb
          Rookie
          • Sep 2007
          • 446

          #5
          What would be cool is if you and say 5 friends were able to start a connected career to climb ranks and evolve together. I have been saying the same thing about NBA2K for years now. In 2k we would just player lock and go at it. Madden is the only sport to do this.

          EA has a pretty decent career formula but after around 15 matches the outside of the ring options are just dull and something you just want to get over with to fight your next opponent.
          Playing NBA 2K feels like a job that pays minimum wage and then cuts your pay when you get your Bill's right to make it even harder to succeed. I do not like this game but it's the only one in town.

          At cheese, I'm trash. At basketball, I'm great!


          NCAAMadnet
          BadGuy

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          • TheDeej
            Rookie
            • Aug 2009
            • 67

            #6
            Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

            I think they should have a career mode that revolves around a fight manager. I like this idea because it is more sustainable long term. This way you can have multiple fighters with multiple fights and it could run longer. My issue with a single fighter career is it seems so quick. I know that it is realistic but it doesn't last long enough. Having a manager with multiple customizable fighters and the ability to recruit more could solve this.


            Sent from my iPhone using Tapatalk

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            • sactown_13
              Pro
              • Nov 2011
              • 479

              #7
              Originally posted by fballturkey
              I've played the beta a lot.
              Havent been keeping up with this game. Didnt realize they had a beta. Did it include ultimate team? What do they do differently?
              Nobody exists on purpose, nobody belongs anywhere, everybody is gonna die, come watch TV.- Morty

              Comment

              • derekwade111
                Rookie
                • May 2015
                • 112

                #8
                Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

                Realistically anyone who wasn't involved with the beta won't notice how much was done to make this game better, I haven't been able to touch ufc 1 since playing the beta because it's that much more advanced and makes ufc 1 look like it was built for an older generation of consoles

                Sent from my HTC Desire 510 using Tapatalk

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                • saywatt
                  Banned
                  • Sep 2015
                  • 136

                  #9
                  I'm a little disappointed. I live on a farm and am stuck with satellite internet... So single player is all I can do :/

                  I am in the minority so I don't expect much nowadays in terms of SP depth but since I prefer sports titles this game was exciting for me!

                  Comment

                  • drinklime
                    Banned
                    • Mar 2016
                    • 391

                    #10
                    Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

                    Originally posted by saywatt
                    I'm a little disappointed. I live on a farm and am stuck with satellite internet... So single player is all I can do :/

                    I am in the minority so I don't expect much nowadays in terms of SP depth but since I prefer sports titles this game was exciting for me!
                    Unfortunately, the devs assume that the most vocal people on the forum represent the customers of the game. Sadly, that is not the case. They appeased the whiners, but the majority of gamers will leave with a bad taste in their mouth.

                    Comment

                    • fballturkey
                      MVP
                      • Jul 2011
                      • 2370

                      #11
                      Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

                      Originally posted by sactown_13
                      Havent been keeping up with this game. Didnt realize they had a beta. Did it include ultimate team? What do they do differently?
                      The beta did have ultimate team.

                      The way it works is that you create your team of 5 (I think) fighters. You decide which one you want to be using, so you can just use one all the time or use different ones in different weight classes. You fight the CPU or against people online and depending on how you do you get coins that you can buy packs with. The packs have stat increases, moves, and some other things that you can apply to your fighter. Some of those are weight class specific which is why you probably want to have a fighter in each one.

                      It has a couple things that aren't great, chief among them being an energy management system that adds absolutely nothing to the game. It's not game breaking though, and they took steps at the end of the beta to completely neuter it so I have no idea why they would leave it in.

                      Overall it's the best UT mode I've played, and I hate most others, and a close second to Diamond Dynasty from MLB The Show for best online mode I've played period.
                      Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                      Comment

                      • BSchwartz07
                        Rookie
                        • Apr 2012
                        • 88

                        #12
                        Can't say I'm surprised. EA gave up on any sort of career mode in Madden, and the franchise mode has actually taken steps backward in the last 10 years. They are 100% focused on Ultimate team modes that can earn extra money for them.

