03-17-2016, 09:01 AM
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#72
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MVP
OVR: 0
Join Date: Oct 2013
Location: Poland
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Re: EA Sports UFC 2 Community Impressions
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Originally Posted by woody2goody |
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After about 60 fights online yesterday, I've come up with a pros and cons list:
Pros:
- GREAT graphics and character models
- You can be finished quickly if you make mistakes, and you can also win very quickly which is a part of MMA.
- Massive and varied roster
- Ground game is much more fluid
- Event Mode!
- Online play is really smooth and for the most part lag free
- The submission system is just as good as it was before, and more varied submission situations, such as in the clinch make that part of the game more significant.
- Online Championships feel more important than the old system
Cons:
- Nowhere near enough penalty for near-constant striking. I shouldn't be worse off stamina-wise for blocking 6 or 7 shots in a row than the person throwing them.
- Spinning kicks are too accurate, especially from close range, and there is no real penalty for missing them.
- Body spammers are back with a vengeance now the block has been separated into high and low. Also many body kicks arrive quicker than the time it takes to initiate your blocks.
- It takes too long to throw strikes on the ground. I don't know if that's because strikes interrupt transitions and vice-versa, but to me I should get a position and be able to strike instantly. I'm fine if that means I get transitioned on, but I'm not fine if it doesn't let me throw the strike in the first place.
- Barely ever being able to land any shots when you have the opponent rocked is the most frustrating thing, and it hasn't got any better. Even when you do the monkey arm punches, it seems like nothing goes through even if you throw 10 in a row.
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My fighter should not slow to a crawl after they have rocked the opponent but I know this has been discussed here a fair bit. It does allow fights to continue longer so I suppose that's a good thing in a some respects.
- Reach is still king in a world of no accuracy rating. It can be done, but it's tough to land meaningful shots to the head with a shorter fighter. Plus the likes of Gustafsson, Jones, Holm etc seem to have a major advantage.
I know reach matters in the real UFC, but with the fighter movement being as it is, a taller opponent can just walk backwards when a shorter fighter is throwing and they will evade nearly every time.
You have to get inside with a shorter fighter to be successful and this game makes it very difficult.
This is a large improvement over UFC 1 nevertheless. I'm interested to see whether everyone else has had similar feelings so far.
Sent from my SM-G925F using Tapatalk
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I agree with YOu if they patch this it will be GREAT
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