Alright. First, the video from Kauffmann, where I rarely experience this problem (and certainly didn't here). Apologies for the screen shake (although it certainly confirms the 60 FPS with that smooth shake!
) and background noise (I had two different baseball games going before I realized and killed the audio for the 2nd video).
Make absolutely sure before viewing that the quality is set to either 720p60 or 1080p60 - I don't know if it will automatically set itself to that. The telltale sign of 60 FPS will be that screen shake at :05 - it's a smoothness that you don't commonly find in internet video.
The reason I need 60 FPS to demonstrate this is because no one would be able to perceive a problem if the highest the video could go was 30 FPS. This is the closest approximation to what I am actually seeing on my monitor, as I'm seeing it.
Anyway, watch the pitches coming in to Granderson and see how smooth the ball's flight is. I can't pick out individual frames of that animation if I tried - it's one object in smooth motion all the way in to home plate.
That's what it's
supposed to look like, (and what it did look like last year when that graphics downgrade took over after selecting a pitch), and if it looked like that in all parks and conditions, I'd be in heaven. But unfortunately, with the second video I'm uploading, that's not the case. It'll be up soon - hang tight.