                        On a side note, how cool would a franchise mode be in UFC? You could run a new gym or take over an existing one, fight with and train the fighters in the gym. You could sign new up and coming fighters or existing big names.... EA will never do it, but it could be fun.

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #13
                          Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

                          Career mode is improved in a lot of ways but not so significantly that it outshines modes like Ultimate Team or Event Mode.

                          Comment

                          • Money99
                            Hall Of Fame
                            • Sep 2002
                            • 12694

                            #14
                            Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

                            Originally posted by TheDeej
                            I think they should have a career mode that revolves around a fight manager. I like this idea because it is more sustainable long term. This way you can have multiple fighters with multiple fights and it could run longer. My issue with a single fighter career is it seems so quick. I know that it is realistic but it doesn't last long enough. Having a manager with multiple customizable fighters and the ability to recruit more could solve this.


                            Sent from my iPhone using Tapatalk
                            Well said. It's quick and incredibly repetitive.
                            How many combat games have we all played which follow the same formula; train, distribute points, fight, repeat?
                            It's been that way for 30+ years now!

                            A Managers Mode is long overdo.
                            There are so many variances that could be touched on which would breath new life into the genre and keep gamers captivated for years.
                            - running a gym, including paying the bills for utilities, trainers, dietitian and equipment.
                            - putting together local cards to help pay the bills while improving fighters
                            - working with various promotions in helping your fighters climb the ladder.
                            - as your gym improves and gains a reputation for churning out world class contenders, more and more top amateur and pro fighters will want to be part of your gym.
                            *conversely, if you do a poor job managing fighters, the pickings will become slim.

                            I'd also love to see a mode where some of the fighters attributes are static and can't be improved on.
                            You can't make a pillow-handed fighter into a KO artist. You're either born with power, or you're not. Same as having a good chin.
                            Where you can improve is with stamina, learning new disciplines, etc. But certain skills should be written in stone.

                            Being able to turn a fighter with low static ratings into a world contender or even champ, would be a major task and accomplishment.
                            It would also help boost your gym's rep and make free agent fighters take note.
                            It would also keep the game fresh and interesting throughout it's lifespan.

                            Comment

                            • TheDeej
                              Rookie
                              • Aug 2009
                              • 67

                              #15
                              Re: Is EA Sports UFC 2 Doubling Down on Its Strengths and Ignoring Its Weaknesses?

                              Originally posted by Money99
                              Well said. It's quick and incredibly repetitive.
                              How many combat games have we all played which follow the same formula; train, distribute points, fight, repeat?
                              It's been that way for 30+ years now!

                              A Managers Mode is long overdo.
                              There are so many variances that could be touched on which would breath new life into the genre and keep gamers captivated for years.
                              - running a gym, including paying the bills for utilities, trainers, dietitian and equipment.
                              - putting together local cards to help pay the bills while improving fighters
                              - working with various promotions in helping your fighters climb the ladder.
                              - as your gym improves and gains a reputation for churning out world class contenders, more and more top amateur and pro fighters will want to be part of your gym.
                              *conversely, if you do a poor job managing fighters, the pickings will become slim.

                              I'd also love to see a mode where some of the fighters attributes are static and can't be improved on.
                              You can't make a pillow-handed fighter into a KO artist. You're either born with power, or you're not. Same as having a good chin.
                              Where you can improve is with stamina, learning new disciplines, etc. But certain skills should be written in stone.

                              Being able to turn a fighter with low static ratings into a world contender or even champ, would be a major task and accomplishment.
                              It would also help boost your gym's rep and make free agent fighters take note.
                              It would also keep the game fresh and interesting throughout it's lifespan.

                              Great ideas man!

                              I truly think this is the direction they need to go to keep a career mode fresh and engaging in a fighting game.

                              I am kind of inspired by XCOM and the way it gets you to care about your soldiers.

                              I would love to name fighters after friends or family. Have a place to go back and look at fighters of the past and re-live their accomplishments or lack there of.

                              It doesn't even have to be a manager mode as much as like you said a gym where many fighters come and go. Having the financial options would be nice for people who like that as well. The more options the better.

                              One fighters career is just so short. Especially when you only fight 2 or 3 fights a year. Then boom you are done and have to start from scratch with no investment.


                              Sent from my iPhone using Tapatalk

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